Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dragonmark
Hercules
Level 69
God Stats
9W - 4L
1,440 SR
Queue Stats
61W - 43L
1,521 Elo+
Party 1
Rama
Rama
ImMrFrisky
Rama
Level 13
God Stats
6W - 4L
1,534 SR
Queue Stats
16W - 12L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
alyssadashep
Nu Wa
Level 89
God Stats
21W - 17L
1,560 SR
Queue Stats
124W - 110L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
ryman711
Kukulkan
Level 62
God Stats
3W - 3L
1,379 SR
Queue Stats
38W - 25L
1,486 Elo+
Party 1
Team Averages
Level 68
1,483 SR
1,482 Elo+

VS

Team Averages
Level 54
1,546 SR
1,436 Elo+
Jing Wei
Jing Wei
MagicUwU
Jing Wei
Level 3
God Stats
1W - 4L
1,524 SR
Queue Stats
2W - 8L
1,405 Elo+
Party 2
Mulan
Mulan
XMidniteRain
Mulan
Level 66
God Stats
26W - 26L
1,533 SR
Queue Stats
398W - 437L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
laliss
Ratatoskr
Level 58
God Stats
1W - 1L
1,673 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
lucciomg
Jormungandr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,359 Elo+
Party 2
Chronos
Chronos
niancat65
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 0 / 8
7,311
1,219
5,336
2,950
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Dragonmark
Hercules
13
9 / 0 / 9
8,680
1,447
12,464
7,751
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 12
7,877
1,313
7,640
5,211
2,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 15
9,028
1,505
13,413
3,513
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ryman711
Kukulkan
13
3 / 1 / 10
7,349
1,225
5,153
3,484
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

410

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MagicUwU
Jing Wei
11
1 / 6 / 2
6,674
1,112
5,371
12,897
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,914
986
0
1,648
770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
laliss
Ratatoskr
11
1 / 6 / 2
6,583
1,097
3,054
10,383
4,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
lucciomg
Jormungandr
11
0 / 6 / 3
6,429
1,072
4,726
12,556
11,197
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
niancat65
Chronos
11
1 / 6 / 1
6,513
1,086
4,207
13,931
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
24
Kills
3
3
Deaths
25
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
8
5
W
Hercules
Dragonmark
Hercules
9
0
9
13.5
W
6
2
12
6
L
Jing Wei
MagicUwU
Jing Wei
1
6
2
0.33
L
0
1
0
0
W
5
0
15
12.5
L
Ratatoskr
laliss
Ratatoskr
1
6
2
0.33
L
Jormungandr
lucciomg
Jormungandr
0
6
3
0.25
L
Chronos
niancat65
Chronos
1
6
1
0.25
W
Kukulkan
ryman711
Kukulkan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
17,358
22,909
Taken
51,415
15,484
Mitigated
25,461
6,394
Healing
1,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,336
1,171
0
916
2,950
1,177
0
608
2,342
0
21,081
W
Hercules
Dragonmark
Hercules
12,464
5,569
0
3,342
7,751
8,885
0
2,138
5,613
0
17,379
W
7,640
6,817
0
1,286
5,211
2,331
0
3,054
2,157
0
12,149
L
Jing Wei
MagicUwU
Jing Wei
5,371
4,087
0
874
12,897
4,776
0
5,133
7,507
0
17,410
L
0
0
0
24
1,648
770
0
385
1,263
0
1,595
W
13,413
3,308
0
600
3,513
1,547
0
1,960
1,553
26,681
0
L
Ratatoskr
laliss
Ratatoskr
3,054
458
0
0
10,383
4,181
0
2,714
7,405
0
13,705
L
Jormungandr
lucciomg
Jormungandr
4,726
1,266
0
0
12,556
11,197
0
4,848
7,664
17,992
0
L
Chronos
niancat65
Chronos
4,207
744
0
122
13,931
4,537
0
5,486
8,190
10,545
0
W
Kukulkan
ryman711
Kukulkan
5,153
1,634
0
250
3,484
1,544
0
1,173
2,311
15,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
32,113
115
Minions Killed
79
9
Camps Cleared
3
587,211
Distance Traveled
458,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,311
1,219
29
5
6
144,279
0
W
Hercules
8,680
1,447
13
2
0
129,800
0
W
Rama
7,877
1,313
11
2
1
90,718
0
L
Jing Wei
6,674
1,112
23
4
0
126,339
0
L
Mulan
5,914
986
4
1
0
27,179
0
W
Nu Wa
9,028
1,505
35
6
2
117,542
0
L
Ratatoskr
6,583
1,097
15
3
0
104,549
0
L
Jormungandr
6,429
1,072
27
5
1
88,409
0
L
Chronos
6,513
1,086
10
2
2
112,232
0
W
Kukulkan
7,349
1,225
27
5
0
104,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role