Player Matchup

Horus
Horus
DraconicAxel
Horus
Level 151
God Stats
1W - 0L
1,774 SR
Queue Stats
12W - 2L
2,046 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ronnocneab
Ah Muzen Cab
Level 157
God Stats
11W - 5L
1,799 SR
Queue Stats
392W - 149L
1,924 Elo+
Party 1
Tiamat
Tiamat
chillPiel
Tiamat
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 4L
1,644 Elo+
Party 1
Team Averages
Level 155
1,759 SR
1,871 Elo+

VS

Team Averages
Level 193
1,689 SR
1,731 Elo+
Odin
Odin
Dóuble
Odin
Level 260
God Stats
0W - 1L
1,620 SR
Queue Stats
42W - 27L
1,748 Elo+
Party 2
Nu Wa
Nu Wa
Zeriee
Nu Wa
Level 156
God Stats
34W - 25L
1,653 SR
Queue Stats
35W - 27L
1,669 Elo+
Party 2
Vamana
Vamana
shroooom
Vamana
Level 162
God Stats
2W - 1L
1,793 SR
Queue Stats
82W - 44L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
9,266
772
8,860
14,483
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ah Muzen Cab
Ronnocneab
Ah Muzen Cab
13
9 / 0 / 3
10,845
904
22,838
7,865
3,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
chillPiel
Tiamat
13
2 / 0 / 9
9,531
794
9,737
8,344
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dóuble
Odin
10
0 / 2 / 0
7,595
633
5,889
17,387
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
Zeriee
Nu Wa
10
0 / 4 / 0
7,915
660
8,520
8,317
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
shroooom
Vamana
10
0 / 6 / 0
7,644
637
9,246
18,280
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Odin
Dóuble
Odin
0
2
0
0
W
Ah Muzen Cab
Ronnocneab
Ah Muzen Cab
9
0
3
10.5
L
Nu Wa
Zeriee
Nu Wa
0
4
0
0
W
Tiamat
chillPiel
Tiamat
2
0
9
6.5
L
Vamana
shroooom
Vamana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
23,655
30,692
Taken
43,984
22,260
Mitigated
28,725
10,172
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,860
3,517
678
4,071
14,483
13,769
482
4,399
8,833
0
20,207
L
Odin
Dóuble
Odin
5,889
1,632
0
2,766
17,387
10,745
0
3,403
13,201
0
15,146
W
Ah Muzen Cab
Ronnocneab
Ah Muzen Cab
22,838
11,031
0
2,477
7,865
3,670
2,178
2,735
4,845
0
85,903
L
Nu Wa
Zeriee
Nu Wa
8,520
1,954
0
250
8,317
2,689
0
1,429
6,361
40,674
0
W
Tiamat
chillPiel
Tiamat
9,737
914
140
2,806
8,344
4,821
630
2,790
5,184
39,391
0
L
Vamana
shroooom
Vamana
9,246
2,472
0
3,513
18,280
15,291
0
4,990
12,312
1,637
30,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
23,154
189
Minions Killed
138
0
Camps Cleared
0
692,955
Distance Traveled
657,843
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,266
772
16
1
0
233,167
0
L
Odin
7,595
633
29
2
0
226,381
0
W
Ah Muzen Cab
10,845
904
113
9
0
228,523
0
L
Nu Wa
7,915
660
60
5
0
212,009
0
W
Tiamat
9,531
794
60
5
0
231,265
2
L
Vamana
7,644
637
49
4
0
219,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role