Player Matchup

Thor
Thor
AriTorna
Thor
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,497 Elo+
Solo
Vulcan
Vulcan
Morning Visuals
Vulcan
Level 157
God Stats
8W - 7L
1,606 SR
Queue Stats
33W - 42L
1,425 Elo+
Party 2
Horus
Horus
PhuriousMonkey
Horus
Level 188
God Stats
3W - 0L
1,806 SR
Queue Stats
246W - 275L
1,399 Elo+
Party 2
Team Averages
Level 155
1,637 SR
1,440 Elo+

VS

Team Averages
Level 137
1,429 SR
1,571 Elo+
Baron Samedi
Baron Samedi
Briew
Baron Samedi
Level 123
God Stats
0W - 1L
1,313 SR
Queue Stats
38W - 44L
1,364 Elo+
Solo
Medusa
Medusa
Dante280
Medusa
Level 128
God Stats
1W - 1L
1,419 SR
Queue Stats
11W - 5L
1,686 Elo+
Party 1
King Arthur
King Arthur
SkeletDragon
King Arthur
Level 159
God Stats
4W - 1L
1,554 SR
Queue Stats
14W - 9L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
6 / 2 / 5
8,363
836
5,890
8,612
3,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
7 / 0 / 5
9,171
917
12,079
4,443
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 5 / 12
8,295
830
7,630
10,707
6,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Briew
Baron Samedi
10
3 / 5 / 2
7,343
734
5,737
8,396
3,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dante280
Medusa
9
2 / 7 / 3
7,464
746
6,117
10,192
3,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SkeletDragon
King Arthur
9
2 / 3 / 4
7,433
743
5,061
10,749
6,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
5
4.25
L
Baron Samedi
Briew
Baron Samedi
3
5
2
0.8
L
Medusa
Dante280
Medusa
2
7
3
0.5
W
7
0
5
9.5
W
2
5
12
1.6
L
King Arthur
SkeletDragon
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
16,915
23,762
Taken
29,337
10,895
Mitigated
13,679
4,130
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,890
1,730
0
0
8,612
3,052
0
2,273
6,339
0
17,941
L
Baron Samedi
Briew
Baron Samedi
5,737
818
1,023
1,567
8,396
3,732
294
3,640
4,756
21,238
0
L
Medusa
Dante280
Medusa
6,117
2,128
0
1,180
10,192
3,001
44
4,350
5,842
0
25,258
W
12,079
5,774
0
1,109
4,443
1,789
637
1,392
3,051
43,651
0
W
7,630
3,089
686
2,335
10,707
6,054
481
2,413
8,294
85
15,556
L
King Arthur
SkeletDragon
King Arthur
5,061
360
0
2,421
10,749
6,946
0
4,577
6,172
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
22,240
85
Minions Killed
78
0
Camps Cleared
0
536,848
Distance Traveled
488,642
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,363
836
22
2
0
170,119
0
L
Baron Samedi
7,343
734
17
2
0
150,349
0
L
Medusa
7,464
746
42
4
0
148,060
0
W
Vulcan
9,171
917
51
5
0
185,769
0
W
Horus
8,295
830
12
1
0
180,960
0
L
King Arthur
7,433
743
19
2
0
190,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role