Player Matchup

Charon
Charon
AtomicHawk4427
Charon
Level 119
God Stats
1W - 0L
1,725 SR
Queue Stats
33W - 17L
1,601 Elo+
Party 3
Janus
Janus
CreamyNutt
Janus
Level 128
God Stats
6W - 3L
1,646 SR
Queue Stats
89W - 64L
1,609 Elo+
Solo
Awilix
Awilix
DiabolusMortem
Awilix
Level 153
God Stats
14W - 9L
1,672 SR
Queue Stats
297W - 275L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Freddykurger420
Danzaburou
Level 143
God Stats
15W - 13L
1,359 SR
Queue Stats
114W - 117L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
xDuncanMcakiner
Gilgamesh
Level 142
God Stats
1W - 0L
1,677 SR
Queue Stats
18W - 6L
1,819 Elo+
Party 3
Team Averages
Level 137
1,616 SR
1,586 Elo+

VS

Team Averages
Level 92
1,629 SR
1,498 Elo+
Izanami
Izanami
Hoverboardgaming
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Surtr
Surtr
McLovinIt25
Surtr
Level 126
God Stats
6W - 2L
1,829 SR
Queue Stats
187W - 192L
1,494 Elo+
Party 1
Chang'e
Chang'e
Tsturm123
Chang'e
Level 128
God Stats
10W - 13L
1,574 SR
Queue Stats
148W - 149L
1,502 Elo+
Party 1
Anubis
Anubis
Vaultdweller101
Anubis
Level 158
God Stats
20W - 14L
1,608 SR
Queue Stats
59W - 47L
1,566 Elo+
Solo
Thanatos
Thanatos
fireboy88
Thanatos
Level 38
God Stats
17W - 12L
1,635 SR
Queue Stats
42W - 51L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,584
506
5,337
7,075
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
4 / 0 / 4
7,457
574
8,279
5,328
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 6
7,870
605
5,774
8,639
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Freddykurger420
Danzaburou
12
2 / 0 / 1
6,837
526
2,535
4,313
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xDuncanMcakiner
Gilgamesh
12
0 / 2 / 3
6,754
520
10,073
15,442
11,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,872
529
2,973
7,378
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
7,591
584
9,287
12,220
8,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Tsturm123
Chang'e
11
0 / 1 / 1
6,416
494
3,819
9,644
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 1
6,297
484
4,470
8,391
3,651
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
fireboy88
Thanatos
11
1 / 2 / 1
6,491
499
5,103
9,502
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Janus
4
0
4
6
W
4
0
6
7
W
Danzaburou
Freddykurger420
Danzaburou
2
0
1
2.5
L
0
3
0
0
L
1
1
2
2
L
Chang'e
Tsturm123
Chang'e
0
1
1
0.5
L
1
4
1
0.38
L
Thanatos
fireboy88
Thanatos
1
2
1
0.75
W
Gilgamesh
xDuncanMcakiner
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,998
Damage
25,652
40,797
Taken
47,135
24,259
Mitigated
24,738
10,450
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
714
206
2,498
7,075
5,385
129
1,678
5,397
20,820
0
W
Janus
8,279
636
0
1,004
5,328
2,071
189
2,268
3,060
61,406
0
W
5,774
1,921
0
1,022
8,639
3,293
0
1,689
6,950
0
64,113
W
Danzaburou
Freddykurger420
Danzaburou
2,535
1,019
74
2,393
4,313
1,613
905
282
4,031
0
48,744
L
2,973
1,559
0
1,333
7,378
2,459
582
1,131
6,247
0
50,861
L
9,287
4,305
0
4,811
12,220
8,123
813
2,180
10,001
1,717
58,129
L
Chang'e
Tsturm123
Chang'e
3,819
190
1,096
5,179
9,644
6,550
22
3,576
5,962
32,560
0
L
4,470
252
0
2,320
8,391
3,651
102
3,812
4,361
37,762
0
L
Thanatos
fireboy88
Thanatos
5,103
873
0
7,233
9,502
3,955
0
2,797
6,665
0
45,369
W
Gilgamesh
xDuncanMcakiner
Gilgamesh
10,073
1,989
0
3,253
15,442
11,897
0
2,946
12,496
283
62,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,502
Gold Earned
33,667
412
Minions Killed
388
0
Camps Cleared
0
1,362,654
Distance Traveled
1,282,290
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,584
506
17
1
0
271,343
2
W
Janus
7,457
574
115
9
0
264,574
1
W
Awilix
7,870
605
97
7
0
319,610
0
W
Danzaburou
6,837
526
83
6
0
250,929
2
L
Izanami
6,872
529
109
8
0
240,260
0
L
Surtr
7,591
584
109
8
0
248,362
0
L
Chang'e
6,416
494
35
3
0
266,858
0
L
Anubis
6,297
484
63
5
0
232,629
0
L
Thanatos
6,491
499
72
6
0
294,181
0
W
Gilgamesh
6,754
520
100
8
0
256,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role