Player Matchup

Ravana
Ravana
 
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Abism4076
Odin
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 25L
1,289 Elo+
Solo
Apollo
Apollo
Arzt Tod
Apollo
Level 143
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 30L
1,432 Elo+
Solo
Hel
Hel
CreasedCave139
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,408 Elo+
Solo
Cabrakan
Cabrakan
pandabroz
Cabrakan
Level 105
God Stats
3W - 1L
1,875 SR
Queue Stats
45W - 48L
1,478 Elo+
Party 2
Team Averages
Level 108
1,667 SR
1,422 Elo+

VS

Team Averages
Level 125
1,360 SR
1,465 Elo+
Janus
Janus
deth2robots
Janus
Level 129
God Stats
4W - 5L
1,403 SR
Queue Stats
695W - 695L
1,475 Elo+
Party 1
Chiron
Chiron
iTz Jesus xP
Chiron
Level 54
God Stats
1W - 1L
1,272 SR
Queue Stats
48W - 57L
1,443 Elo+
Solo
Merlin
Merlin
knotthead80
Merlin
Level 124
God Stats
12W - 14L
1,397 SR
Queue Stats
594W - 584L
1,483 Elo+
Party 1
Bake Kujira
Bake Kujira
psychobarbie89
Bake Kujira
Level 157
God Stats
9W - 3L
1,598 SR
Queue Stats
887W - 865L
1,476 Elo+
Party 1
Hel
Hel
velgeder
Hel
Level 159
God Stats
1W - 3L
1,129 SR
Queue Stats
186W - 215L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 4 / 3
8,098
736
8,035
9,185
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
13
1 / 4 / 6
7,605
691
10,149
10,769
7,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Arzt Tod
Apollo
13
2 / 3 / 5
7,914
719
9,974
12,300
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 5
7,878
716
5,757
11,589
5,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
pandabroz
Cabrakan
12
0 / 4 / 7
7,512
683
6,603
15,578
19,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,589
872
11,402
5,037
2,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
16
4 / 2 / 8
9,426
857
15,573
9,590
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
16
1 / 0 / 11
9,179
834
8,701
6,841
3,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bake Kujira
psychobarbie89
Bake Kujira
16
5 / 2 / 7
10,285
935
12,021
18,579
18,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 8
9,719
884
7,643
10,306
6,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
7
Kills
17
17
Deaths
7
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
3
1.38
L
Odin
1
4
6
1
L
Apollo
Arzt Tod
Apollo
2
3
5
1.5
L
0
2
5
1.25
W
3
1
10
8
W
Chiron
4
2
8
4
W
Merlin
1
0
11
6.5
L
Cabrakan
pandabroz
Cabrakan
0
4
7
0.88
W
Bake Kujira
psychobarbie89
Bake Kujira
5
2
7
4.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,518
Damage
55,340
59,421
Taken
50,353
43,647
Mitigated
35,315
25,402
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,035
2,224
629
805
9,185
4,611
0
6,078
3,107
0
10,862
L
Odin
10,149
1,088
2,108
751
10,769
7,602
0
6,445
4,324
0
17,926
L
Apollo
Arzt Tod
Apollo
9,974
3,709
1,086
1,859
12,300
6,193
53
7,768
4,532
0
29,773
L
5,757
1,335
8,293
6,179
11,589
5,697
0
8,863
2,726
20,035
0
W
11,402
1,272
2,936
615
5,037
2,285
2,161
1,140
3,897
16,915
0
W
Chiron
15,573
4,504
1,581
1,438
9,590
4,886
1,384
1,775
7,815
0
26,817
W
Merlin
8,701
702
973
1,366
6,841
3,519
1,613
806
6,035
27,687
0
L
Cabrakan
pandabroz
Cabrakan
6,603
691
1,757
1,935
15,578
19,544
0
10,613
4,965
9,347
0
W
Bake Kujira
psychobarbie89
Bake Kujira
12,021
5,197
2,395
5,205
18,579
18,087
987
6,006
12,573
26,146
0
W
7,643
1,122
7,998
4,088
10,306
6,538
920
2,633
7,673
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
48,198
104
Minions Killed
159
0
Camps Cleared
0
1,055,722
Distance Traveled
1,081,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,098
736
7
1
0
216,464
1
L
Odin
7,605
691
16
1
0
222,420
0
L
Apollo
7,914
719
48
4
0
186,742
0
L
Hel
7,878
716
27
2
0
225,848
0
W
Janus
9,589
872
10
1
0
222,900
0
W
Chiron
9,426
857
26
2
0
212,670
0
W
Merlin
9,179
834
51
5
0
199,191
0
L
Cabrakan
7,512
683
6
1
0
204,248
2
W
Bake Kujira
10,285
935
31
3
0
231,074
0
W
Hel
9,719
884
41
4
0
215,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role