Player Matchup

Neith
Neith
ChaoticPanda384
Neith
Level 145
God Stats
2W - 2L
1,392 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 3
Khepri
Khepri
L0custKiller27
Khepri
Level 150
God Stats
4W - 1L
1,616 SR
Queue Stats
163W - 169L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
ResentedToast98
Baron Samedi
Level 149
God Stats
1W - 2L
1,290 SR
Queue Stats
34W - 28L
1,507 Elo+
Party 3
Fenrir
Fenrir
Toxicooper80
Fenrir
Level 187
God Stats
1W - 0L
1,239 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
deadinoshikacho
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,512 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 4
Team Averages
Level 158
1,410 SR
1,501 Elo+

VS

Team Averages
Level 120
1,560 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Aquaboots3
Hachiman
Level 86
God Stats
1W - 3L
1,353 SR
Queue Stats
174W - 155L
1,531 Elo+
Solo
Eset
Eset
GodofHyprdeath
Eset
Level 129
God Stats
5W - 1L
1,942 SR
Queue Stats
341W - 325L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cRaZ sPaRtaN
Kumbhakarna
Level 107
God Stats
1W - 2L
1,506 SR
Queue Stats
270W - 263L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
9,182
835
8,450
6,884
4,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 13
9,651
877
3,864
12,733
14,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ResentedToast98
Baron Samedi
15
0 / 1 / 17
8,675
789
15,148
10,732
8,734
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
15
5 / 5 / 10
9,840
895
7,376
14,979
10,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
deadinoshikacho
Ah Muzen Cab
16
6 / 2 / 9
10,048
913
22,021
14,913
8,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 7 / 8
7,283
662
7,476
14,429
6,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
13
0 / 5 / 9
7,074
643
13,607
11,426
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Aquaboots3
Hachiman
14
1 / 3 / 7
7,589
690
10,189
8,874
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 4
8,797
800
14,887
9,900
5,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
cRaZ sPaRtaN
Kumbhakarna
15
3 / 3 / 7
8,875
807
4,307
19,553
16,019
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
17
Kills
10
10
Deaths
19
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
8
0.57
L
Discordia
 
Discordia
0
5
9
0.9
L
Hachiman
Aquaboots3
Hachiman
1
3
7
1.5
W
4
0
11
9.5
L
6
1
4
8
W
2
2
13
4.25
W
Baron Samedi
ResentedToast98
Baron Samedi
0
1
17
8.5
W
Fenrir
5
5
10
2
L
Kumbhakarna
cRaZ sPaRtaN
Kumbhakarna
3
3
7
2.17
W
Ah Muzen Cab
deadinoshikacho
Ah Muzen Cab
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
50,466
60,241
Taken
64,182
46,654
Mitigated
35,826
26,468
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,476
2,818
606
1,259
14,429
6,954
152
4,909
9,520
0
20,199
L
Discordia
 
Discordia
13,607
514
1,538
2,523
11,426
4,187
15
2,655
8,771
20,909
0
L
Hachiman
Aquaboots3
Hachiman
10,189
6,052
526
232
8,874
3,659
111
2,018
6,856
0
20,245
W
8,450
3,498
1,170
3,080
6,884
4,167
2,007
4,248
2,636
0
18,608
L
14,887
765
596
1,267
9,900
5,007
86
3,568
6,332
28,082
0
W
3,864
606
681
1,893
12,733
14,387
287
7,229
5,504
10,642
0
W
Baron Samedi
ResentedToast98
Baron Samedi
15,148
418
8,294
5,557
10,732
8,734
1,467
6,698
4,034
29,902
0
W
Fenrir
7,376
1,247
745
2,054
14,979
10,690
1,160
5,869
9,110
0
9,547
L
Kumbhakarna
cRaZ sPaRtaN
Kumbhakarna
4,307
408
3,343
4,868
19,553
16,019
26
5,862
13,691
8,416
0
W
Ah Muzen Cab
deadinoshikacho
Ah Muzen Cab
22,021
5,762
536
2,458
14,913
8,676
3,230
8,757
6,156
0
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
39,618
140
Minions Killed
130
0
Camps Cleared
0
1,121,167
Distance Traveled
965,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,283
662
29
3
0
152,014
0
L
Discordia
7,074
643
21
2
0
181,658
0
L
Hachiman
7,589
690
31
3
0
199,200
0
W
Neith
9,182
835
38
3
0
218,185
0
L
Eset
8,797
800
36
3
0
239,004
0
W
Khepri
9,651
877
19
2
0
217,046
0
W
Baron Samedi
8,675
789
30
3
0
226,083
0
W
Fenrir
9,840
895
9
1
0
229,384
0
L
Kumbhakarna
8,875
807
13
1
0
193,984
0
W
Ah Muzen Cab
10,048
913
44
4
0
230,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role