Player Matchup

Aphrodite
Aphrodite
KingGiggity3416
Aphrodite
Level 102
God Stats
36W - 25L
1,546 SR
Queue Stats
61W - 62L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
SupremeWoke
Xbalanque
Level 48
God Stats
2W - 1L
1,723 SR
Queue Stats
39W - 33L
1,418 Elo+
Solo
King Arthur
King Arthur
ZaproDesigns
King Arthur
Level 107
God Stats
5W - 3L
1,452 SR
Queue Stats
127W - 133L
1,474 Elo+
Party 2
Team Averages
Level 86
1,574 SR
1,468 Elo+

VS

Team Averages
Level 74
1,453 SR
1,325 Elo+
Ra
Ra
Easkeruth
Ra
Level 127
God Stats
1W - 3L
1,360 SR
Queue Stats
14W - 22L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
Garr5051
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,137 Elo+
Solo
Serqet
Serqet
Hiewahanako
Serqet
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingGiggity3416
Aphrodite
15
4 / 1 / 11
12,197
813
9,754
13,568
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
SupremeWoke
Xbalanque
15
10 / 4 / 6
13,377
892
16,846
13,475
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ZaproDesigns
King Arthur
15
3 / 2 / 10
11,869
791
16,004
22,938
20,415
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
11,624
775
18,078
15,873
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Garr5051
Jormungandr
11
0 / 7 / 6
10,057
670
10,461
17,510
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
13
2 / 6 / 2
10,350
690
4,805
13,349
8,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Jormungandr
Garr5051
Jormungandr
0
7
6
0.43
L
Serqet
2
6
2
0.5
W
Aphrodite
KingGiggity3416
Aphrodite
4
1
11
9.5
W
Xbalanque
SupremeWoke
Xbalanque
10
4
6
3.25
W
King Arthur
ZaproDesigns
King Arthur
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
33,344
49,981
Taken
46,732
30,123
Mitigated
30,851
17,746
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,078
952
431
1,607
15,873
7,948
0
1,666
14,207
73,031
0
L
Jormungandr
Garr5051
Jormungandr
10,461
1,896
0
773
17,510
14,613
0
4,547
12,963
26,300
0
L
Serqet
4,805
635
0
444
13,349
8,290
0
4,812
8,537
0
11,222
W
Aphrodite
KingGiggity3416
Aphrodite
9,754
861
7,766
8,206
13,568
4,548
515
8,974
3,595
46,150
0
W
Xbalanque
SupremeWoke
Xbalanque
16,846
10,300
0
1,574
13,475
5,160
1,866
7,592
5,476
0
64,276
W
King Arthur
ZaproDesigns
King Arthur
16,004
586
0
200
22,938
20,415
213
11,322
9,792
1,511
37,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
32,031
158
Minions Killed
139
0
Camps Cleared
0
829,160
Distance Traveled
786,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,624
775
114
8
0
282,123
0
L
Jormungandr
10,057
670
14
1
0
248,462
2
L
Serqet
10,350
690
11
1
0
255,603
0
W
Aphrodite
12,197
813
56
4
0
266,497
0
W
Xbalanque
13,377
892
76
5
0
270,743
0
W
King Arthur
11,869
791
26
2
0
291,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role