Player Matchup

Ares
Ares
 
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
LuckyBread73632
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 130L
1,393 Elo+
Solo
Jing Wei
Jing Wei
PikeMkII
Jing Wei
Level 11
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 19L
1,312 Elo+
Party 1
Poseidon
Poseidon
akeyboard
Poseidon
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 20L
1,274 Elo+
Party 1
Bellona
Bellona
yd0c99
Bellona
Level 109
God Stats
4W - 6L
1,538 SR
Queue Stats
46W - 44L
1,299 Elo+
Party 1
Team Averages
Level 37
1,508 SR
1,356 Elo+

VS

Team Averages
Level 24
1,454 SR
1,247 Elo+
Ares
Ares
KEGS x
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Agni
Agni
PeTeYYooo21
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Hachiman
Hachiman
TactHllBlly
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Amaterasu
Amaterasu
brotatochip1734
Amaterasu
Level 48
God Stats
2W - 4L
1,528 SR
Queue Stats
48W - 62L
1,387 Elo+
Solo
Heimdallr
Heimdallr
its the funk
Heimdallr
Level 60
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
6 / 1 / 30
14,316
1,301
16,177
13,292
20,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
15
0 / 1 / 2
9,420
856
2,575
1,816
707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
PikeMkII
Jing Wei
20
14 / 0 / 23
13,303
1,209
28,643
7,566
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
akeyboard
Poseidon
18
7 / 1 / 20
12,318
1,120
11,748
4,962
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
yd0c99
Bellona
20
14 / 0 / 22
13,881
1,262
24,065
9,929
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KEGS x
Ares
15
0 / 10 / 2
9,892
899
6,382
21,988
15,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 12 / 1
9,854
896
8,160
16,811
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TactHllBlly
Hachiman
15
0 / 10 / 2
10,280
935
4,777
19,408
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
brotatochip1734
Amaterasu
15
2 / 2 / 1
10,543
958
5,067
17,503
18,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
its the funk
Heimdallr
16
1 / 7 / 2
10,639
967
8,695
14,806
8,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
11
41
Kills
3
3
Deaths
41
97
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
30
21
L
Ares
KEGS x
Ares
0
10
2
0.1
W
Hachiman
0
1
2
1
L
0
12
1
0.04
W
Jing Wei
PikeMkII
Jing Wei
14
0
23
25.5
L
Hachiman
TactHllBlly
Hachiman
0
10
2
0.1
W
Poseidon
akeyboard
Poseidon
7
1
20
17
L
Amaterasu
brotatochip1734
Amaterasu
2
2
1
1.25
L
Heimdallr
its the funk
Heimdallr
1
7
2
0.29
W
Bellona
yd0c99
Bellona
14
0
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,208
Damage
33,081
37,565
Taken
90,516
41,723
Mitigated
58,772
8,425
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,177
3,511
0
1,937
13,292
20,559
0
6,063
7,229
26,256
0
L
Ares
KEGS x
Ares
6,382
645
0
150
21,988
15,491
0
7,794
13,939
12,126
0
W
Hachiman
2,575
1,442
0
150
1,816
707
0
193
1,623
0
7,079
L
8,160
1,036
0
0
16,811
7,069
0
4,871
11,459
23,771
0
W
Jing Wei
PikeMkII
Jing Wei
28,643
23,435
0
3,419
7,566
4,683
0
2,252
5,314
0
49,583
L
Hachiman
TactHllBlly
Hachiman
4,777
2,176
0
90
19,408
10,082
0
5,900
13,366
0
23,024
W
Poseidon
akeyboard
Poseidon
11,748
2,453
0
25
4,962
3,125
0
2,031
2,928
38,126
0
L
Amaterasu
brotatochip1734
Amaterasu
5,067
2,568
0
3,778
17,503
18,113
0
5,410
11,779
0
19,066
L
Heimdallr
its the funk
Heimdallr
8,695
3,671
0
94
14,806
8,017
0
3,950
10,640
0
33,106
W
Bellona
yd0c99
Bellona
24,065
6,629
0
2,894
9,929
12,649
0
4,003
5,926
0
46,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,238
Gold Earned
51,208
210
Minions Killed
175
6
Camps Cleared
2
963,425
Distance Traveled
919,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,316
1,301
17
2
2
219,956
0
L
Ares
9,892
899
4
0
0
194,956
0
W
Hachiman
9,420
856
7
1
0
48,084
0
L
Agni
9,854
896
47
4
2
147,633
0
W
Jing Wei
13,303
1,209
58
5
1
232,351
0
L
Hachiman
10,280
935
31
3
0
178,623
0
W
Poseidon
12,318
1,120
71
6
2
220,021
0
L
Amaterasu
10,543
958
36
3
0
230,671
0
L
Heimdallr
10,639
967
57
5
0
167,702
0
W
Bellona
13,881
1,262
57
5
1
243,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role