Player Matchup

Janus
Janus
Silver V
Big Perry1088
Janus
Silver V
Level 45
God Stats
2W - 7L
1,425 SR
Queue Stats
40W - 47L
1,076 MMR
Party 1
Thanatos
Thanatos
Silver IV
HI BUT TO SHY
Thanatos
Silver IV
Level 85
God Stats
1W - 0L
1,389 SR
Queue Stats
16W - 25L
1,309 MMR
Party 1
Sobek
Sobek
Gold V
MrExistence
Sobek
Gold V
Level 65
God Stats
5W - 9L
1,466 SR
Queue Stats
44W - 48L
1,288 MMR
Party 2
Hachiman
Hachiman
Silver I
RaulBethzalom2
Hachiman
Silver I
Level 108
God Stats
18W - 18L
1,579 SR
Queue Stats
44W - 51L
1,232 MMR
Party 2
Mulan
Mulan
Silver I
lamMufasa
Mulan
Silver I
Level 122
God Stats
3W - 2L
1,497 SR
Queue Stats
42W - 48L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,471 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,514 SR
1,268 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
CatGirlPleaser
Khepri
Silver II
Level 84
God Stats
8W - 9L
1,569 SR
Queue Stats
57W - 75L
1,169 MMR
Solo
Nu Wa
Nu Wa
Silver I
Champabay420
Nu Wa
Silver I
Level 72
God Stats
22W - 22L
1,521 SR
Queue Stats
90W - 101L
1,245 MMR
Solo
Da Ji
Da Ji
Silver II
ViviSoDreamy
Da Ji
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,241 MMR
Solo
Neith
Neith
Silver I
mb2rea1
Neith
Silver I
Level 159
God Stats
74W - 89L
1,483 SR
Queue Stats
1,062W - 1,100L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,830
569
3,655
6,362
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
HI BUT TO SHY
Thanatos
10
1 / 1 / 1
6,404
534
3,575
10,139
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 0
6,209
517
2,668
8,817
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
12
0 / 0 / 1
7,452
621
3,761
3,525
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
lamMufasa
Mulan
12
3 / 1 / 2
7,712
643
8,414
7,032
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KukulkanJormungandrMaman BrigitteAo Kuang

VS

Bans
ArachneAthenaSurtrAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 0
6,312
526
5,055
9,808
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 2
5,657
471
1,179
5,927
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
6,581
548
7,405
5,320
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,409
451
2,963
9,720
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
mb2rea1
Neith
11
1 / 0 / 0
6,132
511
3,586
5,595
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
W
1
2
0
0.5
L
0
1
2
1
L
1
0
1
1.5
W
Thanatos
HI BUT TO SHY
Thanatos
1
1
1
1.5
W
1
0
0
1
W
Hachiman
0
0
1
0.5
L
0
3
0
0
W
Mulan
lamMufasa
Mulan
3
1
2
4
L
Neith
mb2rea1
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
20,188
35,875
Taken
36,370
17,012
Mitigated
14,906
14,769
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,055
1,821
0
1,427
9,808
3,510
0
213
9,567
0
51,715
W
3,655
154
0
1,406
6,362
2,185
156
2,864
3,286
60,179
0
L
1,179
80
920
1,729
5,927
3,940
0
1,884
3,969
13,485
0
L
7,405
2,763
0
1,429
5,320
1,817
0
2,725
2,427
45,653
0
W
Thanatos
HI BUT TO SHY
Thanatos
3,575
394
0
5,856
10,139
3,622
0
1,183
8,850
0
42,938
W
2,668
88
0
4,221
8,817
6,297
63
3,407
5,196
15,485
0
W
Hachiman
3,761
2,257
0
2,102
3,525
1,351
695
298
3,205
0
61,142
L
2,963
378
0
1,350
9,720
3,544
0
326
9,394
0
31,637
W
Mulan
lamMufasa
Mulan
8,414
1,998
0
1,184
7,032
3,557
166
246
6,754
0
51,561
L
Neith
mb2rea1
Neith
3,586
1,199
0
3,229
5,595
2,095
0
905
4,690
0
46,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
30,091
377
Minions Killed
342
0
Camps Cleared
0
1,164,771
Distance Traveled
1,140,670
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,312
526
91
8
0
242,171
1
W
Janus
6,830
569
94
8
0
237,456
1
L
Khepri
5,657
471
21
2
0
248,664
2
L
Nu Wa
6,581
548
98
8
0
220,342
0
W
Thanatos
6,404
534
67
6
0
258,107
0
W
Sobek
6,209
517
24
2
0
246,902
0
W
Hachiman
7,452
621
110
9
0
208,195
5
L
Da Ji
5,409
451
49
4
0
226,411
1
W
Mulan
7,712
643
82
7
0
214,111
0
L
Neith
6,132
511
83
7
0
203,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role