Player Matchup

Cthulhu
Cthulhu
AZNGoblin
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 1
Janus
Janus
CousinAdam
Janus
Level 65
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 1L
1,573 Elo+
Party 1
Da Ji
Da Ji
JustedAngst
Da Ji
Level 43
God Stats
2W - 0L
1,583 SR
Queue Stats
4W - 0L
1,733 Elo+
Party 1
Team Averages
Level 44
1,452 SR
1,663 Elo+

VS

Team Averages
Level 44
1,500 SR
1,369 Elo+
Amaterasu
Amaterasu
Ajmtchll
Amaterasu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cold Sorrow7
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,319 Elo+
Party 2
Chaac
Chaac
DigBickTank
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZNGoblin
Cthulhu
9
0 / 1 / 6
7,038
704
3,047
7,405
3,514
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
12
7 / 0 / 3
9,312
931
9,809
3,396
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 6
8,032
803
5,224
5,651
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ajmtchll
Amaterasu
8
1 / 2 / 0
6,389
639
692
4,981
1,866
Vulcan
8
0 / 7 / 1
6,439
644
3,880
7,661
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,706
671
5,086
8,228
4,571
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AZNGoblin
Cthulhu
0
1
6
3
L
Amaterasu
Ajmtchll
Amaterasu
1
2
0
0.5
L
Vulcan
0
7
1
0.07
W
Janus
7
0
3
8.5
L
0
1
1
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
9,658
16,452
Taken
20,870
7,458
Mitigated
8,925
4,614
Healing
1,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AZNGoblin
Cthulhu
3,047
78
136
2,049
7,405
3,514
20
1,775
5,545
16,008
0
L
Amaterasu
Ajmtchll
Amaterasu
692
176
0
140
4,981
1,866
0
2,847
2,024
0
4,821
L
Vulcan
3,880
1,202
130
412
7,661
2,488
123
4,495
3,007
18,791
0
W
Janus
9,809
207
0
1,442
3,396
1,137
352
875
2,401
45,424
0
L
5,086
277
0
352
8,228
4,571
0
5,570
2,484
0
18,652
W
5,224
1,110
0
987
5,651
2,807
488
1,359
4,198
0
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
19,534
113
Minions Killed
58
0
Camps Cleared
0
561,629
Distance Traveled
499,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,038
704
14
1
0
170,743
0
L
Amaterasu
6,389
639
3
0
0
121,915
0
L
Vulcan
6,439
644
34
3
0
167,995
0
W
Janus
9,312
931
79
8
0
195,979
0
L
Chaac
6,706
671
21
2
0
209,557
0
W
Da Ji
8,032
803
20
2
0
194,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role