Player Matchup

Chaac
Chaac
LikeCudi
Chaac
Level 113
God Stats
2W - 1L
1,529 SR
Queue Stats
12W - 10L
1,308 Elo+
Party 3
Maui
Maui
Perantucci
Maui
Level 190
God Stats
9W - 8L
1,526 SR
Queue Stats
156W - 149L
1,500 Elo+
Party 2
Pele
Pele
rolythedon
Pele
Level 147
God Stats
1W - 0L
1,825 SR
Queue Stats
91W - 54L
1,641 Elo+
Party 3
Chronos
Chronos
statichatch
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,111 Elo+
Party 3
Heimdallr
Heimdallr
tenordr
Heimdallr
Level 65
God Stats
5W - 2L
1,717 SR
Queue Stats
26W - 32L
1,465 Elo+
Party 2
Team Averages
Level 120
1,620 SR
1,405 Elo+

VS

Team Averages
Level 126
1,656 SR
1,577 Elo+
Nu Wa
Nu Wa
HazerdousDivine
Nu Wa
Level 88
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 6L
1,466 Elo+
Party 1
Neith
Neith
Joyousknight
Neith
Level 92
God Stats
0W - 1L
1,840 SR
Queue Stats
9W - 5L
1,729 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mpjc1029
Kumbhakarna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Yggdrasil233
Baron Samedi
Level 142
God Stats
4W - 2L
1,780 SR
Queue Stats
63W - 65L
1,508 Elo+
Solo
Achilles
Achilles
djjslab
Achilles
Level 158
God Stats
4W - 6L
1,501 SR
Queue Stats
19W - 16L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LikeCudi
Chaac
15
2 / 1 / 7
8,355
836
8,049
9,483
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 9
8,148
815
6,602
9,166
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
5 / 2 / 5
8,776
878
11,375
8,319
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
statichatch
Chronos
15
3 / 0 / 5
8,374
837
7,104
6,191
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
tenordr
Heimdallr
15
2 / 0 / 3
8,402
840
4,484
8,274
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,408
741
7,082
8,734
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 0
8,300
830
8,637
6,444
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Mpjc1029
Kumbhakarna
13
0 / 4 / 2
7,109
711
3,471
12,220
12,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Yggdrasil233
Baron Samedi
14
0 / 2 / 1
7,802
780
6,172
7,081
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
djjslab
Achilles
14
1 / 0 / 1
7,553
755
8,218
8,826
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
3
3
Deaths
13
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
2
1
0
2
W
Chaac
LikeCudi
Chaac
2
1
7
5.5
L
Kumbhakarna
Mpjc1029
Kumbhakarna
0
4
2
0.25
W
1
0
9
5.5
L
Baron Samedi
Yggdrasil233
Baron Samedi
0
2
1
0.25
L
Achilles
djjslab
Achilles
1
0
1
1.5
W
5
2
5
3.75
W
Chronos
statichatch
Chronos
3
0
5
5.5
W
Heimdallr
tenordr
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,614
Damage
33,580
41,433
Taken
43,305
27,815
Mitigated
30,981
10,516
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,082
2,473
0
445
8,734
3,138
0
2,463
5,885
17,227
0
L
8,637
2,202
0
1,104
6,444
2,812
0
1,166
4,971
0
27,494
W
Chaac
LikeCudi
Chaac
8,049
897
174
3,368
9,483
8,251
0
3,057
5,948
0
27,552
L
Kumbhakarna
Mpjc1029
Kumbhakarna
3,471
275
0
566
12,220
12,744
0
4,201
7,664
8,410
0
W
6,602
1,113
0
1,602
9,166
8,014
0
3,488
4,936
17,831
0
L
Baron Samedi
Yggdrasil233
Baron Samedi
6,172
635
939
970
7,081
3,617
0
2,171
4,721
27,853
0
L
Achilles
djjslab
Achilles
8,218
1,733
0
2,402
8,826
8,670
0
3,705
4,800
0
19,680
W
11,375
2,310
0
1,164
8,319
4,942
0
3,224
4,902
0
28,069
W
Chronos
statichatch
Chronos
7,104
1,311
0
993
6,191
2,897
663
3,008
2,868
25,077
0
W
Heimdallr
tenordr
Heimdallr
4,484
2,093
0
3,215
8,274
3,711
1,704
2,728
5,096
0
37,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
38,172
221
Minions Killed
177
0
Camps Cleared
0
1,043,626
Distance Traveled
1,008,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,408
741
25
3
0
158,912
0
L
Neith
8,300
830
61
6
0
196,530
0
W
Chaac
8,355
836
55
6
0
211,533
0
L
Kumbhakarna
7,109
711
7
1
0
195,414
0
W
Maui
8,148
815
23
2
0
207,040
0
L
Baron Samedi
7,802
780
57
6
0
210,443
0
L
Achilles
7,553
755
27
3
0
247,243
1
W
Pele
8,776
878
42
4
0
218,050
0
W
Chronos
8,374
837
44
4
0
216,990
0
W
Heimdallr
8,402
840
57
6
0
190,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role