Player Matchup

Baba Yaga
Baba Yaga
Agully
Baba Yaga
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,546 Elo+
Party 4
Cerberus
Cerberus
SoaringSky
Cerberus
Level 108
God Stats
2W - 1L
1,557 SR
Queue Stats
235W - 94L
1,757 Elo+
Party 3
Ra
Ra
adwharmby
Ra
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,616 Elo+
Party 4
Nike
Nike
collin7272
Nike
Level 106
God Stats
3W - 1L
1,639 SR
Queue Stats
229W - 100L
1,784 Elo+
Party 3
Ne Zha
Ne Zha
Ġrat
Ne Zha
Level 126
God Stats
4W - 2L
1,563 SR
Queue Stats
68W - 72L
1,414 Elo+
Party 4
Team Averages
Level 113
1,552 SR
1,623 Elo+

VS

Team Averages
Level 144
1,517 SR
1,496 Elo+
Nu Wa
Nu Wa
Brazz Sama
Nu Wa
Level 156
God Stats
13W - 9L
1,615 SR
Queue Stats
341W - 329L
1,456 Elo+
Party 1
Da Ji
Da Ji
HustledBlue
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Shrimpenshire
Sylvanus
Level 159
God Stats
1W - 1L
1,515 SR
Queue Stats
121W - 121L
1,505 Elo+
Party 2
Persephone
Persephone
jeaggerjack
Persephone
Level 194
God Stats
3W - 4L
1,306 SR
Queue Stats
168W - 146L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
khalamari
Cernunnos
Level 84
God Stats
2W - 2L
1,649 SR
Queue Stats
91W - 111L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Agully
Baba Yaga
17
6 / 2 / 16
9,926
902
13,214
10,250
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SoaringSky
Cerberus
16
4 / 3 / 23
10,053
914
11,266
18,746
17,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 16
9,216
838
10,826
10,151
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 13
9,993
908
13,252
15,016
13,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Ġrat
Ne Zha
17
7 / 5 / 15
10,241
931
15,105
14,593
6,964
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 5 / 5
9,630
875
14,265
11,260
3,441
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 7 / 5
8,280
753
5,699
12,878
7,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Shrimpenshire
Sylvanus
15
4 / 5 / 7
8,454
769
11,434
18,468
19,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
jeaggerjack
Persephone
13
1 / 6 / 8
8,352
759
6,998
11,033
3,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
khalamari
Cernunnos
13
0 / 6 / 6
7,677
698
5,624
13,648
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
29
Kills
13
17
Deaths
29
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Agully
Baba Yaga
6
2
16
7
L
Nu Wa
4
5
5
1.3
L
4
7
5
0.93
L
Sylvanus
Shrimpenshire
Sylvanus
4
5
7
1.5
W
Cerberus
SoaringSky
Cerberus
4
3
23
5.17
W
2
3
16
3.33
W
10
4
13
4.13
L
Persephone
jeaggerjack
Persephone
1
6
8
0.83
L
Cernunnos
khalamari
Cernunnos
0
6
6
0.5
W
Ne Zha
Ġrat
Ne Zha
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
44,020
68,756
Taken
67,287
46,532
Mitigated
38,708
30,016
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Agully
Baba Yaga
13,214
696
0
2,263
10,250
4,416
1,622
6,435
3,815
37,799
0
L
Nu Wa
14,265
5,073
0
1,008
11,260
3,441
128
4,254
7,006
30,724
0
L
5,699
1,236
194
692
12,878
7,282
0
6,596
6,211
0
8,994
L
Sylvanus
Shrimpenshire
Sylvanus
11,434
1,891
2,905
4,481
18,468
19,890
120
10,655
7,573
19,645
369
W
Cerberus
SoaringSky
Cerberus
11,266
438
1,333
4,792
18,746
17,519
395
7,486
11,260
19,098
0
W
10,826
1,064
10,825
4,708
10,151
4,398
2,226
5,362
4,789
32,539
0
W
13,252
901
1,017
1,675
15,016
13,235
1,179
4,966
10,050
340
22,333
L
Persephone
jeaggerjack
Persephone
6,998
687
0
1,458
11,033
3,007
0
4,790
5,957
14,648
0
L
Cernunnos
khalamari
Cernunnos
5,624
1,879
774
2,107
13,648
5,088
48
8,649
4,843
0
15,050
W
Ne Zha
Ġrat
Ne Zha
15,105
2,120
461
2,942
14,593
6,964
1,015
8,079
6,514
0
36,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
42,393
177
Minions Killed
91
0
Camps Cleared
0
1,126,844
Distance Traveled
924,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,926
902
35
3
0
229,891
0
L
Nu Wa
9,630
875
34
3
0
203,021
0
L
Da Ji
8,280
753
7
1
0
178,457
0
L
Sylvanus
8,454
769
10
1
0
186,264
0
W
Cerberus
10,053
914
28
3
0
226,938
0
W
Ra
9,216
838
67
6
0
207,715
0
W
Nike
9,993
908
19
2
0
221,104
0
L
Persephone
8,352
759
18
2
0
178,728
0
L
Cernunnos
7,677
698
22
2
0
178,109
0
W
Ne Zha
10,241
931
28
3
0
241,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role