Player Matchup

Scylla
Scylla
CRAIIIIIIIG
Scylla
Level 64
God Stats
0W - 2L
1,298 SR
Queue Stats
67W - 65L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
Nutt_Watter
Cernunnos
Level 85
God Stats
2W - 2L
1,836 SR
Queue Stats
66W - 67L
1,466 Elo+
Party 1
Neith
Neith
ShuFflingCOol97
Neith
Level 87
God Stats
25W - 29L
1,512 SR
Queue Stats
46W - 45L
1,466 Elo+
Party 1
Team Averages
Level 79
1,549 SR
1,467 Elo+

VS

Team Averages
Level 81
1,613 SR
1,493 Elo+
Hera
Hera
ZonatedSky
Hera
Level 59
God Stats
2W - 0L
1,737 SR
Queue Stats
36W - 32L
1,391 Elo+
Party 2
Sol
Sol
abbott2001
Sol
Level 81
God Stats
2W - 1L
1,499 SR
Queue Stats
38W - 19L
1,592 Elo+
Party 2
Maui
Maui
mainlyunknown39
Maui
Level 104
God Stats
2W - 3L
1,602 SR
Queue Stats
82W - 80L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 1 / 1
6,880
688
4,353
5,143
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Nutt_Watter
Cernunnos
10
1 / 4 / 1
7,138
714
3,498
7,926
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 3 / 1
6,703
670
5,172
6,985
2,757
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
8,751
875
7,296
5,457
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 5
8,190
819
7,066
3,635
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 5
7,244
724
3,148
9,586
8,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
1
1.5
L
Cernunnos
Nutt_Watter
Cernunnos
1
4
1
0.38
L
1
3
1
0.5
W
6
1
2
7
W
2
0
5
4.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
17,510
20,054
Taken
18,678
8,823
Mitigated
12,775
2,209
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,353
39
0
500
5,143
2,013
0
5,013
130
22,842
0
L
Cernunnos
Nutt_Watter
Cernunnos
3,498
1,473
0
668
7,926
4,053
0
6,424
1,502
0
22,900
L
5,172
1,422
129
912
6,985
2,757
0
6,008
977
0
19,670
W
7,296
1,509
0
625
5,457
2,124
41
1,680
3,622
38,931
0
W
7,066
1,281
0
1,721
3,635
1,744
1,034
966
2,633
25,865
1,929
W
3,148
450
0
750
9,586
8,907
0
1,919
7,257
13,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,721
Gold Earned
24,185
108
Minions Killed
110
0
Camps Cleared
0
460,915
Distance Traveled
539,474
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,880
688
41
4
0
173,794
2
L
Cernunnos
7,138
714
41
4
0
144,621
3
L
Neith
6,703
670
26
3
0
142,500
2
W
Hera
8,751
875
56
6
0
176,398
1
W
Sol
8,190
819
40
4
0
176,847
1
W
Maui
7,244
724
14
1
0
186,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role