Player Matchup

Artemis
Artemis
Gold V
DarkStarKarma
Artemis
Gold V
Level 160
God Stats
11W - 4L
1,718 SR
Queue Stats
325W - 345L
1,319 MMR
Solo
Janus
Janus
Silver III
JuicyJoe913
Janus
Silver III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,355 MMR
Solo
Fenrir
Fenrir
Gold V
MrHellaCrazy
Fenrir
Gold V
Level 85
God Stats
8W - 7L
1,560 SR
Queue Stats
95W - 100L
1,294 MMR
Solo
Ares
Ares
Silver I
TTVGrrxms
Ares
Silver I
Level 139
God Stats
2W - 2L
1,471 SR
Queue Stats
134W - 150L
1,207 MMR
Solo
Chaac
Chaac
Bronze III
pepsicolax719
Chaac
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,550 SR
1,313 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,542 SR
1,314 MMR
Cerberus
Cerberus
Gold V
BigZeus75
Cerberus
Gold V
Level 119
God Stats
6W - 4L
1,628 SR
Queue Stats
348W - 361L
1,280 MMR
Solo
Scylla
Scylla
Gold I
Skriptful
Scylla
Gold I
Level 176
God Stats
81W - 52L
1,596 SR
Queue Stats
256W - 258L
1,362 MMR
Solo
Surtr
Surtr
Gold IV
The King68162
Surtr
Gold IV
Level 155
God Stats
32W - 38L
1,515 SR
Queue Stats
78W - 87L
1,325 MMR
Solo
Ne Zha
Ne Zha
Silver III
Wally97
Ne Zha
Silver III
Level 115
God Stats
1W - 0L
1,680 SR
Queue Stats
6W - 10L
1,395 MMR
Solo
Danzaburou
Danzaburou
Gold IV
frdjlbgar
Danzaburou
Gold IV
Level 92
God Stats
1W - 1L
1,293 SR
Queue Stats
120W - 121L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 5 / 1
6,747
519
6,683
10,634
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
6,635
510
3,787
8,182
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
2 / 3 / 0
7,039
541
3,359
12,181
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
2 / 3 / 0
6,281
483
8,657
13,385
12,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 5
6,353
489
5,158
9,872
8,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThanatosChang'eAthena

VS

Bans
Morgan Le FayThe MorriganAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigZeus75
Cerberus
11
4 / 2 / 1
7,446
573
6,480
10,958
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Skriptful
Scylla
14
4 / 2 / 3
8,199
631
7,959
6,249
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
8,131
625
9,526
12,898
10,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Wally97
Ne Zha
15
5 / 0 / 3
8,573
659
3,209
9,525
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
frdjlbgar
Danzaburou
14
1 / 2 / 3
8,206
631
7,131
9,647
3,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigZeus75
Cerberus
4
2
1
2.25
L
Artemis
1
5
1
0.3
L
2
3
2
1
L
Fenrir
2
3
0
0.67
W
Scylla
Skriptful
Scylla
4
2
3
2.75
L
Ares
2
3
0
0.67
W
2
1
3
3.5
W
Ne Zha
Wally97
Ne Zha
5
0
3
6.5
W
Danzaburou
frdjlbgar
Danzaburou
1
2
3
1.25
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
34,305
54,254
Taken
49,277
31,821
Mitigated
29,271
9,476
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigZeus75
Cerberus
6,480
1,126
0
3,664
10,958
8,748
0
2,564
8,358
27,436
0
L
Artemis
6,683
3,452
0
2,432
10,634
3,504
0
1,175
9,459
0
50,945
L
3,787
384
0
310
8,182
2,702
0
4,433
3,471
36,500
0
L
Fenrir
3,359
321
0
1,731
12,181
4,835
0
3,094
8,901
0
67,296
W
Scylla
Skriptful
Scylla
7,959
842
0
973
6,249
1,975
325
1,467
4,688
65,464
0
L
Ares
8,657
963
0
2,562
13,385
12,043
0
2,997
10,294
38,789
0
W
9,526
3,569
0
3,518
12,898
10,914
42
6,590
6,300
2,967
56,666
W
Ne Zha
Wally97
Ne Zha
3,209
743
0
2,076
9,525
3,853
0
1,559
7,840
0
74,223
W
Danzaburou
frdjlbgar
Danzaburou
7,131
3,793
0
5,689
9,647
3,781
0
0
9,647
0
66,174
L
5,158
1,137
0
2,441
9,872
8,737
0
3,874
5,970
0
22,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
40,555
350
Minions Killed
471
0
Camps Cleared
0
1,345,750
Distance Traveled
1,395,822
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,446
573
49
4
0
258,309
4
L
Artemis
6,747
519
97
7
0
232,009
2
L
Janus
6,635
510
81
6
0
275,640
2
L
Fenrir
7,039
541
93
7
0
302,327
2
W
Scylla
8,199
631
107
8
0
283,375
2
L
Ares
6,281
483
58
4
0
254,786
0
W
Surtr
8,131
625
87
7
0
248,743
0
W
Ne Zha
8,573
659
104
8
0
332,009
0
W
Danzaburou
8,206
631
124
10
0
273,386
0
L
Chaac
6,353
489
21
2
0
280,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role