Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
KBop KO
Charon
Level 178
God Stats
1W - 1L
1,737 SR
Queue Stats
98W - 104L
1,539 Elo+
Party 1
Thoth
Thoth
LuciKetalia
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
RACERHRG20000
Zhong Kui
Level 35
God Stats
2W - 2L
1,607 SR
Queue Stats
61W - 78L
1,420 Elo+
Solo
Bacchus
Bacchus
Th3NeoGenesis
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,668 Elo+
Party 1
Team Averages
Level 74
1,569 SR
1,522 Elo+

VS

Team Averages
Level 75
1,583 SR
1,483 Elo+
Ganesha
Ganesha
Dahekpal
Ganesha
Level 62
God Stats
3W - 0L
1,838 SR
Queue Stats
187W - 195L
1,482 Elo+
Solo
Maui
Maui
Maldivh
Maui
Level 127
God Stats
2W - 1L
1,582 SR
Queue Stats
111W - 77L
1,608 Elo+
Solo
Bakasura
Bakasura
NeroAncientLink
Bakasura
Level 129
God Stats
7W - 4L
1,494 SR
Queue Stats
465W - 472L
1,551 Elo+
Solo
Nu Wa
Nu Wa
TGCodes
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,425 Elo+
Solo
He Bo
He Bo
bennybo1576
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 3
6,743
1,124
8,848
10,214
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
KBop KO
Charon
13
0 / 1 / 5
6,593
1,099
4,270
5,400
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 4
6,474
1,079
6,969
3,846
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
RACERHRG20000
Zhong Kui
7
1 / 4 / 0
5,258
876
2,706
5,244
2,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
1 / 3 / 3
6,047
1,008
3,305
6,658
6,588
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dahekpal
Ganesha
12
0 / 2 / 13
6,718
1,120
2,905
7,579
7,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maui
Maldivh
Maui
11
1 / 2 / 13
6,454
1,076
4,122
7,337
7,107
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
14
7 / 1 / 7
7,747
1,291
8,122
7,137
6,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
TGCodes
Nu Wa
11
5 / 2 / 6
7,132
1,189
6,345
5,601
2,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 11
6,511
1,085
6,874
6,043
3,087
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
7
Kills
14
14
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
3
1.13
W
Ganesha
Dahekpal
Ganesha
0
2
13
3.25
L
Charon
KBop KO
Charon
0
1
5
2.5
L
2
2
4
2
W
Maui
Maldivh
Maui
1
2
13
3.75
W
Bakasura
7
1
7
10.5
L
Zhong Kui
RACERHRG20000
Zhong Kui
1
4
0
0.25
W
Nu Wa
TGCodes
Nu Wa
5
2
6
4
L
Bacchus
1
3
3
0.83
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
28,368
31,362
Taken
33,697
21,732
Mitigated
27,201
5,256
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,848
3,079
400
1,114
10,214
7,526
0
6,723
2,598
0
12,876
W
Ganesha
Dahekpal
Ganesha
2,905
404
620
2,147
7,579
7,211
291
3,970
3,397
8,723
0
L
Charon
KBop KO
Charon
4,270
920
814
1,588
5,400
4,129
0
2,841
1,742
15,931
0
L
6,969
564
0
48
3,846
1,385
0
2,857
637
20,514
0
W
Maui
Maldivh
Maui
4,122
915
2,484
1,166
7,337
7,107
0
2,862
4,391
5,331
0
W
Bakasura
8,122
4,517
688
2,690
7,137
6,850
114
2,746
4,225
0
9,534
L
Zhong Kui
RACERHRG20000
Zhong Kui
2,706
102
0
353
5,244
2,104
0
3,669
1,102
5,065
0
W
Nu Wa
TGCodes
Nu Wa
6,345
2,168
491
1,708
5,601
2,946
678
4,115
1,445
13,965
0
L
Bacchus
3,305
42
211
728
6,658
6,588
0
4,156
1,780
8,780
0
W
6,874
1,318
0
1,025
6,043
3,087
646
3,557
2,441
13,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
34,562
76
Minions Killed
64
0
Camps Cleared
0
526,606
Distance Traveled
643,123
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,743
1,124
8
1
0
109,610
0
W
Ganesha
6,718
1,120
0
0
0
128,104
0
L
Charon
6,593
1,099
24
4
0
118,670
0
L
Thoth
6,474
1,079
31
5
0
115,047
0
W
Maui
6,454
1,076
3
1
0
126,646
0
W
Bakasura
7,747
1,291
22
4
0
139,119
0
L
Zhong Kui
5,258
876
6
1
0
59,339
0
W
Nu Wa
7,132
1,189
16
3
0
108,744
0
L
Bacchus
6,047
1,008
7
1
0
123,940
0
W
He Bo
6,511
1,085
23
4
0
140,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role