Player Matchup

Jing Wei
Jing Wei
BrandFlakes75
Jing Wei
Level 158
God Stats
5W - 5L
1,684 SR
Queue Stats
884W - 685L
1,562 Elo+
Party 1
Achilles
Achilles
Retro-Jester
Achilles
Level 109
God Stats
3W - 3L
1,534 SR
Queue Stats
72W - 67L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TengoCαlor
Morgan Le Fay
Level 232
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,348 Elo+
Party 1
Team Averages
Level 166
1,573 SR
1,491 Elo+

VS

Team Averages
Level 132
1,571 SR
1,546 Elo+
Ishtar
Ishtar
MissingOwl
Ishtar
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 15L
1,532 Elo+
Solo
Ymir
Ymir
chopsuey12
Ymir
Level 129
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 4L
1,459 Elo+
Solo
Janus
Janus
urallbots
Janus
Level 118
God Stats
71W - 64L
1,636 SR
Queue Stats
172W - 160L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrandFlakes75
Jing Wei
11
0 / 0 / 6
8,137
814
2,168
3,813
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Retro-Jester
Achilles
10
1 / 0 / 3
7,401
740
2,329
7,673
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morgan Le Fay
TengoCαlor
Morgan Le Fay
12
7 / 0 / 1
8,996
900
16,336
7,023
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MissingOwl
Ishtar
8
0 / 4 / 0
6,232
623
4,461
9,032
3,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
6,359
636
1,385
8,532
5,912
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
urallbots
Janus
9
0 / 1 / 0
6,849
685
4,939
4,704
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrandFlakes75
Jing Wei
0
0
6
3
L
Ishtar
MissingOwl
Ishtar
0
4
0
0
W
Achilles
Retro-Jester
Achilles
1
0
3
2.5
W
Morgan Le Fay
TengoCαlor
Morgan Le Fay
7
0
1
7.5
L
0
3
0
0
L
Janus
urallbots
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,833
Damage
10,785
18,509
Taken
22,268
10,130
Mitigated
10,537
7,292
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrandFlakes75
Jing Wei
2,168
1,810
0
2,188
3,813
1,297
2,763
1,237
2,432
0
44,374
L
Ishtar
MissingOwl
Ishtar
4,461
2,534
0
1,022
9,032
3,091
0
7,737
1,179
0
12,591
W
Achilles
Retro-Jester
Achilles
2,329
258
0
1,839
7,673
6,070
188
3,371
3,968
0
8,216
W
Morgan Le Fay
TengoCαlor
Morgan Le Fay
16,336
1,204
35
3,230
7,023
2,763
168
1,927
4,960
42,790
0
L
1,385
74
0
986
8,532
5,912
0
4,899
3,394
9,847
0
L
Janus
urallbots
Janus
4,939
0
0
480
4,704
1,534
0
3,959
674
31,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
19,440
124
Minions Killed
88
0
Camps Cleared
0
617,044
Distance Traveled
530,426
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,137
814
81
8
0
196,523
7
L
Ishtar
6,232
623
21
2
0
169,210
0
W
Achilles
7,401
740
2
0
0
209,439
0
W
Morgan Le Fay
8,996
900
41
4
0
211,082
0
L
Ymir
6,359
636
14
1
0
183,103
2
L
Janus
6,849
685
53
5
0
178,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role