Player Matchup

Anubis
Anubis
ImEfficient
Anubis
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Ymir
Ymir
Polartropix
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Artemis
Artemis
SmaIIHoss
Artemis
Level 3
God Stats
1W - 6L
1,104 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Team Averages
Level 27
1,368 SR
1,061 Elo+

VS

Team Averages
Level 56
1,493 SR
1,249 Elo+
Bacchus
Bacchus
Rozbie
Bacchus
Level 67
God Stats
3W - 2L
1,648 SR
Queue Stats
95W - 99L
1,380 Elo+
Solo
Cliodhna
Cliodhna
Wrekit_Ray
Cliodhna
Level 85
God Stats
42W - 41L
1,331 SR
Queue Stats
91W - 93L
1,264 Elo+
Party 2
Scylla
Scylla
xMaiDixieNormusx
Scylla
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 33L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
14 / 3 / 3
11,982
1,089
14,532
8,610
4,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 4 / 9
9,677
880
8,593
12,206
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SmaIIHoss
Artemis
11
0 / 6 / 10
8,621
784
7,752
9,097
2,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rozbie
Bacchus
12
4 / 5 / 6
9,508
864
7,144
14,619
13,192
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Wrekit_Ray
Cliodhna
13
9 / 5 / 3
10,066
915
10,475
12,050
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 6
7,772
707
3,565
9,116
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
13
13
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
3
3
5.17
W
3
4
9
1.88
L
Bacchus
Rozbie
Bacchus
4
5
6
1.4
W
Artemis
SmaIIHoss
Artemis
0
6
10
0.83
L
Cliodhna
Wrekit_Ray
Cliodhna
9
5
3
2.1
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
21,184
29,913
Taken
35,785
14,246
Mitigated
19,299
3,393
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,532
348
0
1,579
8,610
4,293
0
3,564
5,046
43,710
0
W
8,593
2,692
0
1,801
12,206
7,224
319
5,008
7,198
20,553
0
L
Bacchus
Rozbie
Bacchus
7,144
1,079
122
959
14,619
13,192
0
8,880
5,327
19,562
0
W
Artemis
SmaIIHoss
Artemis
7,752
4,164
0
13
9,097
2,729
224
2,603
6,494
0
23,042
L
Cliodhna
Wrekit_Ray
Cliodhna
10,475
3,266
0
4,074
12,050
3,923
0
8,929
2,907
0
32,033
L
3,565
1,159
0
0
9,116
2,184
0
5,094
3,984
19,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
27,346
93
Minions Killed
84
0
Camps Cleared
0
543,051
Distance Traveled
527,510
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,982
1,089
52
5
0
193,657
0
W
Ymir
9,677
880
22
2
0
179,064
2
L
Bacchus
9,508
864
22
2
0
174,478
0
W
Artemis
8,621
784
19
2
0
170,330
0
L
Cliodhna
10,066
915
41
4
0
201,289
3
L
Scylla
7,772
707
21
2
0
151,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role