Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GroveMother
Tiamat
Level 110
God Stats
5W - 5L
1,430 SR
Queue Stats
237W - 262L
1,466 Elo+
Party 1
Bacchus
Bacchus
No_fue_penal_3
Bacchus
Level 18
God Stats
1W - 2L
1,804 SR
Queue Stats
10W - 7L
1,606 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PokémonMasterO
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,422 Elo+
Solo
Medusa
Medusa
firehawk-_99
Medusa
Level 109
God Stats
2W - 1L
1,818 SR
Queue Stats
118W - 107L
1,481 Elo+
Party 3
Team Averages
Level 85
1,610 SR
1,495 Elo+

VS

Team Averages
Level 94
1,526 SR
1,485 Elo+
Nemesis
Nemesis
 
Nemesis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Clabado
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,430 Elo+
Party 2
Maui
Maui
GebNamedSue
Maui
Level 105
God Stats
6W - 8L
1,426 SR
Queue Stats
345W - 319L
1,510 Elo+
Solo
Mulan
Mulan
LiptonT1M
Mulan
Level 127
God Stats
3W - 0L
1,816 SR
Queue Stats
389W - 378L
1,491 Elo+
Party 2
Poseidon
Poseidon
UnitedFiddle
Poseidon
Level 106
God Stats
7W - 10L
1,390 SR
Queue Stats
275W - 252L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 0
6,859
490
2,971
11,096
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
1 / 4 / 0
6,642
474
7,505
9,030
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
6,495
464
2,251
9,474
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
PokémonMasterO
Tsukuyomi
11
2 / 4 / 0
6,513
465
7,039
11,668
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
2 / 0 / 1
8,074
577
5,912
6,268
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 1 / 2
8,069
576
6,640
9,744
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Clabado
Xbalanque
12
0 / 2 / 1
6,520
466
3,097
9,607
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 2
6,639
474
2,580
10,017
6,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
LiptonT1M
Mulan
15
6 / 0 / 3
9,331
667
11,718
12,994
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
UnitedFiddle
Poseidon
15
3 / 2 / 3
8,787
628
7,149
6,772
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
14
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Nemesis
 
Nemesis
5
1
2
6
W
Xbalanque
Clabado
Xbalanque
0
2
1
0.25
W
0
0
2
1
L
Tiamat
1
4
0
0.25
W
Mulan
LiptonT1M
Mulan
6
0
3
7.5
L
0
3
3
0.5
L
Tsukuyomi
PokémonMasterO
Tsukuyomi
2
4
0
0.5
W
Poseidon
UnitedFiddle
Poseidon
3
2
3
2.25
L
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
31,184
47,536
Taken
49,134
31,086
Mitigated
25,885
13,331
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,971
385
0
2,230
11,096
10,356
0
0
10,446
35,962
206
W
Nemesis
 
Nemesis
6,640
3,168
0
1,162
9,744
3,807
0
1,153
8,511
0
70,052
W
Xbalanque
Clabado
Xbalanque
3,097
1,322
0
3,682
9,607
3,696
0
1,123
8,436
0
44,404
W
2,580
716
1,270
3,593
10,017
6,920
26
2,684
7,211
18,655
0
L
Tiamat
7,505
1,163
0
2,413
9,030
5,659
0
3,665
5,289
42,880
0
W
Mulan
LiptonT1M
Mulan
11,718
1,940
0
5,998
12,994
9,000
0
3,884
8,457
0
60,673
L
2,251
510
0
2,766
9,474
8,919
0
3,991
5,444
15,214
0
L
Tsukuyomi
PokémonMasterO
Tsukuyomi
7,039
2,227
0
3,698
11,668
3,868
0
1,503
10,068
0
46,083
W
Poseidon
UnitedFiddle
Poseidon
7,149
829
0
1,732
6,772
2,462
505
2,548
3,998
82,675
0
L
Medusa
5,912
1,956
0
2,224
6,268
2,284
500
570
5,698
0
74,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
39,346
368
Minions Killed
490
0
Camps Cleared
0
1,389,161
Distance Traveled
1,430,656
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,859
490
63
5
0
243,436
0
W
Nemesis
8,069
576
95
7
0
327,094
2
W
Xbalanque
6,520
466
90
6
0
261,711
5
W
Maui
6,639
474
36
3
0
277,863
3
L
Tiamat
6,642
474
70
5
0
248,257
0
W
Mulan
9,331
667
103
7
0
266,434
0
L
Bacchus
6,495
464
29
2
0
295,034
2
L
Tsukuyomi
6,513
465
58
4
0
334,225
4
W
Poseidon
8,787
628
166
12
0
297,554
1
L
Medusa
8,074
577
148
11
0
268,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role