Player Matchup

Thoth
Thoth
Elliot248C
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Malifus27Z
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Themessenger12
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Party 1
Shiva
Shiva
Viperdan1976
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,100 Elo+
Party 1
Bellona
Bellona
servedjagger
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,318 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,328 Elo+

VS

Team Averages
Level 72
1,408 SR
1,507 Elo+
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Kubaazor
Ullr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,372 Elo+
Solo
Cthulhu
Cthulhu
PhantomAce17
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 2
Janus
Janus
SCaufieldofAqua
Janus
Level 111
God Stats
1W - 1L
1,307 SR
Queue Stats
104W - 95L
1,511 Elo+
Party 2
Hera
Hera
WaTTup33
Hera
Level 88
God Stats
1W - 1L
1,231 SR
Queue Stats
283W - 279L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 4 / 1
5,735
819
1,524
6,194
2,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
1
0 / 0 / 0
1,708
244
0
0
0
Jing Wei
11
2 / 5 / 3
6,139
877
3,883
7,885
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 4
6,215
888
6,040
8,010
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
servedjagger
Bellona
12
2 / 3 / 3
6,057
865
3,890
8,915
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 0 / 12
6,857
980
4,905
3,938
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
13
5 / 0 / 7
7,322
1,046
4,690
2,924
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
PhantomAce17
Cthulhu
11
0 / 3 / 12
6,224
889
4,746
10,134
8,596
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 7
7,655
1,094
7,166
2,407
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
10
1 / 3 / 9
6,376
911
6,349
4,836
2,042
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
15
15
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
12
8
L
Thoth
0
4
1
0.13
W
Ullr
5
0
7
8.5
L
Da Ji
0
0
0
0
W
Cthulhu
PhantomAce17
Cthulhu
0
3
12
2
W
7
0
7
10.5
L
Jing Wei
2
5
3
0.7
L
2
3
4
1.33
W
Hera
1
3
9
1.83
L
Bellona
servedjagger
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
27,856
31,004
Taken
24,239
20,099
Mitigated
14,428
4,002
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,905
1,915
2,364
2,475
3,938
1,676
738
0
3,776
8,133
0
L
Thoth
1,524
124
0
0
6,194
2,625
0
4,436
1,758
10,356
0
W
Ullr
4,690
2,259
392
489
2,924
1,140
202
0
2,795
0
9,135
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
PhantomAce17
Cthulhu
4,746
469
0
1,109
10,134
8,596
255
961
9,103
10,170
344
W
7,166
304
1,383
1,225
2,407
974
817
90
2,269
18,535
0
L
Jing Wei
3,883
2,914
0
0
7,885
3,161
0
6,728
1,157
0
8,427
L
6,040
379
806
1,786
8,010
7,498
0
5,467
2,543
0
9,486
W
Hera
6,349
1,575
120
46
4,836
2,042
395
473
4,220
12,105
0
L
Bellona
servedjagger
Bellona
3,890
718
209
1,201
8,915
6,815
0
6,191
2,724
0
12,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
34,434
52
Minions Killed
76
0
Camps Cleared
0
520,063
Distance Traveled
673,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,857
980
8
1
0
140,846
0
L
Thoth
5,735
819
22
3
0
126,613
0
W
Ullr
7,322
1,046
13
2
0
139,958
0
L
Da Ji
1,708
244
0
0
0
0
0
W
Cthulhu
6,224
889
7
1
0
152,634
0
W
Janus
7,655
1,094
37
5
0
142,676
0
L
Jing Wei
6,139
877
11
2
0
114,303
0
L
Shiva
6,215
888
6
1
0
145,006
0
W
Hera
6,376
911
11
2
0
97,583
0
L
Bellona
6,057
865
13
2
0
134,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role