Player Matchup

Bellona
Bellona
Alkhadeem
Bellona
Level 142
God Stats
3W - 4L
1,582 SR
Queue Stats
99W - 96L
1,469 Elo+
Party 3
Pele
Pele
Amaruq
Pele
Level 36
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 16L
1,242 Elo+
Party 2
Horus
Horus
SkyeSakura
Horus
Level 127
God Stats
1W - 5L
1,569 SR
Queue Stats
71W - 85L
1,372 Elo+
Party 3
Bake Kujira
Bake Kujira
abnormalether
Bake Kujira
Level 24
God Stats
1W - 6L
1,306 SR
Queue Stats
13W - 21L
1,404 Elo+
Party 2
Ishtar
Ishtar
alifkkciht
Ishtar
Level 26
God Stats
7W - 11L
1,437 SR
Queue Stats
7W - 12L
1,402 Elo+
Party 3
Team Averages
Level 71
1,525 SR
1,378 Elo+

VS

Team Averages
Level 46
1,440 SR
1,368 Elo+
Cthulhu
Cthulhu
Aunmol
Cthulhu
Level 27
God Stats
1W - 2L
1,269 SR
Queue Stats
29W - 32L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
ChanceGamble
Kukulkan
Level 22
God Stats
2W - 5L
1,471 SR
Queue Stats
21W - 23L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
TaterCash
Danzaburou
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,324 Elo+
Party 1
Tiamat
Tiamat
WetTendies
Tiamat
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 23L
1,465 Elo+
Party 1
Chaac
Chaac
battle lord231
Chaac
Level 43
God Stats
3W - 4L
1,457 SR
Queue Stats
41W - 58L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alkhadeem
Bellona
13
4 / 3 / 2
8,967
1,281
12,879
13,110
13,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Amaruq
Pele
13
0 / 5 / 4
7,726
1,104
5,673
12,308
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
13
2 / 6 / 3
8,584
1,226
7,842
14,859
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
abnormalether
Bake Kujira
13
0 / 2 / 3
7,508
1,073
1,740
6,001
4,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
alifkkciht
Ishtar
13
0 / 4 / 3
7,350
1,050
6,652
10,061
4,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aunmol
Cthulhu
14
4 / 1 / 16
9,155
1,308
11,911
7,959
10,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ChanceGamble
Kukulkan
14
2 / 2 / 9
8,748
1,250
8,950
3,814
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TaterCash
Danzaburou
14
8 / 1 / 10
10,123
1,446
12,641
6,282
2,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
WetTendies
Tiamat
14
4 / 0 / 9
8,660
1,237
8,844
4,566
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 14
8,587
1,227
7,626
15,067
15,039
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
6
Kills
20
20
Deaths
6
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alkhadeem
Bellona
4
3
2
1.67
L
Pele
Amaruq
Pele
0
5
4
0.4
W
Cthulhu
Aunmol
Cthulhu
4
1
16
12
W
Kukulkan
ChanceGamble
Kukulkan
2
2
9
3.25
L
Horus
2
6
3
0.58
W
Danzaburou
TaterCash
Danzaburou
8
1
10
13
W
Tiamat
WetTendies
Tiamat
4
0
9
8.5
L
Bake Kujira
abnormalether
Bake Kujira
0
2
3
0.75
L
Ishtar
alifkkciht
Ishtar
0
4
3
0.38
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
49,972
56,339
Taken
37,688
38,932
Mitigated
33,924
5,413
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alkhadeem
Bellona
12,879
3,690
0
1,320
13,110
13,376
0
5,701
7,234
0
27,950
L
Pele
Amaruq
Pele
5,673
2,184
0
787
12,308
5,596
0
6,192
5,975
0
21,259
W
Cthulhu
Aunmol
Cthulhu
11,911
838
134
816
7,959
10,259
0
575
7,159
15,231
254
W
Kukulkan
ChanceGamble
Kukulkan
8,950
802
0
0
3,814
1,609
0
571
3,120
32,447
0
L
Horus
7,842
3,175
1,359
1,847
14,859
10,926
0
6,828
7,569
0
19,084
W
Danzaburou
TaterCash
Danzaburou
12,641
7,713
0
1,551
6,282
2,887
0
0
6,150
0
22,764
W
Tiamat
WetTendies
Tiamat
8,844
1,032
0
942
4,566
4,130
0
95
4,424
18,880
0
L
Bake Kujira
abnormalether
Bake Kujira
1,740
985
0
100
6,001
4,338
0
3,910
1,927
8,616
0
L
Ishtar
alifkkciht
Ishtar
6,652
5,321
0
0
10,061
4,696
0
5,702
4,183
0
16,184
W
7,626
1,494
0
4,971
15,067
15,039
0
499
14,325
0
14,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
45,273
140
Minions Killed
134
4
Camps Cleared
4
652,201
Distance Traveled
761,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,967
1,281
32
5
1
168,853
0
L
Pele
7,726
1,104
29
4
0
135,362
0
W
Cthulhu
9,155
1,308
13
2
0
151,275
0
W
Kukulkan
8,748
1,250
66
9
1
138,687
0
L
Horus
8,584
1,226
32
5
3
150,029
0
W
Danzaburou
10,123
1,446
19
3
1
156,248
0
W
Tiamat
8,660
1,237
24
3
0
159,026
0
L
Bake Kujira
7,508
1,073
25
4
0
71,209
0
L
Ishtar
7,350
1,050
22
3
0
126,748
0
W
Chaac
8,587
1,227
12
2
2
156,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role