Player Matchup

Neith
Neith
ImMaxtOut
Neith
Level 123
God Stats
6W - 3L
1,452 SR
Queue Stats
39W - 25L
1,610 Elo+
Party 1
Loki
Loki
Jcman541
Loki
Level 107
God Stats
2W - 7L
1,295 SR
Queue Stats
312W - 327L
1,571 Elo+
Solo
Zeus
Zeus
PBS M4ST3R
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,529 Elo+
Party 1
Team Averages
Level 111
1,416 SR
1,570 Elo+

VS

Team Averages
Level 98
1,561 SR
1,581 Elo+
Sol
Sol
AurTeoGNJB
Sol
Level 100
God Stats
13W - 18L
1,439 SR
Queue Stats
637W - 650L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fayumi-
Ah Muzen Cab
Level 67
God Stats
9W - 5L
1,737 SR
Queue Stats
58W - 56L
1,549 Elo+
Party 2
Thanatos
Thanatos
FrequentVibez
Thanatos
Level 127
God Stats
5W - 3L
1,507 SR
Queue Stats
97W - 90L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImMaxtOut
Neith
14
4 / 3 / 0
10,329
738
6,836
9,344
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
3 / 10 / 1
10,117
723
8,622
14,733
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 8 / 6
9,823
702
7,349
12,980
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 12
10,852
775
8,908
12,750
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Fayumi-
Ah Muzen Cab
14
5 / 2 / 11
11,152
797
6,828
11,995
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
FrequentVibez
Thanatos
16
12 / 0 / 6
12,417
887
15,199
6,752
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
20
21
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
Ah Muzen Cab
Fayumi-
Ah Muzen Cab
5
2
11
5.25
W
Thanatos
FrequentVibez
Thanatos
12
0
6
15
L
Neith
ImMaxtOut
Neith
4
3
0
1.33
L
Loki
3
10
1
0.35
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
30,935
37,057
Taken
31,497
11,846
Mitigated
15,400
4,294
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,908
1,775
0
2,401
12,750
3,846
224
2,597
10,153
39,362
0
W
Ah Muzen Cab
Fayumi-
Ah Muzen Cab
6,828
3,802
0
1,389
11,995
5,040
1,235
3,476
8,519
0
37,280
W
Thanatos
FrequentVibez
Thanatos
15,199
1,775
0
9,495
6,752
6,514
0
1,816
4,936
0
43,664
L
Neith
ImMaxtOut
Neith
6,836
1,764
0
1,695
9,344
3,261
0
2,191
6,793
0
39,275
L
Loki
8,622
1,199
0
570
14,733
4,602
0
4,054
10,158
0
29,060
L
7,349
1,109
0
2,029
12,980
3,983
0
3,069
9,637
28,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
34,421
147
Minions Killed
142
0
Camps Cleared
0
680,868
Distance Traveled
733,068
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,852
775
39
3
0
215,286
3
W
Ah Muzen Cab
11,152
797
57
4
0
229,727
0
W
Thanatos
12,417
887
46
3
0
288,055
2
L
Neith
10,329
738
60
4
0
257,558
3
L
Loki
10,117
723
44
3
0
240,176
1
L
Zeus
9,823
702
43
3
0
183,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role