Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bonzsaw
King Arthur
Level 159
God Stats
26W - 21L
1,597 SR
Queue Stats
408W - 395L
1,519 Elo+
Solo
Izanami
Izanami
Juiceboxherooooo
Izanami
Level 153
God Stats
6W - 8L
1,485 SR
Queue Stats
304W - 284L
1,510 Elo+
Party 2
Sobek
Sobek
fenix1707
Sobek
Level 126
God Stats
1W - 1L
1,714 SR
Queue Stats
72W - 55L
1,582 Elo+
Solo
Hel
Hel
xman16
Hel
Level 85
God Stats
1W - 5L
1,466 SR
Queue Stats
193W - 159L
1,516 Elo+
Party 2
Team Averages
Level 136
1,553 SR
1,525 Elo+

VS

Team Averages
Level 130
1,534 SR
1,551 Elo+
Baron Samedi
Baron Samedi
ElPhantasmo
Baron Samedi
Level 157
God Stats
2W - 1L
1,541 SR
Queue Stats
81W - 70L
1,492 Elo+
Party 1
Fafnir
Fafnir
KECG2001
Fafnir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 1
Anhur
Anhur
KenSegunSho
Anhur
Level 181
God Stats
3W - 1L
1,595 SR
Queue Stats
123W - 100L
1,539 Elo+
Party 1
Olorun
Olorun
PIT1711
Olorun
Level 141
God Stats
2W - 1L
1,491 SR
Queue Stats
42W - 40L
1,539 Elo+
Party 1
Bastet
Bastet
TheTrueMaui
Bastet
Level 155
God Stats
6W - 3L
1,542 SR
Queue Stats
192W - 182L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,346
669
646
3,015
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Bonzsaw
King Arthur
6
0 / 0 / 0
3,558
712
1,901
4,008
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

5
0 / 1 / 0
3,325
665
939
2,124
479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
fenix1707
Sobek
3
0 / 0 / 0
2,870
574
210
1,553
662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
xman16
Hel
7
0 / 0 / 0
3,744
749
1,888
2,138
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElPhantasmo
Baron Samedi
6
0 / 0 / 0
3,433
687
1,798
2,980
1,061
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
KECG2001
Fafnir
5
0 / 0 / 1
3,700
740
322
2,631
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 0 / 0
3,583
717
1,412
2,233
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
PIT1711
Olorun
6
0 / 0 / 0
3,488
698
582
3,043
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
5
0 / 0 / 0
3,112
622
1,229
3,102
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
King Arthur
Bonzsaw
King Arthur
0
0
0
0
W
Baron Samedi
ElPhantasmo
Baron Samedi
0
0
0
0
L
0
1
0
0
W
Fafnir
KECG2001
Fafnir
0
0
1
0.5
W
1
0
0
1
W
Olorun
PIT1711
Olorun
0
0
0
0
W
Bastet
0
0
0
0
L
Sobek
fenix1707
Sobek
0
0
0
0
L
Hel
xman16
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,584
Damage
5,343
12,838
Taken
13,989
4,360
Mitigated
5,186
4,658
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
646
139
0
433
3,015
738
0
71
2,944
0
17,929
L
King Arthur
Bonzsaw
King Arthur
1,901
213
0
1,410
4,008
1,947
0
1,798
2,210
0
15,952
W
Baron Samedi
ElPhantasmo
Baron Samedi
1,798
442
0
1,882
2,980
1,061
0
0
2,980
16,764
0
L
939
862
0
502
2,124
479
0
322
1,802
0
17,325
W
Fafnir
KECG2001
Fafnir
322
96
0
1,075
2,631
1,808
0
210
2,421
5,185
0
W
1,412
1,163
0
934
2,233
555
0
0
2,233
0
20,445
W
Olorun
PIT1711
Olorun
582
419
0
1,335
3,043
966
0
1,476
1,567
21,285
0
W
Bastet
1,229
139
0
1,920
3,102
796
0
412
2,690
0
12,912
L
Sobek
fenix1707
Sobek
210
75
0
843
1,553
662
0
0
1,553
2,654
0
L
Hel
xman16
Hel
1,888
94
326
1,144
2,138
534
0
511
1,627
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,843
Gold Earned
17,316
156
Minions Killed
146
0
Camps Cleared
0
458,278
Distance Traveled
468,935
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,346
669
38
8
0
115,731
0
L
King Arthur
3,558
712
27
5
0
99,897
0
W
Baron Samedi
3,433
687
35
7
0
94,240
0
L
Izanami
3,325
665
42
8
0
91,462
3
W
Fafnir
3,700
740
5
1
0
93,360
0
W
Anhur
3,583
717
38
8
0
71,525
0
W
Olorun
3,488
698
40
8
0
94,641
1
W
Bastet
3,112
622
28
6
0
115,169
4
L
Sobek
2,870
574
1
0
0
38,915
0
L
Hel
3,744
749
48
10
0
112,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role