Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ButterHarmo
Fenrir
Level 62
God Stats
1W - 1L
1,759 SR
Queue Stats
80W - 65L
1,585 Elo+
Party 1
Tyr
Tyr
Gonzaleeez
Tyr
Level 106
God Stats
11W - 15L
1,519 SR
Queue Stats
49W - 65L
1,498 Elo+
Party 1
Maui
Maui
Kxtyl
Maui
Level 106
God Stats
5W - 7L
1,501 SR
Queue Stats
88W - 85L
1,524 Elo+
Party 1
Ishtar
Ishtar
LePugh
Ishtar
Level 169
God Stats
1W - 3L
1,569 SR
Queue Stats
158W - 176L
1,525 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,527 Elo+

VS

Team Averages
Level 143
1,564 SR
1,559 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Daddyxox
Rama
Level 128
God Stats
2W - 0L
1,537 SR
Queue Stats
115W - 76L
1,644 Elo+
Solo
Geb
Geb
Grimm_Creeper07
Geb
Level 134
God Stats
2W - 0L
1,761 SR
Queue Stats
204W - 181L
1,524 Elo+
Party 2
Awilix
Awilix
IHurley
Awilix
Level 155
God Stats
14W - 9L
1,602 SR
Queue Stats
291W - 273L
1,560 Elo+
Party 3
Ra
Ra
lDevicel
Ra
Level 148
God Stats
5W - 6L
1,422 SR
Queue Stats
131W - 131L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,358
487
2,235
6,295
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 3 / 0
5,553
505
2,827
9,703
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
5,865
533
3,793
10,020
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
Kxtyl
Maui
9
0 / 2 / 1
5,502
500
2,430
7,920
5,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
LePugh
Ishtar
10
0 / 2 / 0
5,439
494
3,267
6,816
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 0 / 4
6,840
622
5,762
6,634
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
11
1 / 0 / 2
6,584
599
3,824
5,641
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 5
5,832
530
3,898
6,950
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
IHurley
Awilix
13
10 / 0 / 0
7,854
714
6,439
8,020
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 3
7,268
661
5,785
4,604
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
0
0
W
Da Ji
 
Da Ji
0
0
4
2
L
Fenrir
0
3
0
0
W
Rama
1
0
2
2
L
1
3
0
0.33
W
0
1
5
2.5
W
Awilix
IHurley
Awilix
10
0
0
10
L
Maui
Kxtyl
Maui
0
2
1
0.25
L
Ishtar
LePugh
Ishtar
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
25,708
40,754
Taken
31,849
18,459
Mitigated
15,686
9,946
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,235
323
0
500
6,295
2,213
0
3,909
2,309
37,210
0
W
Da Ji
 
Da Ji
5,762
741
0
2,500
6,634
4,042
0
0
6,634
5,320
43,612
L
Fenrir
2,827
943
0
1,912
9,703
3,376
0
1,477
8,226
0
45,281
W
Rama
3,824
3,369
0
4,099
5,641
1,935
759
914
4,727
0
53,475
L
3,793
536
0
3,408
10,020
4,838
0
647
9,373
0
41,329
W
3,898
401
0
2,270
6,950
4,688
0
2,029
4,813
15,107
0
W
Awilix
IHurley
Awilix
6,439
2,441
0
2,151
8,020
3,133
0
113
7,901
0
61,141
L
Maui
Kxtyl
Maui
2,430
681
0
1,773
7,920
5,831
0
3,422
4,397
18,793
0
L
Ishtar
LePugh
Ishtar
3,267
2,272
0
2,353
6,816
2,201
0
697
6,119
0
37,435
W
5,785
627
180
1,607
4,604
1,888
0
1,403
3,109
68,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
34,378
309
Minions Killed
405
0
Camps Cleared
0
1,111,072
Distance Traveled
1,157,249
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,358
487
75
7
0
219,486
0
W
Da Ji
6,840
622
90
8
0
237,535
2
L
Fenrir
5,553
505
78
7
0
252,202
3
W
Rama
6,584
599
115
10
0
182,301
0
L
Tyr
5,865
533
63
6
0
240,592
0
W
Geb
5,832
530
14
1
0
235,513
4
W
Awilix
7,854
714
89
8
0
272,023
1
L
Maui
5,502
500
25
2
0
221,838
0
L
Ishtar
5,439
494
68
6
0
176,954
0
W
Ra
7,268
661
97
9
0
229,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role