Player Matchup

Chiron
Chiron
BlazeTheVulpine
Chiron
Level 156
God Stats
2W - 1L
1,713 SR
Queue Stats
356W - 455L
1,554 Elo+
Party 2
Erlang Shen
Erlang Shen
CryoDdraig
Erlang Shen
Level 125
God Stats
0W - 2L
1,420 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Elijah4538
Aphrodite
Level 27
God Stats
10W - 11L
1,434 SR
Queue Stats
53W - 72L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ObamaBSmokin
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TTVMintyz
Zhong Kui
Level 40
God Stats
5W - 2L
1,643 SR
Queue Stats
66W - 64L
1,377 Elo+
Party 2
Team Averages
Level 72
1,542 SR
1,447 Elo+

VS

Team Averages
Level 84
1,656 SR
1,395 Elo+
Nox
Nox
Lizzos_SaladTTV
Nox
Level 128
God Stats
1W - 1L
1,553 SR
Queue Stats
82W - 102L
1,414 Elo+
Party 1
Sol
Sol
TravyWap
Sol
Level 104
God Stats
1W - 0L
1,850 SR
Queue Stats
91W - 105L
1,461 Elo+
Solo
Chang'e
Chang'e
W1D0W-sMuR4
Chang'e
Level 64
God Stats
5W - 4L
1,509 SR
Queue Stats
75W - 111L
1,337 Elo+
Party 1
Bacchus
Bacchus
chubbub123
Bacchus
Level 16
God Stats
5W - 7L
1,809 SR
Queue Stats
37W - 47L
1,383 Elo+
Party 1
Arachne
Arachne
wolfninja465
Arachne
Level 107
God Stats
13W - 10L
1,560 SR
Queue Stats
116W - 153L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,514
453
15,400
18,401
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
CryoDdraig
Erlang Shen
17
3 / 3 / 1
10,899
519
14,915
31,222
31,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Elijah4538
Aphrodite
11
0 / 11 / 4
8,201
391
3,979
20,599
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
ObamaBSmokin
Ah Muzen Cab
9
1 / 2 / 1
7,462
355
1,337
13,719
7,686
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TTVMintyz
Zhong Kui
12
2 / 12 / 3
8,429
401
14,779
25,126
15,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 11
12,047
574
26,545
10,445
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 1 / 11
11,260
536
16,505
12,145
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
W1D0W-sMuR4
Chang'e
16
1 / 2 / 4
10,356
493
13,285
16,602
11,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
chubbub123
Bacchus
13
1 / 3 / 14
9,763
465
5,847
15,455
21,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
wolfninja465
Arachne
20
12 / 1 / 4
13,113
624
20,065
26,236
14,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
8
Kills
33
33
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Erlang Shen
CryoDdraig
Erlang Shen
3
3
1
1.17
L
Aphrodite
Elijah4538
Aphrodite
0
11
4
0.18
W
13
1
11
18.5
L
Ah Muzen Cab
ObamaBSmokin
Ah Muzen Cab
1
2
1
0.75
L
Zhong Kui
TTVMintyz
Zhong Kui
2
12
3
0.29
W
6
1
11
11.5
W
Chang'e
W1D0W-sMuR4
Chang'e
1
2
4
1.5
W
Bacchus
chubbub123
Bacchus
1
3
14
2.67
W
Arachne
wolfninja465
Arachne
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,410
Damage
82,247
109,067
Taken
80,883
78,267
Mitigated
58,212
28,091
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,400
5,226
521
2,834
18,401
7,729
826
13,493
4,891
0
75,669
L
Erlang Shen
CryoDdraig
Erlang Shen
14,915
7,460
0
13,380
31,222
31,638
408
16,171
15,051
0
95,081
L
Aphrodite
Elijah4538
Aphrodite
3,979
804
3,170
4,397
20,599
15,683
585
13,524
7,075
27,605
0
W
26,545
1,129
0
485
10,445
5,467
1,092
4,471
5,974
88,455
0
L
Ah Muzen Cab
ObamaBSmokin
Ah Muzen Cab
1,337
296
0
1,195
13,719
7,686
0
3,167
10,552
309
36,402
L
Zhong Kui
TTVMintyz
Zhong Kui
14,779
2,038
0
2,594
25,126
15,531
631
15,650
9,476
58,375
0
W
16,505
7,193
0
6,222
12,145
5,357
6,598
2,910
9,235
75,710
8,046
W
Chang'e
W1D0W-sMuR4
Chang'e
13,285
1,837
3,883
6,626
16,602
11,952
1,095
1,994
14,608
74,312
0
W
Bacchus
chubbub123
Bacchus
5,847
191
0
1,647
15,455
21,284
680
5,143
10,312
21,174
0
W
Arachne
wolfninja465
Arachne
20,065
13,184
0
8,002
26,236
14,152
2,597
4,240
21,996
0
161,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,505
Gold Earned
56,539
432
Minions Killed
579
0
Camps Cleared
0
1,818,489
Distance Traveled
2,053,225
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,514
453
122
6
0
400,778
0
L
Erlang Shen
10,899
519
144
7
0
374,916
0
L
Aphrodite
8,201
391
43
2
0
370,085
2
W
Nox
12,047
574
110
5
0
430,753
0
L
Ah Muzen Cab
7,462
355
45
2
0
353,338
0
L
Zhong Kui
8,429
401
78
4
0
319,372
1
W
Sol
11,260
536
147
7
0
378,142
5
W
Chang'e
10,356
493
111
5
0
380,671
0
W
Bacchus
9,763
465
17
1
0
402,892
0
W
Arachne
13,113
624
194
9
0
460,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role