Player Matchup

Awilix
Awilix
FluffyPandaZomb
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,459 Elo+
Solo
Terra
Terra
Gatesworn
Terra
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vountou
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,414 Elo+
Party 2
Janus
Janus
canofbeans0116
Janus
Level 123
God Stats
1W - 2L
1,448 SR
Queue Stats
115W - 133L
1,467 Elo+
Solo
Cerberus
Cerberus
i3ocI
Cerberus
Level 67
God Stats
1W - 2L
1,477 SR
Queue Stats
37W - 43L
1,421 Elo+
Party 2
Team Averages
Level 74
1,485 SR
1,451 Elo+

VS

Team Averages
Level 73
1,406 SR
1,432 Elo+
Sylvanus
Sylvanus
Butterfingers-Jo
Sylvanus
Level 66
God Stats
3W - 5L
1,337 SR
Queue Stats
443W - 445L
1,461 Elo+
Solo
Khepri
Khepri
OmegaDyspo
Khepri
Level 102
God Stats
1W - 1L
1,245 SR
Queue Stats
19W - 16L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
VzZLeo-
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,429 Elo+
Party 1
Merlin
Merlin
aKings09
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,429 Elo+
Party 1
Chronos
Chronos
iluvwhitequeens
Chronos
Level 63
God Stats
2W - 2L
1,448 SR
Queue Stats
294W - 294L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 2
10,354
647
13,562
18,222
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Gatesworn
Terra
19
0 / 4 / 11
9,422
589
9,177
20,890
35,466
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
Vountou
Morgan Le Fay
17
0 / 8 / 9
9,895
618
13,514
16,131
15,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 2 / 1
7,818
489
2,185
2,558
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
i3ocI
Cerberus
20
6 / 2 / 7
12,125
758
15,381
24,057
45,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
11,732
733
12,073
15,877
16,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
OmegaDyspo
Khepri
19
4 / 2 / 15
12,249
766
7,362
18,162
24,776
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
VzZLeo-
Jormungandr
16
0 / 5 / 10
10,834
677
15,321
18,200
25,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
aKings09
Merlin
19
4 / 2 / 15
11,761
735
15,656
11,489
8,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 10
14,604
913
22,336
17,381
11,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
14
Kills
22
22
Deaths
15
30
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
7
6
2
1.33
L
Terra
Gatesworn
Terra
0
4
11
1.38
W
Khepri
OmegaDyspo
Khepri
4
2
15
5.75
L
Morgan Le Fay
Vountou
Morgan Le Fay
0
8
9
0.56
W
Jormungandr
VzZLeo-
Jormungandr
0
5
10
1
W
Merlin
aKings09
Merlin
4
2
15
5.75
L
1
2
1
0.75
L
Cerberus
i3ocI
Cerberus
6
2
7
4.75
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,819
Damage
72,748
81,858
Taken
81,109
109,500
Mitigated
86,591
30,246
Healing
28,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,073
2,708
10,269
5,254
15,877
16,597
1,200
9,835
6,042
16,444
0
L
13,562
5,464
1,965
1,428
18,222
11,921
0
16,845
1,377
0
24,860
L
Terra
Gatesworn
Terra
9,177
1,739
7,668
5,282
20,890
35,466
0
17,899
2,991
16,850
0
W
Khepri
OmegaDyspo
Khepri
7,362
446
2,265
2,016
18,162
24,776
399
8,067
10,095
13,459
0
L
Morgan Le Fay
Vountou
Morgan Le Fay
13,514
2,315
547
915
16,131
15,362
0
14,825
1,306
36,846
0
W
Jormungandr
VzZLeo-
Jormungandr
15,321
4,457
873
1,607
18,200
25,341
403
8,958
9,242
36,025
0
W
Merlin
aKings09
Merlin
15,656
2,061
970
816
11,489
8,347
2,010
5,817
5,672
37,667
0
L
2,185
163
0
125
2,558
994
0
1,387
1,171
8,198
0
L
Cerberus
i3ocI
Cerberus
15,381
778
2,208
10,108
24,057
45,757
0
21,333
2,724
33,108
0
W
22,336
12,058
545
3,620
17,381
11,530
5,047
7,580
9,801
62,506
5,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
61,180
181
Minions Killed
211
0
Camps Cleared
0
1,127,538
Distance Traveled
1,406,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,732
733
17
1
0
232,156
0
L
Awilix
10,354
647
31
2
0
269,303
0
L
Terra
9,422
589
22
1
0
289,202
0
W
Khepri
12,249
766
5
0
0
327,411
0
L
Morgan Le Fay
9,895
618
56
4
0
185,879
0
W
Jormungandr
10,834
677
39
2
0
273,079
0
W
Merlin
11,761
735
41
3
0
289,301
0
L
Janus
7,818
489
12
1
0
69,238
0
L
Cerberus
12,125
758
60
4
0
313,916
0
W
Chronos
14,604
913
109
7
0
284,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role