Player Matchup

Charon
Charon
Silver V
Tbotrelly
Charon
Silver V
Level 88
God Stats
11W - 13L
1,606 SR
Queue Stats
33W - 43L
739 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
YBTRELLY
Baron Samedi
Silver II
Level 71
God Stats
1W - 1L
1,302 SR
Queue Stats
25W - 27L
1,301 MMR
Party 1
Hachiman
Hachiman
Silver II
Zadty
Hachiman
Silver II
Level 84
God Stats
3W - 2L
1,418 SR
Queue Stats
31W - 33L
1,247 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,442 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,451 SR
1,052 MMR
Ymir
Ymir
Silver I
DDZ Sheppard
Ymir
Silver I
Level 129
God Stats
1W - 3L
1,337 SR
Queue Stats
38W - 38L
1,130 MMR
Party 2
Ix Chel
Ix Chel
Silver II
DDZ Zeida
Ix Chel
Silver II
Level 185
God Stats
16W - 20L
1,545 SR
Queue Stats
286W - 303L
1,006 MMR
Party 2
Hercules
Hercules
Silver II
Swenis1037
Hercules
Silver II
Level 122
God Stats
12W - 18L
1,470 SR
Queue Stats
421W - 470L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Tbotrelly
Charon
14
4 / 0 / 11
10,649
887
10,775
9,607
9,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
YBTRELLY
Baron Samedi
13
4 / 2 / 9
10,333
861
8,480
7,203
4,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Zadty
Hachiman
14
8 / 2 / 6
11,151
929
17,636
10,614
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AtlasThothGebAthena

VS

Bans
GilgameshBacchusCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
8,240
687
3,974
17,224
13,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
DDZ Zeida
Ix Chel
12
3 / 5 / 1
9,264
772
8,778
10,091
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Swenis1037
Hercules
10
1 / 6 / 3
8,834
736
7,304
17,124
15,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Ix Chel
DDZ Zeida
Ix Chel
3
5
1
0.7
L
Hercules
Swenis1037
Hercules
1
6
3
0.42
W
Charon
Tbotrelly
Charon
4
0
11
9.5
W
Baron Samedi
YBTRELLY
Baron Samedi
4
2
9
4.25
W
Hachiman
Zadty
Hachiman
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
20,056
27,424
Taken
44,439
17,813
Mitigated
33,051
6,819
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,974
64
476
920
17,224
13,057
0
6,895
10,329
19,077
0
L
Ix Chel
DDZ Zeida
Ix Chel
8,778
648
975
1,055
10,091
4,690
0
6,333
3,758
34,662
0
L
Hercules
Swenis1037
Hercules
7,304
2,053
0
2,354
17,124
15,304
0
6,314
10,810
0
22,749
W
Charon
Tbotrelly
Charon
10,775
2,322
0
4,115
9,607
9,565
797
4,704
4,903
33,686
0
W
Baron Samedi
YBTRELLY
Baron Samedi
8,480
215
500
820
7,203
4,213
346
4,274
2,929
38,002
0
W
Hachiman
Zadty
Hachiman
17,636
11,187
0
1,384
10,614
4,035
1,066
4,217
6,397
0
55,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,133
Gold Earned
26,338
167
Minions Killed
99
0
Camps Cleared
0
613,396
Distance Traveled
594,103
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,240
687
17
1
0
200,241
2
L
Ix Chel
9,264
772
57
5
0
204,123
2
L
Hercules
8,834
736
25
2
0
189,739
0
W
Charon
10,649
887
35
3
0
218,741
0
W
Baron Samedi
10,333
861
59
5
0
215,241
0
W
Hachiman
11,151
929
73
6
0
179,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role