Player Matchup

Lancelot
Lancelot
ZeDonkle
Lancelot
Level 108
God Stats
4W - 1L
1,794 SR
Queue Stats
79W - 44L
1,684 Elo+
Party 2
Thanatos
Thanatos
nenispigger
Thanatos
Level 4
God Stats
1W - 0L
1,698 SR
Queue Stats
4W - 1L
1,866 Elo+
Party 2
Chronos
Chronos
zestypickIe
Chronos
Level 143
God Stats
1W - 1L
1,127 SR
Queue Stats
46W - 35L
1,660 Elo+
Party 2
Team Averages
Level 85
1,540 SR
1,737 Elo+

VS

Team Averages
Level 51
1,551 SR
1,255 Elo+
Surtr
Surtr
Samuel0Smith
Surtr
Level 29
God Stats
7W - 3L
1,687 SR
Queue Stats
8W - 10L
1,201 Elo+
Party 1
Zeus
Zeus
Script223149
Zeus
Level 29
God Stats
86W - 75L
1,456 SR
Queue Stats
89W - 86L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
TRUEGAMERFALIFE
Kukulkan
Level 95
God Stats
21W - 19L
1,511 SR
Queue Stats
103W - 114L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ZeDonkle
Lancelot
12
4 / 1 / 11
9,174
917
7,752
8,925
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
nenispigger
Thanatos
11
7 / 2 / 5
9,253
925
7,842
8,246
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
zestypickIe
Chronos
13
7 / 0 / 7
10,092
1,009
10,089
8,302
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
6,805
681
3,605
9,255
7,501
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 7 / 0
7,494
749
8,255
9,317
4,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
10
1 / 6 / 1
7,664
766
1,776
9,170
2,660
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
7
0
0.29
L
Kukulkan
1
6
1
0.25
W
Lancelot
ZeDonkle
Lancelot
4
1
11
9.5
W
Thanatos
nenispigger
Thanatos
7
2
5
4.75
W
Chronos
zestypickIe
Chronos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
13,636
25,473
Taken
27,742
13,600
Mitigated
14,824
7,863
Healing
701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
1,305
0
699
9,255
7,501
0
1,816
7,056
186
12,137
L
8,255
464
0
0
9,317
4,663
0
5,045
4,141
20,512
0
L
Kukulkan
1,776
70
0
2
9,170
2,660
0
3,376
5,706
21,908
0
W
Lancelot
ZeDonkle
Lancelot
7,752
1,336
0
696
8,925
6,948
170
3,708
5,217
0
29,408
W
Thanatos
nenispigger
Thanatos
7,842
968
0
5,582
8,246
3,496
0
3,298
4,948
0
22,236
W
Chronos
zestypickIe
Chronos
10,089
3,505
0
1,585
8,302
3,156
2,917
3,271
5,031
45,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
21,963
141
Minions Killed
70
0
Camps Cleared
0
625,703
Distance Traveled
412,532
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,805
681
10
1
0
134,216
1
L
Zeus
7,494
749
27
3
0
125,126
4
L
Kukulkan
7,664
766
33
3
0
153,190
0
W
Lancelot
9,174
917
41
4
0
229,469
0
W
Thanatos
9,253
925
24
2
0
176,489
0
W
Chronos
10,092
1,009
76
8
0
219,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role