Player Matchup

Shiva
Shiva
Silver III
Kenpachi_JC
Shiva
Silver III
Level 126
God Stats
4W - 6L
1,630 SR
Queue Stats
123W - 148L
898 MMR
Solo
Ishtar
Ishtar
Bronze I
Mlythic
Ishtar
Bronze I
Level 88
God Stats
9W - 14L
1,508 SR
Queue Stats
30W - 61L
742 MMR
Party 1
Bacchus
Bacchus
Silver V
TheFaKeCow
Bacchus
Silver V
Level 109
God Stats
6W - 11L
1,398 SR
Queue Stats
36W - 61L
828 MMR
Party 1
Nu Wa
Nu Wa
Silver III
aIwaysDrunk-
Nu Wa
Silver III
Level 107
God Stats
141W - 127L
1,493 SR
Queue Stats
201W - 236L
852 MMR
Solo
Thanatos
Thanatos
Silver II
inotwarchi
Thanatos
Silver II
Level 62
God Stats
3W - 3L
1,488 SR
Queue Stats
56W - 64L
901 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,503 SR
844 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,457 SR
979 MMR
Pele
Pele
Silver IV
 
Pele
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
Bigsurge3528526
Bastet
Silver IV
Level 145
God Stats
17W - 14L
1,486 SR
Queue Stats
828W - 833L
774 MMR
Solo
Rama
Rama
Silver III
DeathSt1nger
Rama
Silver III
Level 141
God Stats
3W - 3L
1,517 SR
Queue Stats
139W - 165L
882 MMR
Solo
Yemoja
Yemoja
Silver III
Kris Wils
Yemoja
Silver III
Level 66
God Stats
5W - 11L
1,390 SR
Queue Stats
118W - 133L
841 MMR
Solo
Merlin
Merlin
Silver III
chamy470
Merlin
Silver III
Level 84
God Stats
5W - 11L
1,393 SR
Queue Stats
36W - 63L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,762
626
9,253
11,319
9,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Mlythic
Ishtar
14
3 / 0 / 5
8,325
595
8,130
8,350
3,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheFaKeCow
Bacchus
12
2 / 1 / 8
7,805
558
6,814
9,125
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
1 / 1 / 5
7,570
541
5,928
8,115
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
inotwarchi
Thanatos
13
9 / 0 / 4
8,439
603
10,753
11,574
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ArachneAchillesSusanoAwilix

VS

Bans
ZeusLokiPoseidonMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 3 / 1
8,217
587
5,982
13,316
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,954
497
5,134
14,425
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 1
6,928
495
3,527
13,487
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Kris Wils
Yemoja
10
0 / 3 / 1
5,530
395
3,392
9,276
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
chamy470
Merlin
11
1 / 3 / 0
6,329
452
5,392
8,767
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
2
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
L
1
3
1
0.5
L
0
5
1
0.1
W
2
1
1
2.5
L
Yemoja
Kris Wils
Yemoja
0
3
1
0.17
W
Ishtar
Mlythic
Ishtar
3
0
5
5.5
W
Bacchus
TheFaKeCow
Bacchus
2
1
8
6
W
1
1
5
3.5
L
Merlin
chamy470
Merlin
1
3
0
0.33
W
Thanatos
inotwarchi
Thanatos
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,878
Damage
23,427
48,483
Taken
59,271
27,384
Mitigated
27,607
21,875
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,982
1,386
0
6,293
13,316
9,297
0
308
12,982
0
68,694
L
5,134
907
0
4,203
14,425
5,145
0
2,071
12,282
0
63,532
L
3,527
3,086
0
2,513
13,487
4,485
0
2,791
10,628
0
52,411
W
9,253
1,808
0
686
11,319
9,218
0
0
10,470
261
65,716
L
Yemoja
Kris Wils
Yemoja
3,392
600
1,344
1,048
9,276
6,426
0
4,107
4,973
19,863
3,696
W
Ishtar
Mlythic
Ishtar
8,130
5,211
0
4,686
8,350
3,286
773
744
7,606
0
64,393
W
Bacchus
TheFaKeCow
Bacchus
6,814
501
417
3,295
9,125
7,677
0
2,109
7,016
17,068
0
W
5,928
1,779
0
1,915
8,115
2,738
1,017
3,973
4,142
52,316
0
L
Merlin
chamy470
Merlin
5,392
0
0
2,645
8,767
2,254
0
3,042
5,589
48,812
0
W
Thanatos
inotwarchi
Thanatos
10,753
1,225
0
10,876
11,574
4,465
0
1,853
9,721
0
55,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
33,958
409
Minions Killed
422
0
Camps Cleared
0
1,397,907
Distance Traveled
1,277,574
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,217
587
120
9
0
255,583
6
L
Bastet
6,954
497
78
6
0
305,602
0
L
Rama
6,928
495
97
7
0
234,797
0
W
Shiva
8,762
626
117
8
0
270,310
0
L
Yemoja
5,530
395
37
3
0
243,175
4
W
Ishtar
8,325
595
101
7
0
253,944
2
W
Bacchus
7,805
558
15
1
0
310,344
7
W
Nu Wa
7,570
541
113
8
0
242,708
2
L
Merlin
6,329
452
90
6
0
238,417
0
W
Thanatos
8,439
603
63
5
0
320,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role