Player Matchup

Cthulhu
Cthulhu
Drygor007
Cthulhu
Level 137
God Stats
2W - 1L
1,570 SR
Queue Stats
62W - 52L
1,487 Elo+
Solo
Janus
Janus
Greesty13
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,476 Elo+
Party 3
Merlin
Merlin
darthramon
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
Hachiman
Hachiman
popefedzzz
Hachiman
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 108L
1,433 Elo+
Party 3
Jing Wei
Jing Wei
tylo33
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
Team Averages
Level 87
1,514 SR
1,387 Elo+

VS

Team Averages
Level 93
1,543 SR
1,503 Elo+
Nike
Nike
Bussmeisterr
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,560 Elo+
Party 2
Cerberus
Cerberus
Cheedis
Cerberus
Level 89
God Stats
2W - 2L
1,435 SR
Queue Stats
194W - 211L
1,373 Elo+
Solo
Apollo
Apollo
KrazyDriftz
Apollo
Level 68
God Stats
1W - 0L
1,774 SR
Queue Stats
75W - 55L
1,511 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Teej420blazeit
Tsukuyomi
Level 177
God Stats
1W - 0L
1,351 SR
Queue Stats
39W - 27L
1,546 Elo+
Party 2
Vulcan
Vulcan
lIlMadnessIl
Vulcan
Level 105
God Stats
2W - 2L
1,656 SR
Queue Stats
249W - 214L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drygor007
Cthulhu
14
4 / 5 / 6
7,958
723
8,392
17,974
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Greesty13
Janus
15
4 / 4 / 6
8,624
784
9,196
7,352
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
darthramon
Merlin
14
1 / 6 / 7
7,957
723
9,087
10,353
4,680
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
popefedzzz
Hachiman
15
2 / 3 / 7
7,850
714
7,600
9,307
4,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
tylo33
Jing Wei
14
2 / 5 / 5
7,783
708
8,270
10,248
4,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 13
10,191
926
11,980
12,474
10,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Cheedis
Cerberus
15
1 / 2 / 12
9,243
840
5,444
12,654
15,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
14
4 / 4 / 9
8,817
802
7,722
8,736
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Teej420blazeit
Tsukuyomi
15
5 / 4 / 12
9,264
842
12,565
11,612
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
17
7 / 1 / 7
10,421
947
14,414
7,235
3,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
13
Kills
23
23
Deaths
13
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Cerberus
Cheedis
Cerberus
1
2
12
3.5
L
Cthulhu
Drygor007
Cthulhu
4
5
6
1.4
L
Janus
Greesty13
Janus
4
4
6
1.75
W
Apollo
4
4
9
2.13
W
Tsukuyomi
Teej420blazeit
Tsukuyomi
5
4
12
2.75
L
Merlin
darthramon
Merlin
1
6
7
0.75
W
Vulcan
7
1
7
10.5
L
Hachiman
popefedzzz
Hachiman
2
3
7
1.83
L
Jing Wei
tylo33
Jing Wei
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
52,125
55,234
Taken
52,711
34,992
Mitigated
40,142
9,219
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,980
603
0
1,801
12,474
10,370
0
6,272
6,014
511
22,505
W
Cerberus
Cheedis
Cerberus
5,444
231
982
3,199
12,654
15,329
770
4,380
8,007
13,164
0
L
Cthulhu
Drygor007
Cthulhu
8,392
614
621
2,161
17,974
19,281
0
6,086
11,514
13,463
0
L
Janus
Greesty13
Janus
9,196
0
1,410
855
7,352
2,917
0
3,063
4,077
15,822
0
W
Apollo
7,722
3,846
0
946
8,736
3,967
1,592
3,671
4,872
0
14,240
W
Tsukuyomi
Teej420blazeit
Tsukuyomi
12,565
3,443
2,064
4,667
11,612
6,574
933
7,114
4,262
0
21,854
L
Merlin
darthramon
Merlin
9,087
771
50
1,331
10,353
4,680
0
3,970
6,256
22,707
0
W
Vulcan
14,414
3,213
639
1,132
7,235
3,902
0
4,354
2,881
31,925
0
L
Hachiman
popefedzzz
Hachiman
7,600
2,972
204
1,322
9,307
4,051
0
4,311
4,957
0
21,103
L
Jing Wei
tylo33
Jing Wei
8,270
5,065
464
801
10,248
4,063
0
2,719
7,311
0
15,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
47,936
112
Minions Killed
141
0
Camps Cleared
0
907,751
Distance Traveled
1,083,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,191
926
26
2
0
228,015
0
W
Cerberus
9,243
840
35
3
0
199,726
0
L
Cthulhu
7,958
723
10
1
0
199,740
0
L
Janus
8,624
784
20
2
0
195,934
0
W
Apollo
8,817
802
13
1
0
204,855
0
W
Tsukuyomi
9,264
842
19
2
0
197,521
0
L
Merlin
7,957
723
39
4
0
155,337
0
W
Vulcan
10,421
947
48
4
0
252,902
0
L
Hachiman
7,850
714
24
2
0
162,281
0
L
Jing Wei
7,783
708
19
2
0
194,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role