Player Matchup

Ymir
Ymir
BenBeatDown
Ymir
Level 21
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 3
Chang'e
Chang'e
Noslow94
Chang'e
Level 129
God Stats
4W - 4L
1,513 SR
Queue Stats
290W - 296L
1,491 Elo+
Solo
Artemis
Artemis
Remasteredd3m0
Artemis
Level 135
God Stats
2W - 1L
1,836 SR
Queue Stats
51W - 60L
1,514 Elo+
Party 3
Ishtar
Ishtar
YoMamasPrag
Ishtar
Level 143
God Stats
1W - 1L
1,812 SR
Queue Stats
53W - 57L
1,507 Elo+
Party 3
Khepri
Khepri
ltIsHighNoon
Khepri
Level 148
God Stats
0W - 1L
1,250 SR
Queue Stats
42W - 20L
1,685 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,492 Elo+

VS

Team Averages
Level 144
1,491 SR
1,593 Elo+
Ullr
Ullr
Gorvec 1992
Ullr
Level 146
God Stats
1W - 1L
1,305 SR
Queue Stats
412W - 410L
1,480 Elo+
Party 1
Vulcan
Vulcan
MARIOTHEALIEN69
Vulcan
Level 138
God Stats
17W - 7L
1,573 SR
Queue Stats
504W - 509L
1,472 Elo+
Party 1
Ymir
Ymir
MayanPrince13
Ymir
Level 131
God Stats
2W - 0L
1,451 SR
Queue Stats
77W - 50L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
SktT1Effort
Cernunnos
Level 157
God Stats
1W - 2L
1,624 SR
Queue Stats
103W - 73L
1,669 Elo+
Party 2
Ra
Ra
sktT1Bengi
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,460
746
2,851
12,392
8,585
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Noslow94
Chang'e
13
1 / 3 / 2
7,355
736
7,114
13,469
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 4 / 1
7,661
766
7,607
11,450
4,960
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
15
1 / 2 / 2
7,171
717
10,234
9,236
4,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
0 / 4 / 3
7,379
738
7,388
14,539
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,039
804
5,605
10,545
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 0 / 11
8,941
894
20,537
4,713
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 15
9,220
922
5,684
11,015
13,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
SktT1Effort
Cernunnos
15
4 / 1 / 13
8,829
883
12,179
8,929
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 10
8,965
897
11,555
8,077
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
18
18
Deaths
6
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
3
2
10
4
W
2
0
11
7.5
W
3
1
15
10.5
L
Chang'e
Noslow94
Chang'e
1
3
2
0.67
L
2
4
1
0.63
W
Cernunnos
SktT1Effort
Cernunnos
4
1
13
10.5
L
Ishtar
1
2
2
1
L
Khepri
0
4
3
0.38
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
55,560
61,086
Taken
43,279
37,615
Mitigated
32,865
25,536
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,851
371
0
0
12,392
8,585
0
8,599
3,715
5,114
0
W
5,605
1,227
1,005
1,952
10,545
8,097
1,729
4,248
6,297
0
9,995
W
20,537
12,415
608
137
4,713
2,616
1,372
2,348
2,365
39,775
0
W
5,684
1,086
664
1,277
11,015
13,170
155
4,218
6,797
10,032
0
L
Chang'e
Noslow94
Chang'e
7,114
803
10,211
7,717
13,469
5,732
450
8,176
5,208
17,238
0
L
7,607
2,290
1,608
1,797
11,450
4,960
171
6,230
5,061
0
21,352
W
Cernunnos
SktT1Effort
Cernunnos
12,179
5,347
1,249
1,949
8,929
4,570
452
3,062
5,867
0
23,343
L
Ishtar
10,234
3,241
977
1,048
9,236
4,382
43
4,920
4,231
0
28,949
L
Khepri
7,388
161
490
1,688
14,539
13,956
0
9,359
5,095
14,962
0
W
11,555
956
8,327
3,467
8,077
4,412
692
3,477
4,600
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
43,994
111
Minions Killed
117
0
Camps Cleared
0
898,963
Distance Traveled
922,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,460
746
4
0
0
196,173
0
W
Ullr
8,039
804
12
1
0
177,685
0
W
Vulcan
8,941
894
50
5
0
230,559
0
W
Ymir
9,220
922
12
1
0
163,363
0
L
Chang'e
7,355
736
28
3
0
184,638
0
L
Artemis
7,661
766
31
3
0
144,707
0
W
Cernunnos
8,829
883
20
2
0
145,934
0
L
Ishtar
7,171
717
39
4
0
185,689
0
L
Khepri
7,379
738
9
1
0
187,756
0
W
Ra
8,965
897
23
2
0
204,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role