Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Affînïty
Ratatoskr
Masters
Level 158
God Stats
12W - 16L
1,555 SR
Queue Stats
352W - 330L
2,097 MMR
Party 2
King Arthur
King Arthur
Diamond IV
Puprir
King Arthur
Diamond IV
Level 61
God Stats
3W - 2L
1,757 SR
Queue Stats
120W - 100L
2,234 MMR
Solo
Artemis
Artemis
Diamond III
akchinjaxin
Artemis
Diamond III
Level 143
God Stats
6W - 4L
1,694 SR
Queue Stats
214W - 202L
2,271 MMR
Solo
Scylla
Scylla
Diamond II
raskcaIl
Scylla
Diamond II
Level 161
God Stats
2W - 1L
1,611 SR
Queue Stats
107W - 81L
2,313 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,623 SR
2,083 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,663 SR
2,224 MMR
Chang'e
Chang'e
Diamond IV
Airzyy
Chang'e
Diamond IV
Level 87
God Stats
4W - 2L
1,771 SR
Queue Stats
121W - 101L
2,277 MMR
Solo
Shiva
Shiva
Platinum I
Pallito28
Shiva
Platinum I
Level 117
God Stats
10W - 5L
1,683 SR
Queue Stats
118W - 115L
2,145 MMR
Solo
Hachiman
Hachiman
Diamond II
ShadyWolfsbane
Hachiman
Diamond II
Level 192
God Stats
3W - 4L
1,710 SR
Queue Stats
221W - 179L
2,309 MMR
Party 1
Khepri
Khepri
Diamond III
Trion
Khepri
Diamond III
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 190L
2,114 MMR
Party 1
Freya
Freya
Masters
trioculate
Freya
Masters
Level 162
God Stats
13W - 10L
1,649 SR
Queue Stats
219W - 182L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 6 / 1
7,367
526
8,539
19,050
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Affînïty
Ratatoskr
12
2 / 3 / 3
7,273
520
5,981
13,886
4,997
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Puprir
King Arthur
13
2 / 3 / 2
7,565
540
5,593
14,156
11,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
akchinjaxin
Artemis
12
0 / 6 / 1
6,929
495
3,066
10,671
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
raskcaIl
Scylla
12
1 / 5 / 4
7,226
516
6,818
8,620
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiSun WukongAthenaArachne

VS

Bans
KukulkanSusanoMaman BrigittePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Airzyy
Chang'e
14
1 / 2 / 11
8,603
615
9,237
10,349
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Pallito28
Shiva
14
4 / 3 / 3
9,497
678
12,394
15,860
10,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
16
8 / 0 / 3
10,181
727
12,302
6,278
2,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Trion
Khepri
10
2 / 2 / 9
7,513
537
5,727
9,454
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
16
8 / 1 / 4
9,797
700
11,271
10,447
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
23
23
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
1
0.58
L
Ratatoskr
Affînïty
Ratatoskr
2
3
3
1.17
W
Chang'e
Airzyy
Chang'e
1
2
11
3.25
W
Shiva
Pallito28
Shiva
4
3
3
1.83
L
King Arthur
Puprir
King Arthur
2
3
2
1
W
Hachiman
8
0
3
9.5
W
Khepri
Trion
Khepri
2
2
9
3.25
L
Artemis
akchinjaxin
Artemis
0
6
1
0.08
L
Scylla
raskcaIl
Scylla
1
5
4
0.6
W
Freya
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
50,931
66,383
Taken
52,388
39,317
Mitigated
30,584
8,950
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,539
1,991
0
3,139
19,050
15,971
0
11,157
7,893
0
29,762
L
Ratatoskr
Affînïty
Ratatoskr
5,981
1,463
0
210
13,886
4,997
0
5,173
8,713
0
54,189
W
Chang'e
Airzyy
Chang'e
9,237
782
1,336
4,155
10,349
4,122
455
1,900
8,449
70,311
0
W
Shiva
Pallito28
Shiva
12,394
2,397
0
3,420
15,860
10,647
264
3,043
12,817
214
67,451
L
King Arthur
Puprir
King Arthur
5,593
771
0
2,870
14,156
11,045
0
3,249
10,907
1,294
46,192
W
Hachiman
12,302
5,903
0
4,550
6,278
2,620
320
103
6,175
0
95,740
W
Khepri
Trion
Khepri
5,727
1,158
0
1,482
9,454
8,475
52
1,331
8,123
14,925
0
L
Artemis
akchinjaxin
Artemis
3,066
1,161
0
2,106
10,671
4,023
0
3,991
6,680
0
41,148
L
Scylla
raskcaIl
Scylla
6,818
945
0
625
8,620
3,281
0
2,761
5,859
56,760
0
W
Freya
11,271
3,319
0
5,352
10,447
4,720
0
1,213
9,234
75,866
8,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
45,591
387
Minions Killed
518
0
Camps Cleared
0
1,371,434
Distance Traveled
1,436,554
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,367
526
24
2
0
263,822
2
L
Ratatoskr
7,273
520
72
5
0
336,780
0
W
Chang'e
8,603
615
121
9
0
280,786
0
W
Shiva
9,497
678
116
8
0
252,382
1
L
King Arthur
7,565
540
83
6
0
280,497
0
W
Hachiman
10,181
727
146
10
0
293,201
0
W
Khepri
7,513
537
17
1
0
288,822
0
L
Artemis
6,929
495
92
7
0
245,213
0
L
Scylla
7,226
516
116
8
0
245,122
0
W
Freya
9,797
700
118
8
0
321,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role