Player Matchup

Surtr
Surtr
Gold IV
GodSent-_-SiicK
Surtr
Gold IV
Level 89
God Stats
10W - 8L
1,561 SR
Queue Stats
57W - 56L
1,484 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
JeaIousx
Nu Wa
Bronze III
Level 148
God Stats
0W - 2L
1,548 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
JoeGreer50
Lancelot
Gold III
Level 155
God Stats
1W - 4L
1,363 SR
Queue Stats
457W - 464L
1,563 MMR
Party 2
Sobek
Sobek
Gold IV
SxllIz
Sobek
Gold IV
Level 125
God Stats
3W - 1L
1,806 SR
Queue Stats
291W - 308L
1,414 MMR
Party 2
Freya
Freya
Gold IV
YISUXD
Freya
Gold IV
Level 129
God Stats
13W - 7L
1,705 SR
Queue Stats
204W - 204L
1,485 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,596 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,598 SR
1,492 MMR
Charon
Charon
Gold II
 
Charon
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
Buubuubear_
Sol
Silver I
Level 44
God Stats
2W - 2L
1,397 SR
Queue Stats
14W - 13L
1,491 MMR
Solo
Shiva
Shiva
Gold IV
Stroode
Shiva
Gold IV
Level 145
God Stats
10W - 5L
1,728 SR
Queue Stats
73W - 71L
1,383 MMR
Party 3
Ravana
Ravana
Gold III
TheOGPapaaSmurf
Ravana
Gold III
Level 65
God Stats
2W - 0L
1,790 SR
Queue Stats
15W - 12L
1,601 MMR
Party 3
Ra
Ra
Gold IV
TyRoofeuis
Ra
Gold IV
Level 109
God Stats
14W - 15L
1,574 SR
Queue Stats
114W - 118L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,357
446
3,421
10,951
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
JeaIousx
Nu Wa
10
0 / 4 / 2
5,862
489
3,321
6,234
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JoeGreer50
Lancelot
10
2 / 3 / 0
6,025
502
5,720
9,070
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
SxllIz
Sobek
8
1 / 1 / 2
5,648
471
2,720
10,041
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
YISUXD
Freya
10
0 / 4 / 2
5,797
483
2,967
8,251
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesFenrirThor

VS

Bans
Maman BrigitteAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 4
7,427
619
4,054
5,982
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
7,033
586
4,587
6,607
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Stroode
Shiva
15
6 / 0 / 1
9,262
772
11,468
12,135
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
7 / 1 / 1
7,794
650
7,281
7,439
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 1 / 4
7,712
643
5,413
5,895
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
17
17
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
4
3
W
0
2
1
0.25
L
0
5
0
0
L
Nu Wa
JeaIousx
Nu Wa
0
4
2
0.25
L
Lancelot
JoeGreer50
Lancelot
2
3
0
0.67
W
Shiva
Stroode
Shiva
6
0
1
6.5
L
Sobek
SxllIz
Sobek
1
1
2
2
W
7
1
1
7.5
W
3
1
4
5
L
Freya
YISUXD
Freya
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
32,803
44,547
Taken
38,058
21,653
Mitigated
20,334
9,984
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,054
588
0
1,912
5,982
4,405
527
1,780
4,202
26,442
0
W
4,587
1,971
0
2,230
6,607
3,700
2,668
1,534
5,073
57,186
0
L
3,421
1,244
0
1,947
10,951
6,075
0
499
10,424
635
26,585
L
Nu Wa
JeaIousx
Nu Wa
3,321
850
0
680
6,234
2,036
0
2,309
3,812
41,820
0
L
Lancelot
JoeGreer50
Lancelot
5,720
1,045
0
2,830
9,070
3,323
0
2,224
6,710
0
47,066
W
Shiva
Stroode
Shiva
11,468
3,038
0
3,686
12,135
6,924
315
1,381
10,131
0
79,612
L
Sobek
SxllIz
Sobek
2,720
361
0
2,582
10,041
7,487
0
3,872
5,905
10,841
0
W
7,281
2,957
0
1,275
7,439
3,003
0
1,382
6,057
0
54,794
W
5,413
634
667
1,434
5,895
2,302
314
3,038
2,857
51,605
0
L
Freya
YISUXD
Freya
2,967
753
0
1,945
8,251
2,732
0
4,351
3,642
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
39,228
253
Minions Killed
462
0
Camps Cleared
0
1,257,110
Distance Traveled
1,271,923
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,427
619
27
2
0
244,436
1
W
Sol
7,033
586
97
8
0
202,358
0
L
Surtr
5,357
446
36
3
0
241,763
3
L
Nu Wa
5,862
489
65
5
0
247,389
3
L
Lancelot
6,025
502
82
7
0
305,473
0
W
Shiva
9,262
772
153
13
0
257,835
3
L
Sobek
5,648
471
17
1
0
236,856
2
W
Ravana
7,794
650
81
7
0
297,133
0
W
Ra
7,712
643
104
9
0
270,161
3
L
Freya
5,797
483
53
4
0
225,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role