Player Matchup

Zhong Kui
Zhong Kui
ApexPred4209285
Zhong Kui
Level 137
God Stats
2W - 2L
1,619 SR
Queue Stats
99W - 104L
1,520 Elo+
Party 1
Odin
Odin
LORDROTELLE
Odin
Level 103
God Stats
0W - 1L
1,417 SR
Queue Stats
61W - 61L
1,508 Elo+
Party 1
Thor
Thor
Llamahunter44
Thor
Level 121
God Stats
0W - 1L
1,579 SR
Queue Stats
120W - 115L
1,499 Elo+
Party 1
Team Averages
Level 120
1,538 SR
1,509 Elo+

VS

Team Averages
Level 122
1,656 SR
1,559 Elo+
King Arthur
King Arthur
Detestedwharf16
King Arthur
Level 123
God Stats
2W - 1L
1,641 SR
Queue Stats
39W - 25L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
ElementalHorse
Baron Samedi
Level 115
God Stats
5W - 2L
1,747 SR
Queue Stats
17W - 10L
1,543 Elo+
Party 2
Scylla
Scylla
aDarkGriffin
Scylla
Level 127
God Stats
6W - 2L
1,580 SR
Queue Stats
41W - 30L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ApexPred4209285
Zhong Kui
10
3 / 7 / 3
8,738
794
11,294
14,058
7,712
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 5
8,441
767
4,434
13,933
14,674
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 7 / 4
8,124
739
5,995
11,882
4,798
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Detestedwharf16
King Arthur
12
7 / 3 / 11
9,637
876
10,250
12,878
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ElementalHorse
Baron Samedi
11
2 / 4 / 16
9,157
832
8,311
8,208
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
14
11 / 1 / 7
11,147
1,013
16,436
7,974
2,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
20
20
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ApexPred4209285
Zhong Kui
3
7
3
0.64
W
King Arthur
Detestedwharf16
King Arthur
7
3
11
4.17
W
Baron Samedi
ElementalHorse
Baron Samedi
2
4
16
2.5
L
2
6
5
0.75
L
3
7
4
0.71
W
Scylla
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
34,997
39,873
Taken
29,060
27,184
Mitigated
17,092
3,752
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ApexPred4209285
Zhong Kui
11,294
613
0
2,516
14,058
7,712
0
8,508
5,260
33,292
0
W
King Arthur
Detestedwharf16
King Arthur
10,250
1,455
172
1,133
12,878
10,332
206
5,684
7,194
0
21,261
W
Baron Samedi
ElementalHorse
Baron Samedi
8,311
870
664
1,423
8,208
3,897
511
3,872
4,336
27,656
0
L
4,434
521
0
990
13,933
14,674
0
7,564
6,222
2,640
15,113
L
5,995
659
0
246
11,882
4,798
0
8,452
3,300
0
19,815
W
Scylla
16,436
2,875
54
3,830
7,974
2,863
245
3,970
4,004
49,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
29,941
76
Minions Killed
122
0
Camps Cleared
0
536,864
Distance Traveled
552,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,738
794
41
4
0
169,896
0
W
King Arthur
9,637
876
18
2
0
208,526
0
W
Baron Samedi
9,157
832
45
4
0
160,240
1
L
Odin
8,441
767
14
1
0
197,607
0
L
Thor
8,124
739
21
2
0
169,361
0
W
Scylla
11,147
1,013
59
5
0
183,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role