Player Matchup

He Bo
He Bo
Platinum IV
IKillDaZ0mbs
He Bo
Platinum IV
Level 147
God Stats
0W - 2L
1,548 SR
Queue Stats
81W - 73L
1,790 MMR
Party 2
Surtr
Surtr
Diamond V
StageFreight
Surtr
Diamond V
Level 127
God Stats
5W - 6L
1,587 SR
Queue Stats
93W - 92L
2,117 MMR
Party 2
Ullr
Ullr
Platinum II
SwaggyCash
Ullr
Platinum II
Level 128
God Stats
4W - 18L
1,474 SR
Queue Stats
1,119W - 1,332L
1,789 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,536 SR
1,899 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,589 SR
2,041 MMR
Medusa
Medusa
Masters
DiamondGoblin
Medusa
Masters
Level 88
God Stats
9W - 10L
1,565 SR
Queue Stats
146W - 133L
2,323 MMR
Party 1
Scylla
Scylla
Diamond II
GlueGoblin
Scylla
Diamond II
Level 102
God Stats
68W - 58L
1,685 SR
Queue Stats
143W - 129L
2,163 MMR
Party 1
Shiva
Shiva
Platinum V
ILoseBuffs
Shiva
Platinum V
Level 177
God Stats
11W - 11L
1,516 SR
Queue Stats
724W - 835L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
7,309
731
4,121
8,620
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 5 / 1
6,824
682
8,991
12,649
11,041
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
7,204
720
3,767
8,880
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesThothNe ZhaMorgan Le FayRaijin

VS

Bans
KuzenboAthenaHou YiXing TianAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
8,672
867
10,303
7,362
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
GlueGoblin
Scylla
12
3 / 0 / 5
8,760
876
8,089
4,378
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
2 / 1 / 8
8,677
868
8,041
8,928
6,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Scylla
GlueGoblin
Scylla
3
0
5
5.5
L
1
3
0
0.33
W
Shiva
2
1
8
6
L
0
5
1
0.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
26,433
30,149
Taken
20,668
16,416
Mitigated
10,113
6,852
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,303
4,622
0
3,136
7,362
2,618
782
1,065
6,029
0
35,484
W
Scylla
GlueGoblin
Scylla
8,089
814
0
914
4,378
1,463
482
1,095
3,090
37,381
0
L
4,121
37
0
2,153
8,620
2,612
0
1,776
6,803
20,664
0
W
Shiva
8,041
990
345
2,146
8,928
6,032
456
2,608
5,932
0
34,403
L
8,991
2,557
65
2,442
12,649
11,041
0
4,084
8,073
727
18,494
L
3,767
621
0
2,192
8,880
2,763
0
2,392
6,237
0
29,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,337
Gold Earned
26,109
92
Minions Killed
165
0
Camps Cleared
0
604,860
Distance Traveled
630,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,672
867
40
4
0
216,616
0
W
Scylla
8,760
876
64
6
0
204,210
0
L
He Bo
7,309
731
31
3
0
200,266
0
W
Shiva
8,677
868
61
6
0
209,571
0
L
Surtr
6,824
682
15
2
0
196,087
0
L
Ullr
7,204
720
46
5
0
208,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role