Player Matchup

Chronos
Chronos
BrankDaTank
Chronos
Level 108
God Stats
1W - 0L
1,172 SR
Queue Stats
8W - 5L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
ShrimpleKriller
Jormungandr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 1L
1,619 Elo+
Party 1
Loki
Loki
dogeepic
Loki
Level 88
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 1L
1,618 Elo+
Party 1
Team Averages
Level 68
1,475 SR
1,583 Elo+

VS

Team Averages
Level 87
1,541 SR
1,503 Elo+
Geb
Geb
Boxing_Nun
Geb
Level 80
God Stats
2W - 1L
1,704 SR
Queue Stats
72W - 58L
1,509 Elo+
Party 2
Achilles
Achilles
Didgeridoo_oink
Achilles
Level 68
God Stats
1W - 4L
1,479 SR
Queue Stats
54W - 47L
1,455 Elo+
Party 2
Nox
Nox
Skaterkid307
Nox
Level 114
God Stats
0W - 1L
1,440 SR
Queue Stats
48W - 32L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrankDaTank
Chronos
13
5 / 0 / 5
9,514
865
12,361
8,684
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ShrimpleKriller
Jormungandr
11
3 / 1 / 7
9,240
840
9,051
9,328
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
2 / 2 / 7
8,975
816
8,542
8,114
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,212
656
2,875
11,940
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
10
3 / 4 / 0
8,148
741
7,381
14,279
12,926
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
7,617
692
4,287
7,671
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Chronos
BrankDaTank
Chronos
5
0
5
7.5
L
Achilles
3
4
0
0.75
W
Jormungandr
ShrimpleKriller
Jormungandr
3
1
7
6.5
L
0
3
2
0.33
W
Loki
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
14,543
26,126
Taken
33,890
16,475
Mitigated
23,266
4,829
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,875
90
0
2,576
11,940
7,482
0
7,301
4,444
11,654
0
W
Chronos
BrankDaTank
Chronos
12,361
6,702
0
2,659
8,684
4,098
412
2,569
5,647
37,045
0
L
Achilles
7,381
1,400
0
1,364
14,279
12,926
0
9,456
4,526
0
17,672
W
Jormungandr
ShrimpleKriller
Jormungandr
9,051
2,526
0
1,394
9,328
8,278
50
2,004
6,847
32,404
0
L
4,287
226
0
1,250
7,671
2,858
0
3,914
3,356
28,343
0
W
Loki
8,542
2,327
0
776
8,114
4,099
0
2,531
5,208
0
34,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
22,977
131
Minions Killed
87
0
Camps Cleared
0
642,935
Distance Traveled
623,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,212
656
15
1
0
205,701
0
W
Chronos
9,514
865
53
5
0
197,307
0
L
Achilles
8,148
741
17
2
0
213,011
0
W
Jormungandr
9,240
840
25
2
0
217,643
0
L
Nox
7,617
692
55
5
0
205,049
0
W
Loki
8,975
816
53
5
0
227,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role