Player Matchup

Hun Batz
Hun Batz
EL_00BARBAS00
Hun Batz
Level 85
God Stats
4W - 9L
1,140 SR
Queue Stats
328W - 348L
1,305 Elo+
Party 3
Bacchus
Bacchus
TitanRey8683
Bacchus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 2
King Arthur
King Arthur
glalvanic_smoke4
King Arthur
Level 84
God Stats
17W - 20L
1,462 SR
Queue Stats
341W - 365L
1,387 Elo+
Party 3
Cupid
Cupid
tantaras24
Cupid
Level 63
God Stats
16W - 24L
1,426 SR
Queue Stats
145W - 198L
1,280 Elo+
Party 3
Merlin
Merlin
uliser18
Merlin
Level 42
God Stats
2W - 0L
1,535 SR
Queue Stats
9W - 6L
1,312 Elo+
Party 2
Team Averages
Level 59
1,413 SR
1,319 Elo+

VS

Team Averages
Level 72
1,431 SR
1,389 Elo+
Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JakmaiusThactrar
Thoth
Level 75
God Stats
0W - 3L
1,224 SR
Queue Stats
21W - 27L
1,420 Elo+
Solo
Martichoras
Martichoras
TheWeekenderZ
Martichoras
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 134L
1,371 Elo+
Solo
Arachne
Arachne
dwd1981
Arachne
Level 126
God Stats
1W - 9L
1,204 SR
Queue Stats
40W - 63L
1,289 Elo+
Party 1
Bellona
Bellona
harleensquinnzel
Bellona
Level 29
God Stats
1W - 2L
1,727 SR
Queue Stats
53W - 74L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EL_00BARBAS00
Hun Batz
10
3 / 0 / 4
6,279
571
3,246
8,254
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TitanRey8683
Bacchus
10
7 / 0 / 0
6,435
585
6,550
8,847
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
glalvanic_smoke4
King Arthur
11
1 / 0 / 3
6,269
570
5,640
8,609
8,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
10
0 / 1 / 6
5,325
484
3,332
6,030
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
uliser18
Merlin
11
1 / 0 / 0
6,397
582
2,814
3,665
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 3 / 0
5,674
516
4,219
8,349
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 0
5,594
509
1,981
4,206
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
TheWeekenderZ
Martichoras
8
1 / 4 / 0
5,501
500
4,281
7,175
3,844
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
dwd1981
Arachne
7
0 / 1 / 0
4,564
415
3,421
6,227
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,419
493
3,914
7,129
5,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Hun Batz
EL_00BARBAS00
Hun Batz
3
0
4
5
L
0
2
0
0
L
Martichoras
TheWeekenderZ
Martichoras
1
4
0
0.25
W
Bacchus
TitanRey8683
Bacchus
7
0
0
7
L
Arachne
dwd1981
Arachne
0
1
0
0
W
King Arthur
glalvanic_smoke4
King Arthur
1
0
3
2.5
L
0
2
0
0
W
Cupid
0
1
6
3
W
Merlin
uliser18
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
17,816
35,405
Taken
33,086
24,143
Mitigated
17,754
7,117
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,219
591
0
2,132
8,349
5,212
0
488
7,861
0
38,973
W
Hun Batz
EL_00BARBAS00
Hun Batz
3,246
1,019
0
0
8,254
2,780
517
53
8,201
0
39,527
L
1,981
191
0
281
4,206
1,481
0
1,983
2,223
36,926
0
L
Martichoras
TheWeekenderZ
Martichoras
4,281
1,626
0
1,122
7,175
3,844
0
2,355
4,820
0
26,233
W
Bacchus
TitanRey8683
Bacchus
6,550
1,047
0
1,877
8,847
8,967
256
646
8,201
16,981
0
L
Arachne
dwd1981
Arachne
3,421
2,717
0
1,030
6,227
2,196
0
2,294
3,933
0
21,330
W
King Arthur
glalvanic_smoke4
King Arthur
5,640
574
0
1,016
8,609
8,805
0
0
8,609
1,707
41,707
L
3,914
1,334
0
2,620
7,129
5,021
0
2,822
4,307
0
22,182
W
Cupid
3,332
1,448
358
1,930
6,030
2,489
506
265
5,765
0
34,289
W
Merlin
uliser18
Merlin
2,814
157
0
1,936
3,665
1,102
228
1,017
2,648
45,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
26,752
309
Minions Killed
246
0
Camps Cleared
0
1,114,296
Distance Traveled
966,917
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,674
516
68
6
0
204,713
0
W
Hun Batz
6,279
571
59
5
0
247,376
0
L
Thoth
5,594
509
78
7
0
190,097
3
L
Martichoras
5,501
500
32
3
0
168,372
1
W
Bacchus
6,435
585
16
1
0
229,085
1
L
Arachne
4,564
415
33
3
0
213,598
0
W
King Arthur
6,269
570
68
6
0
213,970
0
L
Bellona
5,419
493
35
3
0
190,137
2
W
Cupid
5,325
484
66
6
0
198,891
0
W
Merlin
6,397
582
100
9
0
224,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role