Player Matchup

Anubis
Anubis
AllWellRell
Anubis
Level 157
God Stats
4W - 7L
1,427 SR
Queue Stats
249W - 258L
1,485 Elo+
Party 1
Chaac
Chaac
DueceVentura
Chaac
Level 138
God Stats
2W - 3L
1,695 SR
Queue Stats
319W - 331L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Tmoney_1893
Danzaburou
Level 90
God Stats
59W - 47L
1,586 SR
Queue Stats
308W - 304L
1,512 Elo+
Party 1
Bakasura
Bakasura
beastbrayden
Bakasura
Level 61
God Stats
3W - 0L
1,954 SR
Queue Stats
128W - 111L
1,511 Elo+
Solo
Sylvanus
Sylvanus
xAfroYonko
Sylvanus
Level 117
God Stats
9W - 8L
1,480 SR
Queue Stats
360W - 358L
1,506 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,496 Elo+

VS

Team Averages
Level 102
1,716 SR
1,496 Elo+
Bellona
Bellona
BadTHG
Bellona
Level 63
God Stats
5W - 4L
1,566 SR
Queue Stats
19W - 17L
1,497 Elo+
Party 2
Cupid
Cupid
Blasilk
Cupid
Level 126
God Stats
1W - 1L
1,901 SR
Queue Stats
167W - 136L
1,486 Elo+
Party 2
Athena
Athena
JalapenoBro
Athena
Level 126
God Stats
5W - 3L
1,612 SR
Queue Stats
244W - 236L
1,523 Elo+
Solo
Merlin
Merlin
RockRz919
Merlin
Level 128
God Stats
1W - 2L
1,747 SR
Queue Stats
47W - 64L
1,497 Elo+
Solo
Awilix
Awilix
Shénqí
Awilix
Level 66
God Stats
1W - 1L
1,756 SR
Queue Stats
136W - 135L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 4
8,123
542
11,605
8,574
4,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
8,114
541
9,722
14,346
12,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Tmoney_1893
Danzaburou
14
5 / 0 / 1
8,423
562
10,691
8,005
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
beastbrayden
Bakasura
16
4 / 1 / 3
8,972
598
7,644
14,235
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
xAfroYonko
Sylvanus
12
0 / 0 / 6
7,570
505
6,435
13,429
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadTHG
Bellona
13
1 / 0 / 1
8,107
540
12,380
18,201
18,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Blasilk
Cupid
12
0 / 4 / 0
6,805
454
7,385
12,133
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
10
0 / 4 / 3
6,650
443
5,208
16,299
13,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RockRz919
Merlin
14
2 / 3 / 2
7,924
528
5,650
10,177
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Shénqí
Awilix
11
1 / 2 / 3
6,914
461
6,319
9,279
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
4
4
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
4
1.33
L
Bellona
BadTHG
Bellona
1
0
1
1.5
L
Cupid
Blasilk
Cupid
0
4
0
0
W
2
0
1
2.5
L
Athena
0
4
3
0.38
L
Merlin
RockRz919
Merlin
2
3
2
1
L
Awilix
Shénqí
Awilix
1
2
3
1.25
W
Danzaburou
Tmoney_1893
Danzaburou
5
0
1
5.5
W
Bakasura
beastbrayden
Bakasura
4
1
3
5.5
W
Sylvanus
xAfroYonko
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,097
Damage
36,942
58,589
Taken
66,089
41,594
Mitigated
42,449
27,818
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,605
68
0
3,336
8,574
4,576
246
3,186
5,388
62,513
0
L
Bellona
BadTHG
Bellona
12,380
5,122
0
6,203
18,201
18,121
0
4,773
12,990
0
65,732
L
Cupid
Blasilk
Cupid
7,385
4,195
432
4,528
12,133
4,573
0
1,743
10,247
0
59,045
W
9,722
1,783
0
6,118
14,346
12,580
534
1,320
13,026
0
58,809
L
Athena
5,208
1,281
0
1,978
16,299
13,115
0
4,354
11,223
19,399
0
L
Merlin
RockRz919
Merlin
5,650
298
0
1,609
10,177
3,357
0
5,095
5,071
71,283
0
L
Awilix
Shénqí
Awilix
6,319
2,685
0
1,436
9,279
3,283
0
2,075
6,537
0
50,581
W
Danzaburou
Tmoney_1893
Danzaburou
10,691
7,086
0
4,283
8,005
3,619
2,170
1,123
6,882
0
59,349
W
Bakasura
beastbrayden
Bakasura
7,644
4,283
0
5,687
14,235
6,887
196
2,531
11,704
0
78,591
W
Sylvanus
xAfroYonko
Sylvanus
6,435
1,457
2,060
6,334
13,429
13,932
450
2,698
10,731
28,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
36,400
477
Minions Killed
416
0
Camps Cleared
0
1,414,110
Distance Traveled
1,437,053
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,123
542
109
7
0
278,202
3
L
Bellona
8,107
540
105
7
0
284,429
1
L
Cupid
6,805
454
103
7
0
262,056
6
W
Chaac
8,114
541
103
7
0
267,065
3
L
Athena
6,650
443
22
1
0
330,945
4
L
Merlin
7,924
528
115
8
0
271,333
2
L
Awilix
6,914
461
71
5
0
288,290
1
W
Danzaburou
8,423
562
95
6
0
247,737
3
W
Bakasura
8,972
598
131
9
0
363,608
0
W
Sylvanus
7,570
505
39
3
0
257,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role