Player Matchup

Baron Samedi
Baron Samedi
JohnWickxx88
Baron Samedi
Level 109
God Stats
6W - 1L
1,785 SR
Queue Stats
60W - 65L
1,484 Elo+
Party 1
Odin
Odin
Landoobius
Odin
Level 86
God Stats
5W - 4L
1,420 SR
Queue Stats
22W - 17L
1,479 Elo+
Party 1
Hachiman
Hachiman
SyN xDEMIZEx
Hachiman
Level 158
God Stats
3W - 5L
1,292 SR
Queue Stats
87W - 97L
1,485 Elo+
Party 1
Team Averages
Level 118
1,499 SR
1,482 Elo+

VS

Team Averages
Level 96
1,293 SR
1,453 Elo+
King Arthur
King Arthur
JanubisYT
King Arthur
Level 67
God Stats
1W - 2L
1,377 SR
Queue Stats
71W - 58L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Mochaman7324
Danzaburou
Level 85
God Stats
3W - 6L
1,358 SR
Queue Stats
38W - 51L
1,323 Elo+
Solo
Chang'e
Chang'e
YourOverThere
Chang'e
Level 137
God Stats
0W - 1L
1,142 SR
Queue Stats
9W - 10L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnWickxx88
Baron Samedi
13
4 / 1 / 7
10,148
923
9,643
6,036
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 8
9,452
859
8,530
13,492
8,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SyN xDEMIZEx
Hachiman
13
4 / 1 / 7
9,619
874
12,331
6,470
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JanubisYT
King Arthur
10
1 / 5 / 2
7,908
719
3,605
15,466
12,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Mochaman7324
Danzaburou
11
0 / 3 / 4
8,238
749
5,013
10,067
4,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
11
3 / 3 / 1
8,792
799
7,860
9,693
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
4
4
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JanubisYT
King Arthur
1
5
2
0.4
W
Baron Samedi
JohnWickxx88
Baron Samedi
4
1
7
7.5
W
3
2
8
3.5
L
Danzaburou
Mochaman7324
Danzaburou
0
3
4
0.67
W
Hachiman
SyN xDEMIZEx
Hachiman
4
1
7
7.5
L
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,504
Damage
16,478
25,998
Taken
35,226
14,618
Mitigated
20,668
9,148
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JanubisYT
King Arthur
3,605
95
0
530
15,466
12,669
0
4,374
10,847
0
19,708
W
Baron Samedi
JohnWickxx88
Baron Samedi
9,643
938
838
2,174
6,036
3,009
311
2,481
3,432
53,388
0
W
8,530
2,382
0
3,786
13,492
8,712
318
3,753
9,348
0
29,298
L
Danzaburou
Mochaman7324
Danzaburou
5,013
1,965
0
644
10,067
4,409
0
2,915
6,907
0
33,043
W
Hachiman
SyN xDEMIZEx
Hachiman
12,331
6,059
0
2,350
6,470
2,897
2,344
1,671
4,720
0
37,336
L
Chang'e
7,860
276
790
2,036
9,693
3,590
0
2,914
6,541
28,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
24,938
151
Minions Killed
123
0
Camps Cleared
0
657,342
Distance Traveled
560,542
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,908
719
26
2
0
198,631
1
W
Baron Samedi
10,148
923
87
8
0
214,111
4
W
Odin
9,452
859
29
3
0
234,327
0
L
Danzaburou
8,238
749
49
4
0
175,454
0
W
Hachiman
9,619
874
35
3
0
208,904
5
L
Chang'e
8,792
799
48
4
0
186,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role