Player Matchup

Aphrodite
Aphrodite
Agent-illumi
Aphrodite
Level 58
God Stats
7W - 2L
1,919 SR
Queue Stats
66W - 85L
1,439 Elo+
Party 3
Sol
Sol
GodHachiman65
Sol
Level 46
God Stats
7W - 2L
1,604 SR
Queue Stats
11W - 9L
1,465 Elo+
Party 2
Hel
Hel
Jaimeno
Hel
Level 95
God Stats
5W - 2L
1,664 SR
Queue Stats
46W - 35L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
ZDuality
Guan Yu
Level 98
God Stats
1W - 0L
1,553 SR
Queue Stats
26W - 21L
1,486 Elo+
Solo
Apollo
Apollo
cordes_trio
Apollo
Level 64
God Stats
1W - 1L
1,284 SR
Queue Stats
29W - 36L
1,417 Elo+
Party 3
Team Averages
Level 72
1,605 SR
1,453 Elo+

VS

Team Averages
Level 90
1,279 SR
1,228 Elo+
Thanatos
Thanatos
ImportedChicken
Thanatos
Level 139
God Stats
0W - 2L
1,318 SR
Queue Stats
11W - 32L
1,228 Elo+
Party 1
Cernunnos
Cernunnos
Swervo l
Cernunnos
Level 52
God Stats
0W - 4L
1,203 SR
Queue Stats
8W - 15L
1,310 Elo+
Party 1
Sylvanus
Sylvanus
The Cord OG
Sylvanus
Level 64
God Stats
0W - 6L
1,175 SR
Queue Stats
0W - 9L
1,051 Elo+
Party 1
Zhong Kui
Zhong Kui
The Red Bar
Zhong Kui
Level 129
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 23L
1,242 Elo+
Party 1
Amaterasu
Amaterasu
mFnMatt
Amaterasu
Level 68
God Stats
3W - 5L
1,419 SR
Queue Stats
32W - 43L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agent-illumi
Aphrodite
15
1 / 2 / 16
12,166
529
9,314
22,581
28,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 5 / 7
13,340
580
26,567
19,060
9,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
17
4 / 8 / 12
13,316
579
14,710
25,288
12,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
ZDuality
Guan Yu
18
10 / 7 / 6
13,463
585
17,470
26,714
26,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
16
7 / 8 / 9
12,051
524
19,351
23,236
10,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
14 / 8 / 7
12,814
557
26,780
31,023
13,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Swervo l
Cernunnos
15
1 / 6 / 10
9,890
430
15,645
20,115
8,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
The Cord OG
Sylvanus
16
3 / 6 / 12
11,256
489
9,228
26,490
31,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
The Red Bar
Zhong Kui
18
8 / 6 / 9
11,953
520
20,254
20,813
15,570
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
mFnMatt
Amaterasu
17
1 / 2 / 8
10,091
439
8,929
29,125
27,178
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
26
Kills
27
30
Deaths
28
50
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Agent-illumi
Aphrodite
1
2
16
4.5
W
4
5
7
1.5
L
Thanatos
14
8
7
2.19
W
Hel
4
8
12
1.25
L
Cernunnos
Swervo l
Cernunnos
1
6
10
1
L
Sylvanus
The Cord OG
Sylvanus
3
6
12
1.5
L
Zhong Kui
The Red Bar
Zhong Kui
8
6
9
2.08
W
Guan Yu
ZDuality
Guan Yu
10
7
6
1.86
W
Apollo
7
8
9
1.44
L
Amaterasu
mFnMatt
Amaterasu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,412
Damage
80,836
116,879
Taken
127,566
88,258
Mitigated
96,410
53,432
Healing
43,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Agent-illumi
Aphrodite
9,314
2,369
4,636
12,117
22,581
28,590
534
6,738
15,843
42,827
0
W
26,567
10,934
0
4,582
19,060
9,695
5,282
2,619
16,441
80,191
21,314
L
Thanatos
26,780
6,923
0
16,063
31,023
13,245
525
9,480
21,543
0
102,774
W
Hel
14,710
1,365
5,748
11,512
25,288
12,443
2,032
10,964
14,324
64,788
0
L
Cernunnos
Swervo l
Cernunnos
15,645
7,637
0
1,250
20,115
8,872
665
6,572
13,543
0
80,782
L
Sylvanus
The Cord OG
Sylvanus
9,228
2,567
3,290
5,674
26,490
31,545
329
10,661
15,829
31,519
0
L
Zhong Kui
The Red Bar
Zhong Kui
20,254
2,766
0
6,910
20,813
15,570
255
11,056
9,757
83,991
0
W
Guan Yu
ZDuality
Guan Yu
17,470
3,259
1,789
7,835
26,714
26,679
1,191
4,349
22,365
0
79,803
W
Apollo
19,351
11,332
0
5,213
23,236
10,851
2,750
6,133
17,103
0
82,374
L
Amaterasu
mFnMatt
Amaterasu
8,929
3,225
0
9,855
29,125
27,178
0
14,078
15,047
467
41,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,336
Gold Earned
56,004
503
Minions Killed
381
0
Camps Cleared
0
2,132,777
Distance Traveled
2,167,686
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,166
529
66
3
0
420,880
4
W
Sol
13,340
580
151
7
0
420,635
2
L
Thanatos
12,814
557
96
4
0
483,683
0
W
Hel
13,316
579
95
4
0
436,395
5
L
Cernunnos
9,890
430
99
4
0
391,589
0
L
Sylvanus
11,256
489
31
1
0
428,446
0
L
Zhong Kui
11,953
520
91
4
0
368,395
4
W
Guan Yu
13,463
585
99
4
0
436,265
0
W
Apollo
12,051
524
92
4
0
418,602
0
L
Amaterasu
10,091
439
64
3
0
495,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role