Player Matchup

Odin
Odin
Silver II
DryestBison8007
Odin
Silver II
Level 108
God Stats
27W - 29L
1,580 SR
Queue Stats
170W - 180L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
EverythingsAOkay
Baron Samedi
Gold II
Level 102
God Stats
7W - 15L
1,604 SR
Queue Stats
192W - 240L
1,342 MMR
Solo
Cupid
Cupid
Bronze III
zSm0ker
Cupid
Bronze III
Level 157
God Stats
4W - 4L
1,502 SR
Queue Stats
24W - 38L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,562 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,494 SR
1,158 MMR
Ymir
Ymir
Silver IV
TheBonekichi
Ymir
Silver IV
Level 107
God Stats
1W - 1L
1,543 SR
Queue Stats
10W - 20L
1,385 MMR
Party 1
Hel
Hel
Silver III
pleas
Hel
Silver III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,023 MMR
Party 1
Tyr
Tyr
Silver V
zZNoRemorseZz93
Tyr
Silver V
Level 145
God Stats
2W - 3L
1,438 SR
Queue Stats
13W - 21L
1,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
10,980
784
7,234
20,791
19,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
EverythingsAOkay
Baron Samedi
15
5 / 1 / 8
11,654
832
17,187
9,912
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zSm0ker
Cupid
14
6 / 3 / 8
11,117
794
12,172
11,197
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ix ChelThothSurtrNe Zha

VS

Bans
AphroditeJanusKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
9,197
657
3,941
15,930
16,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
pleas
Hel
11
1 / 6 / 2
9,205
658
11,544
12,137
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 2
10,637
760
10,529
15,909
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
6
6
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Baron Samedi
EverythingsAOkay
Baron Samedi
5
1
8
9
L
1
5
1
0.3
L
Hel
pleas
Hel
1
6
2
0.33
W
Cupid
zSm0ker
Cupid
6
3
8
3.33
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
26,014
41,900
Taken
43,976
31,713
Mitigated
28,727
15,554
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,234
415
0
5,177
20,791
19,858
237
7,244
13,547
0
32,007
W
Baron Samedi
EverythingsAOkay
Baron Samedi
17,187
471
3,197
4,060
9,912
5,899
464
3,572
6,340
70,704
0
L
3,941
242
0
1,332
15,930
16,281
0
8,229
7,230
25,289
0
L
Hel
pleas
Hel
11,544
602
2,712
3,958
12,137
5,062
0
4,187
7,693
38,156
0
W
Cupid
zSm0ker
Cupid
12,172
6,429
556
2,564
11,197
5,956
2,248
5,141
6,056
0
32,175
L
10,529
906
0
2,538
15,909
7,384
0
5,172
10,166
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
29,039
166
Minions Killed
129
0
Camps Cleared
0
766,312
Distance Traveled
703,388
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,980
784
32
2
0
280,806
2
W
Baron Samedi
11,654
832
103
7
0
252,074
2
L
Ymir
9,197
657
31
2
0
203,379
0
L
Hel
9,205
658
63
5
0
222,732
3
W
Cupid
11,117
794
31
2
0
233,432
2
L
Tyr
10,637
760
35
3
0
277,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role