Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LILgoddess777
Pele
Level 48
God Stats
23W - 26L
1,445 SR
Queue Stats
72W - 96L
1,388 Elo+
Solo
Anubis
Anubis
Nateea
Anubis
Level 105
God Stats
26W - 16L
1,672 SR
Queue Stats
80W - 55L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Techniqality
Aphrodite
Level 38
God Stats
6W - 3L
1,878 SR
Queue Stats
41W - 56L
1,355 Elo+
Party 1
Chaac
Chaac
psychotic_pain_7
Chaac
Level 129
God Stats
13W - 27L
1,414 SR
Queue Stats
419W - 419L
1,423 Elo+
Party 1
Team Averages
Level 75
1,582 SR
1,431 Elo+

VS

Team Averages
Level 53
1,490 SR
1,375 Elo+
Charybdis
Charybdis
ALL-HAIL-LATINAS
Charybdis
Level 54
God Stats
2W - 3L
1,382 SR
Queue Stats
87W - 101L
1,377 Elo+
Party 2
Scylla
Scylla
Herz_bros
Scylla
Level 56
God Stats
7W - 9L
1,585 SR
Queue Stats
107W - 118L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
KingKande_
Hun Batz
Level 47
God Stats
1W - 2L
1,703 SR
Queue Stats
63W - 86L
1,349 Elo+
Party 2
Thoth
Thoth
backup_smackup
Thoth
Level 46
God Stats
0W - 2L
1,446 SR
Queue Stats
35W - 48L
1,352 Elo+
Solo
Mulan
Mulan
imaG_bouruto0129
Mulan
Level 63
God Stats
5W - 8L
1,334 SR
Queue Stats
89W - 91L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 2 / 2
5,281
528
3,022
4,934
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
5,690
569
2,679
7,602
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Nateea
Anubis
13
10 / 0 / 0
8,384
838
9,999
6,793
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Techniqality
Aphrodite
8
1 / 0 / 2
5,082
508
4,110
5,883
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 2 / 1
6,224
622
7,303
9,612
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
2 / 2 / 0
5,480
548
3,262
6,842
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Herz_bros
Scylla
9
1 / 3 / 1
5,218
522
4,079
6,414
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
KingKande_
Hun Batz
7
0 / 5 / 2
4,834
483
3,162
9,609
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 1
5,706
571
4,228
2,727
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 0
4,606
461
3,554
11,968
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
19
Kills
5
5
Deaths
19
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
2
1
L
Charybdis
2
2
0
1
L
Scylla
Herz_bros
Scylla
1
3
1
0.5
L
Hun Batz
KingKande_
Hun Batz
0
5
2
0.2
W
0
1
2
1
W
Anubis
Nateea
Anubis
10
0
0
10
W
Aphrodite
Techniqality
Aphrodite
1
0
2
2
L
2
0
1
2.5
L
0
9
0
0
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
18,285
34,824
Taken
37,560
15,975
Mitigated
11,966
13,039
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,022
648
0
250
4,934
1,530
424
3,538
1,152
25,067
595
L
Charybdis
3,262
1,747
0
1,374
6,842
2,322
0
1,273
5,569
0
33,480
L
Scylla
Herz_bros
Scylla
4,079
558
0
2,042
6,414
1,811
72
2,491
3,923
28,607
0
L
Hun Batz
KingKande_
Hun Batz
3,162
803
0
355
9,609
3,351
0
2,932
6,677
0
24,968
W
2,679
611
0
2,256
7,602
2,506
0
2,397
4,923
0
41,496
W
Anubis
Nateea
Anubis
9,999
446
0
5,300
6,793
3,278
0
334
6,459
56,587
0
W
Aphrodite
Techniqality
Aphrodite
4,110
1,024
1,438
2,710
5,883
1,934
185
794
5,089
26,918
0
L
4,228
141
0
250
2,727
808
529
983
1,738
30,815
0
L
3,554
455
0
951
11,968
3,674
0
9,037
2,931
0
21,062
W
7,303
1,105
0
1,085
9,612
6,727
0
718
8,894
0
26,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
25,844
272
Minions Killed
238
0
Camps Cleared
0
963,407
Distance Traveled
956,894
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,281
528
46
5
0
188,745
0
L
Charybdis
5,480
548
60
6
0
167,994
0
L
Scylla
5,218
522
48
5
0
197,146
0
L
Hun Batz
4,834
483
41
4
0
199,450
1
W
Pele
5,690
569
67
7
0
229,488
0
W
Anubis
8,384
838
89
9
0
170,455
0
W
Aphrodite
5,082
508
35
4
0
170,214
0
L
Thoth
5,706
571
54
5
0
214,641
0
L
Mulan
4,606
461
35
4
0
177,663
0
W
Chaac
6,224
622
35
4
0
204,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role