Player Matchup

Baron Samedi
Baron Samedi
Down-DStairs
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 161L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
VengefulSoap
Gilgamesh
Level 40
God Stats
8W - 3L
1,451 SR
Queue Stats
35W - 44L
1,284 Elo+
Party 1
Ishtar
Ishtar
VengefulSoap
Ishtar
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 20L
1,095 Elo+
Party 1
Team Averages
Level 48
1,484 SR
1,257 Elo+

VS

Team Averages
Level 50
1,449 SR
1,262 Elo+
Xbalanque
Xbalanque
CICERO TE JESTR
Xbalanque
Level 42
God Stats
8W - 10L
1,406 SR
Queue Stats
41W - 64L
1,221 Elo+
Solo
Yemoja
Yemoja
IceCold663
Yemoja
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 20L
1,194 Elo+
Solo
Nox
Nox
oOzCocosPC
Nox
Level 62
God Stats
9W - 12L
1,440 SR
Queue Stats
135W - 137L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Down-DStairs
Baron Samedi
13
1 / 0 / 2
11,328
666
9,390
8,393
10,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
VengefulSoap
Gilgamesh
16
3 / 2 / 2
13,082
770
11,498
22,693
18,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
14
1 / 3 / 1
11,707
689
3,553
8,969
4,097
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CICERO TE JESTR
Xbalanque
17
3 / 3 / 2
12,605
741
16,944
19,054
9,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
IceCold663
Yemoja
2
0 / 0 / 0
7,629
449
0
181
66
15
2 / 2 / 3
12,001
706
10,512
13,239
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CICERO TE JESTR
Xbalanque
3
3
2
1.33
W
Baron Samedi
Down-DStairs
Baron Samedi
1
0
2
2
L
Yemoja
IceCold663
Yemoja
0
0
0
0
W
Gilgamesh
VengefulSoap
Gilgamesh
3
2
2
2
W
Ishtar
1
3
1
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
27,456
40,055
Taken
32,474
33,034
Mitigated
16,119
4,843
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CICERO TE JESTR
Xbalanque
16,944
8,397
306
1,650
19,054
9,273
56
5,653
13,401
0
77,275
W
Baron Samedi
Down-DStairs
Baron Samedi
9,390
393
1,952
2,277
8,393
10,758
727
2,791
5,602
34,756
0
L
Yemoja
IceCold663
Yemoja
0
0
0
0
181
66
0
181
0
0
0
W
Gilgamesh
VengefulSoap
Gilgamesh
11,498
1,966
0
245
22,693
18,179
0
5,102
17,591
673
49,743
W
Ishtar
3,553
2,472
0
369
8,969
4,097
2,365
3,335
5,634
0
42,149
L
10,512
702
0
684
13,239
6,780
0
4,456
8,783
47,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
32,235
162
Minions Killed
140
0
Camps Cleared
0
938,579
Distance Traveled
660,106
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,605
741
80
5
0
307,150
1
W
Baron Samedi
11,328
666
34
2
0
294,404
0
L
Yemoja
7,629
449
0
0
0
58
0
W
Gilgamesh
13,082
770
58
3
0
359,536
0
W
Ishtar
11,707
689
70
4
0
284,639
0
L
Nox
12,001
706
60
4
0
352,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role