Player Matchup

Raijin
Raijin
CrimsonHat
Raijin
Level 118
God Stats
34W - 42L
1,427 SR
Queue Stats
787W - 836L
1,419 Elo+
Party 1
Bacchus
Bacchus
JCKirbs
Bacchus
Level 96
God Stats
15W - 9L
1,706 SR
Queue Stats
76W - 89L
1,461 Elo+
Party 1
Poseidon
Poseidon
RafalRib
Poseidon
Level 105
God Stats
5W - 6L
1,616 SR
Queue Stats
152W - 154L
1,450 Elo+
Party 1
Team Averages
Level 106
1,583 SR
1,443 Elo+

VS

Team Averages
Level 98
1,576 SR
1,452 Elo+
Scylla
Scylla
BIGBOYDOOR
Scylla
Level 128
God Stats
1W - 0L
1,625 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 2
Artemis
Artemis
Storunn
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 2
Chaac
Chaac
xI Buttchin Ix
Chaac
Level 58
God Stats
1W - 1L
1,603 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CrimsonHat
Raijin
13
2 / 6 / 4
10,752
717
4,803
11,868
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
JCKirbs
Bacchus
13
0 / 3 / 6
10,105
674
6,879
15,953
19,848
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RafalRib
Poseidon
13
5 / 6 / 2
11,381
759
13,484
11,065
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIGBOYDOOR
Scylla
17
9 / 0 / 6
13,693
913
11,730
7,986
2,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Storunn
Artemis
15
5 / 5 / 9
12,366
824
15,132
10,699
4,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 10
11,252
750
7,453
15,749
14,251
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
15
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
BIGBOYDOOR
Scylla
9
0
6
12
L
Raijin
CrimsonHat
Raijin
2
6
4
0.67
L
Bacchus
JCKirbs
Bacchus
0
3
6
1
L
Poseidon
RafalRib
Poseidon
5
6
2
1
W
Artemis
Storunn
Artemis
5
5
9
1.9
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
34,315
38,886
Taken
34,434
26,897
Mitigated
21,193
3,627
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BIGBOYDOOR
Scylla
11,730
1,299
0
1,489
7,986
2,801
1,219
6,023
1,963
64,530
0
L
Raijin
CrimsonHat
Raijin
4,803
228
0
1,472
11,868
3,909
148
4,961
6,907
27,879
0
L
Bacchus
JCKirbs
Bacchus
6,879
422
0
2,046
15,953
19,848
152
2,888
13,065
18,568
51
L
Poseidon
RafalRib
Poseidon
13,484
2,283
0
109
11,065
3,140
444
4,245
6,820
60,878
0
W
Artemis
Storunn
Artemis
15,132
7,652
0
800
10,699
4,141
1,369
8,952
1,747
0
50,477
W
7,453
922
0
4,272
15,749
14,251
512
11,140
4,609
2,205
35,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
37,311
151
Minions Killed
188
0
Camps Cleared
0
725,116
Distance Traveled
767,497
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,693
913
98
7
0
256,043
0
L
Raijin
10,752
717
51
3
0
228,899
1
L
Bacchus
10,105
674
18
1
0
264,482
0
L
Poseidon
11,381
759
82
5
0
231,735
3
W
Artemis
12,366
824
48
3
0
221,227
5
W
Chaac
11,252
750
42
3
0
290,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role