Player Matchup

Kukulkan
Kukulkan
JaggedShar7s
Kukulkan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 49L
1,463 Elo+
Solo
Guan Yu
Guan Yu
LordBroScience
Guan Yu
Level 119
God Stats
268W - 248L
1,534 SR
Queue Stats
730W - 837L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TealRose
Morgan Le Fay
Level 148
God Stats
3W - 3L
1,743 SR
Queue Stats
48W - 32L
1,534 Elo+
Solo
Danzaburou
Danzaburou
arieLSD
Danzaburou
Level 137
God Stats
3W - 2L
1,577 SR
Queue Stats
11W - 18L
1,371 Elo+
Party 2
Athena
Athena
w1Ld_CaRdzZz
Athena
Level 102
God Stats
2W - 0L
1,435 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 2
Team Averages
Level 131
1,558 SR
1,413 Elo+

VS

Team Averages
Level 91
1,412 SR
1,501 Elo+
Bastet
Bastet
Chaddy13
Bastet
Level 89
God Stats
1W - 8L
1,180 SR
Queue Stats
210W - 286L
1,446 Elo+
Party 1
Geb
Geb
Kudo__Shin
Geb
Level 57
God Stats
3W - 5L
1,497 SR
Queue Stats
189W - 292L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MonsieurHood
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,452 SR
Queue Stats
5W - 7L
1,771 Elo+
Solo
Odin
Odin
VGTO88
Odin
Level 170
God Stats
2W - 4L
1,358 SR
Queue Stats
169W - 143L
1,493 Elo+
Solo
Hachiman
Hachiman
lucky241
Hachiman
Level 60
God Stats
12W - 10L
1,571 SR
Queue Stats
165W - 190L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaggedShar7s
Kukulkan
16
2 / 1 / 4
9,191
836
7,405
4,091
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 7
8,652
787
8,453
9,119
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TealRose
Morgan Le Fay
16
6 / 0 / 1
9,545
868
15,649
6,970
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
arieLSD
Danzaburou
14
1 / 0 / 7
8,325
757
5,230
7,087
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
0 / 1 / 9
8,512
774
3,462
11,446
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chaddy13
Bastet
14
0 / 3 / 1
7,680
698
5,995
8,712
3,896
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 2 / 2
7,889
717
8,327
10,202
7,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
MonsieurHood
Morgan Le Fay
13
0 / 4 / 1
7,655
696
5,567
8,266
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
VGTO88
Odin
15
1 / 1 / 1
8,309
755
4,275
11,246
10,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
lucky241
Hachiman
15
1 / 2 / 0
8,273
752
6,849
10,073
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
12
Kills
2
2
Deaths
12
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chaddy13
Bastet
0
3
1
0.17
W
Kukulkan
JaggedShar7s
Kukulkan
2
1
4
4
L
0
2
2
0.5
W
3
0
7
6.5
L
Morgan Le Fay
MonsieurHood
Morgan Le Fay
0
4
1
0.13
W
Morgan Le Fay
TealRose
Morgan Le Fay
6
0
1
6.5
L
Odin
VGTO88
Odin
1
1
1
1.5
W
Danzaburou
arieLSD
Danzaburou
1
0
7
4.5
L
Hachiman
lucky241
Hachiman
1
2
0
0.5
W
Athena
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
31,013
38,713
Taken
48,499
31,425
Mitigated
29,613
11,497
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chaddy13
Bastet
5,995
2,479
0
1,269
8,712
3,896
0
4,127
4,487
0
19,962
W
Kukulkan
JaggedShar7s
Kukulkan
7,405
228
0
250
4,091
1,900
504
993
3,098
42,125
0
L
8,327
219
0
965
10,202
7,768
0
6,989
3,086
18,195
0
W
8,453
782
3,300
3,455
9,119
10,153
275
4,179
4,940
0
19,209
L
Morgan Le Fay
MonsieurHood
Morgan Le Fay
5,567
148
0
145
8,266
3,277
0
4,101
4,030
23,531
0
W
Morgan Le Fay
TealRose
Morgan Le Fay
15,649
1,283
0
1,149
6,970
4,176
267
2,747
4,223
42,722
0
L
Odin
VGTO88
Odin
4,275
594
0
1,156
11,246
10,576
0
5,515
5,305
0
19,118
W
Danzaburou
arieLSD
Danzaburou
5,230
2,476
0
1,277
7,087
3,202
0
2,499
4,588
0
16,295
L
Hachiman
lucky241
Hachiman
6,849
3,645
0
3,172
10,073
4,096
0
5,784
4,242
0
27,781
W
Athena
3,462
816
615
1,451
11,446
11,994
161
3,476
7,970
7,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
39,806
238
Minions Killed
173
0
Camps Cleared
0
1,169,711
Distance Traveled
1,095,693
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,680
698
29
3
0
241,068
1
W
Kukulkan
9,191
836
98
9
0
221,550
1
L
Geb
7,889
717
22
2
0
201,954
0
W
Guan Yu
8,652
787
24
2
0
247,535
0
L
Morgan Le Fay
7,655
696
38
3
0
214,368
0
W
Morgan Le Fay
9,545
868
71
6
0
234,957
0
L
Odin
8,309
755
46
4
0
240,012
0
W
Danzaburou
8,325
757
30
3
0
231,369
2
L
Hachiman
8,273
752
38
3
0
198,291
0
W
Athena
8,512
774
15
1
0
234,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role