Player Matchup

Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
G0ooda
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,390 Elo+
Party 2
Bake Kujira
Bake Kujira
Mrfrogengland
Bake Kujira
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 36L
1,439 Elo+
Party 2
Arachne
Arachne
Quilloncereas
Arachne
Level 125
God Stats
1W - 2L
1,490 SR
Queue Stats
50W - 68L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
darkaiklas02
Baron Samedi
Level 54
God Stats
9W - 3L
1,790 SR
Queue Stats
152W - 161L
1,443 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,437 Elo+

VS

Team Averages
Level 113
1,527 SR
1,415 Elo+
Danzaburou
Danzaburou
Atown903
Danzaburou
Level 156
God Stats
11W - 7L
1,580 SR
Queue Stats
125W - 171L
1,423 Elo+
Party 1
King Arthur
King Arthur
Javykkoa
King Arthur
Level 128
God Stats
151W - 175L
1,442 SR
Queue Stats
439W - 470L
1,419 Elo+
Party 3
Khepri
Khepri
Kbear211
Khepri
Level 107
God Stats
6W - 7L
1,560 SR
Queue Stats
112W - 159L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
Lil_Apeboss
Hun Batz
Level 88
God Stats
23W - 16L
1,594 SR
Queue Stats
413W - 453L
1,402 Elo+
Party 3
Sol
Sol
PapiMcCray
Sol
Level 85
God Stats
5W - 7L
1,461 SR
Queue Stats
36W - 37L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 5 / 5
7,481
748
6,387
15,539
16,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
G0ooda
Ah Muzen Cab
15
2 / 3 / 1
8,287
829
3,825
8,466
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Mrfrogengland
Bake Kujira
13
0 / 3 / 3
7,111
711
6,686
14,570
15,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
14
2 / 1 / 4
8,315
832
11,920
13,413
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
darkaiklas02
Baron Samedi
16
4 / 4 / 3
8,574
857
9,114
10,712
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atown903
Danzaburou
16
4 / 2 / 4
9,306
931
10,721
9,623
4,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Javykkoa
King Arthur
16
4 / 1 / 6
9,026
903
11,445
12,991
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
Kbear211
Khepri
13
0 / 1 / 7
7,848
785
2,967
5,766
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Lil_Apeboss
Hun Batz
16
6 / 1 / 7
9,608
961
10,726
7,839
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 6
8,649
865
14,261
11,446
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
16
16
Deaths
8
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
5
0.5
W
Danzaburou
Atown903
Danzaburou
4
2
4
3
L
Ah Muzen Cab
G0ooda
Ah Muzen Cab
2
3
1
0.83
W
King Arthur
Javykkoa
King Arthur
4
1
6
7
W
Khepri
Kbear211
Khepri
0
1
7
3.5
W
Hun Batz
Lil_Apeboss
Hun Batz
6
1
7
9.5
L
Bake Kujira
Mrfrogengland
Bake Kujira
0
3
3
0.5
W
2
3
6
1.67
L
Arachne
2
1
4
4
L
Baron Samedi
darkaiklas02
Baron Samedi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
50,120
62,700
Taken
47,665
50,291
Mitigated
31,244
11,638
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,387
2,563
0
2,745
15,539
16,685
101
4,547
10,992
426
15,232
W
Danzaburou
Atown903
Danzaburou
10,721
4,972
0
2,046
9,623
4,342
983
3,739
5,753
0
35,088
L
Ah Muzen Cab
G0ooda
Ah Muzen Cab
3,825
1,448
0
705
8,466
3,597
462
1,391
7,075
0
26,748
W
King Arthur
Javykkoa
King Arthur
11,445
619
0
500
12,991
12,485
0
3,685
9,231
0
33,052
W
Khepri
Kbear211
Khepri
2,967
180
0
1,328
5,766
5,253
223
764
4,955
9,656
0
W
Hun Batz
Lil_Apeboss
Hun Batz
10,726
1,499
0
1,533
7,839
4,280
136
2,260
5,455
0
34,675
L
Bake Kujira
Mrfrogengland
Bake Kujira
6,686
3,473
0
553
14,570
15,120
24
4,771
9,799
11,933
0
W
14,261
6,443
0
4,835
11,446
4,884
2,060
5,009
6,189
41,091
1,260
L
Arachne
11,920
7,025
0
4,494
13,413
8,069
0
2,863
10,550
0
24,738
L
Baron Samedi
darkaiklas02
Baron Samedi
9,114
262
1,366
1,775
10,712
6,820
67
3,449
7,263
25,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
44,437
181
Minions Killed
283
0
Camps Cleared
0
1,082,491
Distance Traveled
1,054,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,481
748
15
2
0
214,845
0
W
Danzaburou
9,306
931
74
7
0
185,673
0
L
Ah Muzen Cab
8,287
829
57
6
0
225,468
0
W
King Arthur
9,026
903
50
5
0
237,214
0
W
Khepri
7,848
785
17
2
0
201,776
0
W
Hun Batz
9,608
961
63
6
0
239,108
0
L
Bake Kujira
7,111
711
14
1
0
204,183
0
W
Sol
8,649
865
79
8
0
190,541
0
L
Arachne
8,315
832
39
4
0
239,955
0
L
Baron Samedi
8,574
857
56
6
0
198,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role