Player Matchup

Sun Wukong
Sun Wukong
Ballisticbengal
Sun Wukong
Level 155
God Stats
3W - 2L
1,276 SR
Queue Stats
122W - 132L
1,442 Elo+
Party 2
Shiva
Shiva
BreadCull
Shiva
Level 155
God Stats
3W - 5L
1,258 SR
Queue Stats
191W - 187L
1,516 Elo+
Party 2
Sol
Sol
iTzXentriuX
Sol
Level 104
God Stats
9W - 7L
1,461 SR
Queue Stats
187W - 194L
1,371 Elo+
Party 3
Tiamat
Tiamat
manwithaface2
Tiamat
Level 176
God Stats
4W - 2L
1,480 SR
Queue Stats
166W - 155L
1,504 Elo+
Party 2
Susano
Susano
xXthiagoelproXx0
Susano
Level 68
God Stats
8W - 8L
1,436 SR
Queue Stats
61W - 59L
1,373 Elo+
Party 3
Team Averages
Level 132
1,382 SR
1,441 Elo+

VS

Team Averages
Level 68
1,455 SR
1,468 Elo+
Set
Set
Purplekuno
Set
Level 66
God Stats
0W - 2L
1,295 SR
Queue Stats
94W - 79L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
RAMBOKILL127
Baba Yaga
Level 81
God Stats
6W - 6L
1,653 SR
Queue Stats
339W - 333L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Runesvape
Sun Wukong
Level 80
God Stats
10W - 7L
1,595 SR
Queue Stats
103W - 94L
1,493 Elo+
Party 1
Ishtar
Ishtar
bastions here
Ishtar
Level 58
God Stats
0W - 2L
1,299 SR
Queue Stats
154W - 146L
1,447 Elo+
Party 1
Ares
Ares
oOoShyGuy
Ares
Level 57
God Stats
2W - 3L
1,433 SR
Queue Stats
95W - 101L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ballisticbengal
Sun Wukong
10
0 / 0 / 2
6,086
553
4,803
10,443
9,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
BreadCull
Shiva
8
1 / 1 / 4
5,883
535
4,322
7,801
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
4 / 1 / 1
6,408
583
8,947
6,289
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 0 / 0
6,244
568
4,801
4,351
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 0
5,901
536
4,687
9,669
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,043
458
3,843
9,967
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
RAMBOKILL127
Baba Yaga
11
2 / 1 / 0
6,299
573
4,684
5,118
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Runesvape
Sun Wukong
10
0 / 1 / 0
5,811
528
7,492
9,362
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,881
444
5,141
7,435
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
0 / 2 / 0
4,625
420
3,674
10,076
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ballisticbengal
Sun Wukong
0
0
2
1
W
Shiva
BreadCull
Shiva
1
1
4
3
L
0
2
1
0.25
L
Baba Yaga
RAMBOKILL127
Baba Yaga
2
1
0
2
L
Sun Wukong
Runesvape
Sun Wukong
0
1
0
0
L
1
3
0
0.33
W
4
1
1
4.5
W
1
0
0
1
L
Ares
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
24,834
38,553
Taken
41,958
22,902
Mitigated
21,940
12,097
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ballisticbengal
Sun Wukong
4,803
1,204
0
2,837
10,443
9,579
0
310
9,203
1,480
40,009
W
Shiva
BreadCull
Shiva
4,322
687
275
1,715
7,801
4,638
0
1,863
5,938
0
18,550
L
3,843
1,312
0
1,550
9,967
4,093
0
1,851
8,115
0
30,783
L
Baba Yaga
RAMBOKILL127
Baba Yaga
4,684
76
0
1,813
5,118
2,270
0
2,123
2,995
46,157
0
L
Sun Wukong
Runesvape
Sun Wukong
7,492
1,582
0
2,194
9,362
6,783
0
530
8,832
0
41,414
L
5,141
3,407
0
848
7,435
2,697
0
5,263
2,172
0
25,963
W
8,947
4,886
0
2,447
6,289
2,122
1,227
1,382
4,907
44,565
1,552
W
4,801
282
0
1,475
4,351
2,874
0
1,875
2,476
42,982
0
L
Ares
3,674
526
0
1,314
10,076
6,097
0
4,424
5,612
11,815
0
W
4,687
851
0
3,348
9,669
3,689
0
2,928
6,696
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
26,659
275
Minions Killed
248
0
Camps Cleared
0
1,107,844
Distance Traveled
1,103,644
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,086
553
59
5
0
215,023
2
W
Shiva
5,883
535
27
2
0
219,984
2
L
Set
5,043
458
41
4
0
217,462
0
L
Baba Yaga
6,299
573
92
8
0
215,991
0
L
Sun Wukong
5,811
528
74
7
0
219,798
0
L
Ishtar
4,881
444
30
3
0
227,460
0
W
Sol
6,408
583
65
6
0
185,103
0
W
Tiamat
6,244
568
81
7
0
225,252
0
L
Ares
4,625
420
11
1
0
222,933
1
W
Susano
5,901
536
43
4
0
262,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role