Player Matchup

Janus
Janus
Call Him SteveO
Janus
Level 243
God Stats
7W - 8L
1,481 SR
Queue Stats
1,061W - 973L
1,538 Elo+
Party 2
Chang'e
Chang'e
ChrisBadley
Chang'e
Level 143
God Stats
4W - 7L
1,348 SR
Queue Stats
685W - 645L
1,648 Elo+
Party 2
Anhur
Anhur
MikesPimp
Anhur
Level 25
God Stats
1W - 0L
1,760 SR
Queue Stats
29W - 32L
1,536 Elo+
Party 2
Chiron
Chiron
SAJAHAND420g
Chiron
Level 125
God Stats
18W - 15L
1,589 SR
Queue Stats
896W - 881L
1,564 Elo+
Party 2
Lancelot
Lancelot
cheekclapping
Lancelot
Level 163
God Stats
4W - 5L
1,267 SR
Queue Stats
321W - 309L
1,530 Elo+
Party 2
Team Averages
Level 140
1,489 SR
1,563 Elo+

VS

Team Averages
Level 169
1,533 SR
1,526 Elo+
Charon
Charon
 
Charon
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PapiJballz
Heimdallr
Level 145
God Stats
1W - 2L
1,686 SR
Queue Stats
99W - 89L
1,556 Elo+
Solo
Danzaburou
Danzaburou
SlowLeviathan
Danzaburou
Level 154
God Stats
0W - 2L
1,273 SR
Queue Stats
121W - 77L
1,581 Elo+
Solo
Guan Yu
Guan Yu
iTsFUzZyCheese
Guan Yu
Level 131
God Stats
11W - 7L
1,707 SR
Queue Stats
463W - 461L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,153
1,231
7,053
3,610
1,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
ChrisBadley
Chang'e
10
0 / 1 / 5
5,645
1,129
1,525
7,425
5,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
MikesPimp
Anhur
11
2 / 0 / 4
6,301
1,260
4,510
5,718
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chiron
11
3 / 0 / 3
6,232
1,246
5,156
3,677
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
cheekclapping
Lancelot
11
2 / 1 / 4
5,913
1,183
2,728
5,820
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 1
5,375
1,075
2,043
5,573
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
 
Thoth
10
0 / 2 / 2
5,295
1,059
7,767
5,378
1,468
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
PapiJballz
Heimdallr
6
0 / 1 / 1
4,609
922
405
1,392
461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SlowLeviathan
Danzaburou
10
2 / 3 / 0
5,457
1,091
5,004
5,408
1,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 1
4,989
998
2,980
4,000
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
8
Kills
2
2
Deaths
8
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
L
Thoth
 
Thoth
0
2
2
0.5
W
1
0
4
3
W
Chang'e
ChrisBadley
Chang'e
0
1
5
2.5
W
Anhur
MikesPimp
Anhur
2
0
4
4
L
Heimdallr
PapiJballz
Heimdallr
0
1
1
0.5
W
Chiron
3
0
3
4.5
L
Danzaburou
SlowLeviathan
Danzaburou
2
3
0
0.67
W
Lancelot
cheekclapping
Lancelot
2
1
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
18,199
26,250
Taken
21,751
15,377
Mitigated
11,725
10,861
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,043
413
162
969
5,573
4,185
0
2,411
3,162
4,954
0
L
Thoth
 
Thoth
7,767
44
1,334
1,470
5,378
1,468
0
2,626
2,752
15,372
0
W
7,053
100
383
290
3,610
1,755
178
973
2,558
11,934
0
W
Chang'e
ChrisBadley
Chang'e
1,525
76
2,903
2,115
7,425
5,508
434
2,187
5,171
6,294
0
W
Anhur
MikesPimp
Anhur
4,510
1,426
685
1,254
5,718
2,373
694
2,863
2,616
0
13,947
L
Heimdallr
PapiJballz
Heimdallr
405
144
0
0
1,392
461
0
198
1,194
0
1,560
W
Chiron
5,156
591
1,144
646
3,677
1,668
404
2,200
1,448
0
11,609
L
Danzaburou
SlowLeviathan
Danzaburou
5,004
1,637
0
402
5,408
1,897
0
2,458
2,950
0
12,515
W
Lancelot
cheekclapping
Lancelot
2,728
46
784
657
5,820
4,073
71
1,924
3,653
0
4,234
L
2,980
224
2,135
1,443
4,000
3,714
0
885
3,115
900
2,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
25,725
71
Minions Killed
48
0
Camps Cleared
0
648,582
Distance Traveled
455,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,375
1,075
4
1
0
97,577
0
L
Thoth
5,295
1,059
18
4
0
94,706
0
W
Janus
6,153
1,231
16
3
0
125,518
0
W
Chang'e
5,645
1,129
7
1
0
123,086
0
W
Anhur
6,301
1,260
30
6
0
121,993
0
L
Heimdallr
4,609
922
7
1
0
45,194
0
W
Chiron
6,232
1,246
18
4
0
141,540
0
L
Danzaburou
5,457
1,091
15
3
0
101,970
0
W
Lancelot
5,913
1,183
0
0
0
136,445
0
L
Guan Yu
4,989
998
4
1
0
115,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role