Player Matchup

Kukulkan
Kukulkan
DragonFlyJonezz
Kukulkan
Level 119
God Stats
0W - 2L
1,362 SR
Queue Stats
21W - 24L
1,471 Elo+
Party 2
Hachiman
Hachiman
FiendishDrWu678
Hachiman
Level 97
God Stats
6W - 10L
1,541 SR
Queue Stats
46W - 41L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Sir Coco Moo
Cthulhu
Level 159
God Stats
2W - 2L
1,610 SR
Queue Stats
97W - 100L
1,528 Elo+
Party 2
Team Averages
Level 125
1,504 SR
1,520 Elo+

VS

Team Averages
Level 124
1,305 SR
1,494 Elo+
Artemis
Artemis
El_Padrino_483
Artemis
Level 152
God Stats
2W - 6L
1,315 SR
Queue Stats
185W - 184L
1,496 Elo+
Party 1
Ra
Ra
Eternaleagle2
Ra
Level 71
God Stats
1W - 2L
1,110 SR
Queue Stats
63W - 53L
1,494 Elo+
Party 1
Surtr
Surtr
mits132
Surtr
Level 150
God Stats
15W - 20L
1,490 SR
Queue Stats
217W - 211L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 8 / 1
9,369
669
4,924
11,943
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
2 / 6 / 0
9,924
709
6,443
13,234
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Sir Coco Moo
Cthulhu
14
3 / 4 / 0
10,825
773
10,704
19,153
20,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 7
12,669
905
17,788
10,742
4,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 0 / 10
12,252
875
12,885
6,459
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
mits132
Surtr
13
2 / 3 / 15
11,232
802
9,609
17,403
19,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
5
Kills
18
18
Deaths
5
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
1
0.06
W
9
2
7
6.25
W
7
0
10
12
L
Hachiman
2
6
0
0.33
L
Cthulhu
Sir Coco Moo
Cthulhu
3
4
0
0.75
W
Surtr
mits132
Surtr
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
40,282
44,330
Taken
34,604
28,183
Mitigated
26,913
2,934
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,924
255
0
5
11,943
4,077
0
2,134
9,567
39,084
0
W
17,788
9,574
0
824
10,742
4,927
1,123
5,117
5,625
0
65,318
W
12,885
1,197
3,012
2,336
6,459
2,892
1,474
2,871
3,588
55,923
0
L
Hachiman
6,443
2,524
0
1,733
13,234
4,045
0
5,524
7,543
0
35,181
L
Cthulhu
Sir Coco Moo
Cthulhu
10,704
181
0
1,196
19,153
20,061
0
6,050
12,202
38,752
951
W
Surtr
mits132
Surtr
9,609
3,607
105
3,262
17,403
19,094
868
7,211
10,192
2,131
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
36,153
154
Minions Killed
156
0
Camps Cleared
0
736,091
Distance Traveled
749,844
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,369
669
73
5
0
228,390
0
W
Artemis
12,669
905
68
5
0
241,261
0
W
Ra
12,252
875
79
6
0
268,427
0
L
Hachiman
9,924
709
40
3
0
232,530
0
L
Cthulhu
10,825
773
41
3
0
275,171
0
W
Surtr
11,232
802
9
1
0
240,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role