Player Matchup

Cupid
Cupid
DeFacto Null
Cupid
Level 108
God Stats
1W - 0L
1,816 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Quickdraw203
Kukulkan
Level 116
God Stats
5W - 4L
1,509 SR
Queue Stats
19W - 32L
1,397 Elo+
Party 1
Poseidon
Poseidon
Robbedthasafe904
Poseidon
Level 121
God Stats
2W - 4L
1,485 SR
Queue Stats
16W - 28L
1,402 Elo+
Party 1
Surtr
Surtr
TheSaltMiningCo
Surtr
Level 65
God Stats
6W - 2L
1,505 SR
Queue Stats
23W - 26L
1,451 Elo+
Party 1
Nike
Nike
xL-Parma-Lx
Nike
Level 98
God Stats
4W - 2L
1,465 SR
Queue Stats
140W - 151L
1,405 Elo+
Party 1
Team Averages
Level 102
1,556 SR
1,431 Elo+

VS

Team Averages
Level 120
1,471 SR
1,453 Elo+
Persephone
Persephone
 
Persephone
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptainSack210
Cupid
Level 156
God Stats
3W - 1L
1,353 SR
Queue Stats
95W - 95L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Silver249
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,262 Elo+
Solo
Bakasura
Bakasura
Subi One4729
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,458
1,243
5,594
5,471
2,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Quickdraw203
Kukulkan
12
1 / 0 / 3
7,024
1,171
8,736
1,537
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 2
6,933
1,156
3,428
1,519
587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 3
6,559
1,093
3,633
7,020
3,504
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 4
6,874
1,146
3,418
4,411
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

357

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 0
7,298
1,216
7,099
4,520
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
11
0 / 1 / 1
6,444
1,074
3,182
5,526
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 0
6,929
1,155
1,526
4,078
1,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Silver249
Cthulhu
12
0 / 2 / 1
6,752
1,125
5,154
10,868
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Subi One4729
Bakasura
11
0 / 1 / 0
6,145
1,024
700
4,336
2,060
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
4
Kills
1
1
Deaths
4
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
0
1
L
Horus
 
Horus
0
1
1
0.5
L
0
0
0
0
W
2
1
1
2.5
W
Kukulkan
Quickdraw203
Kukulkan
1
0
3
2.5
W
1
0
2
2
L
Cthulhu
Silver249
Cthulhu
0
2
1
0.25
L
Bakasura
Subi One4729
Bakasura
0
1
0
0
W
0
0
3
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,809
Damage
17,661
19,958
Taken
29,328
9,624
Mitigated
21,261
2,290
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,099
734
0
315
4,520
1,708
0
1,930
2,590
23,387
0
L
Horus
 
Horus
3,182
1,688
120
1,240
5,526
4,381
0
2,177
3,349
0
7,280
L
1,526
322
343
679
4,078
1,605
0
1,941
2,137
0
24,032
W
5,594
2,197
158
430
5,471
2,169
0
3,779
1,494
0
18,698
W
Kukulkan
Quickdraw203
Kukulkan
8,736
808
0
346
1,537
597
0
866
547
24,464
0
W
3,428
49
0
293
1,519
587
0
1,129
348
13,718
0
L
Cthulhu
Silver249
Cthulhu
5,154
34
194
440
10,868
11,507
0
4,159
6,709
15,148
0
L
Bakasura
Subi One4729
Bakasura
700
416
67
374
4,336
2,060
0
2,007
2,329
0
2,224
W
3,633
839
0
813
7,020
3,504
0
3,426
3,423
150
10,057
W
3,418
265
0
250
4,411
2,767
0
2,460
1,528
0
15,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
33,568
139
Minions Killed
140
6
Camps Cleared
6
649,863
Distance Traveled
495,474
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,298
1,216
39
7
2
127,699
0
L
Horus
6,444
1,074
14
2
0
89,433
0
L
Cupid
6,929
1,155
59
10
3
100,848
0
W
Cupid
7,458
1,243
26
4
1
123,156
0
W
Kukulkan
7,024
1,171
40
7
1
130,894
0
W
Poseidon
6,933
1,156
33
6
1
134,112
0
L
Cthulhu
6,752
1,125
22
4
1
127,555
1
L
Bakasura
6,145
1,024
6
1
0
49,939
0
W
Surtr
6,559
1,093
14
2
3
131,533
0
W
Nike
6,874
1,146
26
4
0
130,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role