Player Matchup

Cliodhna
Cliodhna
Gigglechitin
Cliodhna
Level 36
God Stats
0W - 3L
1,198 SR
Queue Stats
12W - 31L
1,236 Elo+
Party 2
Hera
Hera
KOSMizBawlzy
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,267 Elo+
Party 2
Martichoras
Martichoras
SugarMamaMorgan
Martichoras
Level 66
God Stats
0W - 1L
1,089 SR
Queue Stats
12W - 32L
1,398 Elo+
Party 2
Zeus
Zeus
Zombification69
Zeus
Level 106
God Stats
2W - 5L
1,142 SR
Queue Stats
70W - 108L
1,348 Elo+
Party 2
Odin
Odin
chuckles57
Odin
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 106L
1,357 Elo+
Party 2
Team Averages
Level 78
1,286 SR
1,321 Elo+

VS

Team Averages
Level 106
1,497 SR
1,481 Elo+
Chiron
Chiron
Anti_Social_uwu_
Chiron
Level 146
God Stats
7W - 5L
1,484 SR
Queue Stats
337W - 348L
1,450 Elo+
Solo
Heimdallr
Heimdallr
FastXBlaze
Heimdallr
Level 107
God Stats
2W - 2L
1,458 SR
Queue Stats
72W - 48L
1,564 Elo+
Party 1
He Bo
He Bo
Ihavefaith
He Bo
Level 125
God Stats
3W - 1L
1,840 SR
Queue Stats
236W - 259L
1,458 Elo+
Solo
Ne Zha
Ne Zha
S2 SHADOW Xx
Ne Zha
Level 26
God Stats
2W - 1L
1,531 SR
Queue Stats
27W - 33L
1,449 Elo+
Solo
Cthulhu
Cthulhu
azureblueworld
Cthulhu
Level 125
God Stats
1W - 1L
1,171 SR
Queue Stats
64W - 56L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gigglechitin
Cliodhna
17
3 / 6 / 3
9,376
625
5,584
13,900
9,244
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 7 / 5
8,520
568
4,958
11,158
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
SugarMamaMorgan
Martichoras
15
0 / 4 / 4
8,075
538
3,466
11,313
4,869
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 1
9,201
613
16,167
8,843
3,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 4 / 6
9,880
659
7,924
14,748
18,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 7
12,182
812
16,437
13,021
7,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
FastXBlaze
Heimdallr
18
4 / 2 / 13
11,087
739
8,488
9,058
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
14
1 / 3 / 8
9,247
616
5,338
9,133
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
9 / 2 / 12
12,246
816
15,133
13,316
8,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 0 / 18
11,706
780
10,710
10,634
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
9
Kills
26
26
Deaths
11
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
W
Heimdallr
FastXBlaze
Heimdallr
4
2
13
5.25
L
Cliodhna
Gigglechitin
Cliodhna
3
6
3
0.75
W
He Bo
1
3
8
1.67
L
0
7
5
0.36
W
Ne Zha
9
2
12
7.5
L
Martichoras
SugarMamaMorgan
Martichoras
0
4
4
0.5
L
3
5
1
0.7
W
1
0
18
10
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
56,106
59,962
Taken
55,162
39,842
Mitigated
35,698
11,100
Healing
25,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,437
2,617
1,427
3,002
13,021
7,476
1,425
5,172
7,849
0
36,253
W
Heimdallr
FastXBlaze
Heimdallr
8,488
3,507
2,905
3,081
9,058
5,016
2,407
3,893
5,165
0
19,810
L
Cliodhna
Gigglechitin
Cliodhna
5,584
551
375
357
13,900
9,244
0
3,047
10,853
0
15,627
W
He Bo
5,338
243
2,535
2,058
9,133
4,420
38
5,102
4,031
13,184
0
L
4,958
872
0
80
11,158
4,324
0
2,148
9,010
19,115
0
W
Ne Zha
15,133
2,720
1,435
4,995
13,316
8,095
254
4,305
9,011
0
38,084
L
Martichoras
SugarMamaMorgan
Martichoras
3,466
647
693
1,671
11,313
4,869
0
1,792
9,521
0
13,222
L
16,167
1,372
1,710
623
8,843
3,109
0
2,809
6,034
31,739
0
W
10,710
198
1,466
2,581
10,634
10,691
312
5,531
5,103
27,604
0
L
7,924
488
885
4,706
14,748
18,296
0
6,252
8,496
3,547
9,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
56,468
112
Minions Killed
188
0
Camps Cleared
0
1,228,168
Distance Traveled
1,374,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,182
812
55
4
0
267,953
0
W
Heimdallr
11,087
739
36
2
0
233,486
0
L
Cliodhna
9,376
625
21
1
0
290,016
0
W
He Bo
9,247
616
15
1
0
274,409
0
L
Hera
8,520
568
38
3
0
255,493
0
W
Ne Zha
12,246
816
36
2
0
265,921
2
L
Martichoras
8,075
538
16
1
0
225,571
0
L
Zeus
9,201
613
26
2
0
201,365
0
W
Cthulhu
11,706
780
46
3
0
332,338
0
L
Odin
9,880
659
11
1
0
255,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role